New
Easy Landscape Cut - Tunnel Creation Made Simple
- DocumentationMake sure to use any material, never leave your landscape without material.Instantly create landscape holes with a simple click or brush stroke. No manual material setup required - the plugin automatically configures your landscape materials for proper hole rendering.Key Features:• Single-click hole painting with adjustable brush radius (10-5000 units)• Automatic visibility mask injection into landscape materials• Real-time brush preview with customizable color• Keyboard shortcuts for quick radius adjustment ([/] and +/-)• Continuous painting mode with adjustable interval• Persistent settings window for easy access• Safety checks prevent modification of engine materialsPerfect For:• Creating caves, tunnels, and underground passages• Adding basement entrances and cellar access• Designing mines, sinkholes, and natural formations• Level design workflows requiring quick landscape modificationsHow It Works:Activate the "Easy Landscape Cut" mode from the Editor Mode toolbar, adjust your brush size, and click to paint holes. The plugin handles all material setup automatically, ensuring holes are immediately visible with proper collision. Works with any custom landscape material.Technical Details:• Editor-only C++ plugin (3 classes)• Win64 platform support• No Blueprints or runtime overheadDiscordShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Feature 1: Single-click landscape hole creation with adjustable brush radius and continuous painting modeFeature 2: Automatic material modification to add visibility mask support for instant hole rendering without manual material setupFeature 3: Real-time brush preview with customizable color and keyboard shortcuts for quick radius adjustmentCode Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))Module 1: EasyLandscapeCut (Editor)Number of Blueprints: 0Number of C++ Classes: 3Network Replicated: NoSupported Development Platforms:Windows: YesSupported Target Build Platforms:Win64 (Editor-only plugin, not included in packaged builds)Documentation Link: HEREImportant/Additional Notes:This is an editor-only plugin that adds a new Editor Mode for creating landscape holes. It automatically modifies landscape materials to add visibility mask support when needed, eliminating the need for manual material setup. The plugin includes safety checks to prevent modification of engine materials and warns users when landscapes have incompatible materials. Features include adjustable brush radius (10-5000 units), continuous painting mode with configurable interval, keyboard shortcuts for radius adjustment ([/] and +/-), and a persistent settings window. Compatible with edit layers system and supports all custom landscape materials. Grass and foliage respect visibility masks when properly connected in material graphs.CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsPluginCutLandscapeHoleMore from EasyStudio12 results availableItems 0 to 1Easy Display Custom Notification WidgetEasy Monitor Switcher
Carousel Interaction System (CIS)
Interaction & Carousel Inventory Plugin for Unreal EngineExample Project | Documentation | Discord CommunityCarousel Interaction System (CIS) is an advanced interaction and inventory plugin inspired by classic survival horror games.Designed to recreate the immersive atmosphere of iconic horror titles, CIS combines powerful C++ systems with a cinematic and customizable carousel inventory interface.This plugin provides a complete foundation for item management, world interaction, and scene-based visualization, all built with modular, optimized, and well-documented C++ code that integrates easily into any Unreal Engine project.CIS integrates directly with Unreal Engine’s Enhanced Input system, which is used to manage interaction actions and inventory navigation across keyboard, mouse, and gamepad devices.Note: The assets shown in the screenshots are not included with the Carousel Interaction System (CIS) Plugin.These models were obtained from free assets available on Sketchfab and Fab.You may freely download the same assets—or any alternatives—directly from their respective marketplaces.Included formatsUnreal EngineTechnical detailsFeatures:Carousel Inventory Layout – V-shaped visual layout with focus on the central item.Advanced Interaction System – Interact easily with world objects, pickups, and UI.Scene Capture Rendering – Real-time item visualization in menus or inventory screens.Data-Driven Setup – Uses Data Assets, Data Tables, and Gameplay Tags.C++ Optimized Core – Written in clean, documented, and efficient C++.Blueprint Accessible – Exposed functions for easy customization and prototyping.Plug & Play Integration – Simple to add and ready to use in any Unreal project.Required Plugins:Enhanced Input (required for interaction inputs and inventory navigation)Code Modules:InventoryCarousel (Runtime)Number of Blueprints: 16Number of C++ Classes: 27Input: Keyboard, Mouse, GamepadSupported Development Platforms: AnySupported Target Build Platforms: AnyDocumentation Link: (Link)CompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsLinuxMacSupported Development PlatformsWindowsLinuxMacOther informationLast update11/17/2025Distribution MethodPluginTagsPluginItemInteractiveRadialInventoryHorrorUmgMore from Soup Stem3 results availableItems 0 to 13D Carousel Inventory AssetAdvanced Attribute Component
Gameready Smoke & Fog VFX
TeaserFeatures:• Realistic smoke and fog VFX for Unreal Engine 5• Niagara-based systems optimized for real-time performance• Gameready assets suitable for cinematics and gameplay• 6-point light materials for accurate lighting response• Frame-interpolation and motion-vector materials included• Customizable material instances• Adjustable Niagara parameters for flexible control• Easy integration into existing VFX pipelinesIncluded formatsUnreal EngineTechnical detailsType of Emitters: GPUNumber of Unique Effects: 23LODs: NoNumber of Materials: 4Number of Material Instances: 41Number of Textures: 60Texture Resolutions:32x32 (2)1024x1024 (1)2048x2048 (1)4096x4096 (56)Number of Blueprints: 2Supported Development Platforms:Windows: YesMac: NoCompatibilitySupported Unreal Engine Versions5.2 – 5.7Supported Target PlatformsWindowsPS4Xbox OneOther informationLast update11/17/2025Distribution MethodAsset PackageTagsNiagaraVisualEffectGamereadyDynamicRealisticSmokeOptimizedSpriteFogParticle
HeroMist V1 - Hero Shooter Template
Links :Video Trailer | Demo Build (Windows 64 bits)Support Links :Step-by-Step Online Document | Discord ServerDescription :HeroMist is a multiplayer template that allows you to rapidly prototype a Hero Shooter game. The template is fully replicated, comes with three distinctly different types of heroes, advanced AI bots to test their mettle, and a custom gym map with a variety of layouts. It also includes an easy-to-update introduction menu that allows you to play with your friends online using your new creations, whether they are custom-made characters and/or new maps.Main Features Lists:Ability System made specifically for traditional Hero Shooter.A system of Ability Profiles that can be swapped at any timeCooldown/Charges systemTarget filtering (only affect ally or enemies, alive or dead target)Press input ability supportHold input ability supportConfirm/Cancels ability supportLockOn target ability supportUltimate ability supportCustomizable UI for each individual characterComes with widgets that are easily linked to abilities to display their status (e.g., locked, activated, on cooldown, etc.)HeadShot supportComes with easy to use hit indicator widget that detect body shot and headshotStackable Status Effect System (e.g Buff and Debuff)HarmZone System (e.g., creation of a damaging fire zone)Automatic Team VFX (e.g., see allies through walls, color-coded character outlines, and color-coded health bars).3 fully implemented characters (a gun-based hitscan character, a flying mage-like character, and a fast melee assassin)2 Available Game Mode - FFA deathmatch and Team DeathmatchTest Game Mode that allows special inputs to test your character more easilyGym map with a variety of layouts to test different types of engagementsAll Systems are fully replicated for multiplayer.Extensive documentation that includes explanations on how to set up your computer for online multiplayer⚠️ Disclaimer:This template uses free asset from :Paragon, Shooter Game and LyraShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Custom made ability system for Hero ShooterEasy to use widget for each individual hero3 heroes fully implemented available as exampleEasy to update multiplayer lobbyAdvance AI botsCode modules : HeroMist - contain everything you need to build a hero shooterNumber of Blueprints : 137Number of C++ Classes : 88Input: Keyboard and mouseNetwork Replicated: YesSupported Development Platforms: WindowsSupported Target Build Platforms : WindowsDocumentation Link: https://docs.google.com/document/d/11k87oulbBLqmZpLW0cERDZ5Bb4oSWSyQ1R80vJrFW4APlugin Dependencies: "Enhanced Input"CompatibilitySupported Unreal Engine Versions5.5 – 5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsTemplateMultiplayerGameplayShooterHeroAbility
Global Search Pro
Search Pro is a productivity plugin that adds an instant, editor-integrated search bar to Unreal Engine.Search across all assets, Blueprints, and project data in real time without leaving the editor.Ideal for teams and solo developers who need fast navigation, accurate indexing and zero performance impact.Video | DocumentationKey featuresIntegrated directly into the editor toolbarReal-time indexing of Blueprints, materials, data assets, and moreInstant navigation to any asset, function, or variableAutomatically retrieves and displays references for every resultPreview reference context and navigate directly to it, regardless of where it is locatedFull navigation into nodes inside Blueprint functions implemented in other BlueprintsEnables true cross-Blueprint exploration, allowing you to jump into the actual implementation wherever it residesMetadata-based search for minimal memory usageAutomatic updates when assets are created or modifiedTechnical overviewDeep indexing of Blueprint elements (variables, functions, events, macros)Metadata-only indexing for other asset typesReal-time updates via Asset Registry notificationsFully thread-safe and memory efficientIncluded formatsUnreal EngineTechnical detailsFeaturesReal-time global search integrated directly into the Unreal Editor toolbar.Deep indexing for Blueprint elements (functions, variables, events, macros).Metadata-based indexing for materials, textures, data assets, VFX, and other asset types.Instant navigation to any asset or Blueprint element.Automatic retrieval and display of reference information for every result.Direct navigation into nodes inside Blueprint functions implemented in other Blueprints.Cross-Blueprint exploration, allowing seamless access to function implementations regardless of where they reside.Automatic incremental reindexing when assets are created, modified, or deleted.Thread-safe index operations and low memory usage.Code ModulesModule Name: GlobalSearchProType: EditorNumber of Blueprints0Number of C++ ClassesApproximately 6–10 classes (index manager, scanner, search UI, commands, settings, model structures).Network ReplicatedNoSupported Development PlatformsWindows: YesMac: NoSupported Target Build PlatformsEditor-only plugin. Does not affect packaged builds.Documentation LinkDocumentationExample ProjectNoneImportant / Additional NotesEditor-only plugin; it is not included in packaged builds.Lightweight indexing with minimal memory usage.Compatible with any project size.CompatibilitySupported Unreal Engine Versions5.3 – 5.7Supported Target PlatformsWindowsMacLinuxSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsFeatureEditorBarImprovementSearchPluginBlueprintEditorutilities
Best
Wyrms
wyrms are mystical creatures floating in the clouds, the younger brothers of dragons. Creatures from ancient tales of magic and nature, magic and spirits, you can meet them in the forests and deserts, and it will be a good sign promising good luck. But woe to those who dare to anger them, powerful claws and teeth will crush enemies. Here is two mystical wyrms, each of theme have two different PBR materials sets and set of animations.Sketchfab previewAnimations video previewMy Discord group Scene on screenshots is not includedAnimations list:Flying fast and slow animationsThree attack animationsGetting hit from four sides animationsIdle in air animationIdle on land animationTwo death animationsLanding animationTakеoff animationTriangles counts:Wyrm1 - 26461 trianglesWyrm2 - 21534 trianglesIncluded formatsUnreal EngineUnityfbxTagsLizardFlyingEnemySnakeFantasyFairyAnimatedDragonDangerFairytaleCreatureForestMysticalCharacterBeast
K-POP SERIES - Ryu
Discord ┆ YouTube ┆ Instagram ┆ Unity ┆ ArtStation ┆ LinkedIn ┆ PatreonNote: After purchase, with your Order ID, additional source files (Unity, Unreal, FBX, OBJ, etc.) can be requested via e-mail idafaber3d@gmail.comCompatibility list: 🔗 https://docs.google.com/document/d/1ahvp8ge2h_uxNQTSSupD9ooBWXB8PQBhYUfczxiTjCY/VIDEO PREVIEW: 🔗 https://youtu.be/V5gYskfeLnw🌠This model is a part of the K-POP Series 🔗 K-POP RYU🔗 K-POP MINA🔗 K-POP SUN🔗 K-POP LOLA👑 Key Features🌟 Low-poly🌟 Fully Rigged🌟 Apple Blendshapes🌟 Different Outfits🌟 Easy Color Change📋 Polycount | The Character does not have LOD systemRyu Casual🈯️ Faces 34676 ❎ Tris 66190 ✳️ Verts 37034Ryu Lingerie 🈯️ Faces 28723 ❎ Tris 54368 ✳️ Verts 30281Ryu Performance🈯️ Faces 34460 ❎ Tris 65886 ✳️ Verts 37074Ryu Nude✅ Faces 27589 ❎ Tris 52120 ✳️ Verts 29004⚙️ RigThis Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, hair_back_01_l/r, hair_front_01-03_l, hair_back_01-03_mid, earring_r/l, perf_belt_01, perf_skirt_01-05_01-04, casual_skirt_back/side/front_01-03_l/r, casual_skirt_fix_bone_front/back_01-02Character’s Rig has been tested with various animations, such as:🌟 ALSv4🌟 3rd person standard animations🌟 Female Interactions Animations🌟 Mocap Library🌟 ARLS + Horse Animset🌟 Succubus AnimSet🌟 Valley of the Ancient🌟 Close Combat: Swordsman🌟 Lyra Starter Game😡 BlendshapesPerfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.🔥 Different Outfits and ModularityThe model is completely modular, you can remove or add any part you want. Contains 3 Outfits: Casual • Performance • Lingerie🔰 Please note that:Body Texture is censored.Clothes can be taken off completely, and full-body is included. Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. To avoid body intersection through clothes the body is sliced into pieces.Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!⚡️ And more!⚔️ Material ID Maps for🌟 Skin🌟 Eyes🌟 Hair🌟 Outfit PartsA Material ID map is used for changing the colors of a BaseMap separately. Use the included Material Instances to change the colors easily.⚔️ 4K Textures🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive🌟 8 Texture sets: Body, Head, Clothes, Shoes, Teeth, Hair, Eyes, Lashes🌟 Textures are packed for better optimization⚔️ Unreal Engine Project🌟 Supported version: 4.19+🌟 Epic Skeleton rig with additional bones🌟 For facial animations use Morph Targets🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.🌟 Material Instances with MatID map for color change are included🌟 3rd person standard animations are included🌟 Separated Meshes for Master Pose / Leader Component are included🌟 Wind Simulation for Hair!🌟 Blueprints are not included⁺₊✧ ⋆ FAQQ: Are you available for commissions? A: Yes, send a letter to my e-mail 📧 idafaber3d@gmail.comQ: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?A: Yes, you can. File formats such as .fbx can be imported anywhere. Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Q: Are clothes from other models compatible?A: Female 🔗 here > | Male 🔗 here >Q: If I switch to another engine, do I have to re-purchase the asset?A: No, you don't have to. You can simply request all related source files (.fbx / .obj / textures / etc ) Q: How to obtain related source files?A: Please reach out. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.Show moreIncluded formatsUnreal EngineTagsCharacterKpopFaceIdolLowpolyAnimeFemaleKoreanScriptWomanCasualAsianIndustrialGirlHairFashionAnimationblueprint
Blueprints for GraphQL (AWS)
https://discord.gg/BZJJshZINSTRUCTIONS ON DISCORDMORE documents and tutorials are available on discord once you join discord too(no need to purchase first)DISCORD: https://discord.gg/BZJJshZVideo Tutorial:https://www.youtube.com/watch?v=7piFqM9OGZwhttps://www.youtube.com/watch?v=MmGKu08iTTwhttps://youtu.be/GSqle1tsp18 Video Tutorial playlist: https://www.youtube.com/playlist?list=PL9BLqOUwm7Rqgn7GQZoTkZPFvy9K7rarFBecause of there are some graphql implementations are different with the graphql implementation I'm using, for example Apollo and hasura which is widely used, Apollo supports graphql-ws subprotocol as well but it's not enabled by default, you can use this plugin with Apollo or hasura by changing some of its code, you can use firecamp to figure out which one you are using, we changed this plugin's name to GraphQL with Blueprints for aws appsyncWe will work on graphql for Apollo and hasura if there are a lot of customers want it.We will provide a custom subscription handler for now. you can implement Apollo or hasura with their sub protocol document.https://github.com/apollographql/subscriptions-transport-ws/blob/master/PROTOCOL.mdhttps://github.com/enisdenjo/graphql-ws/blob/master/PROTOCOL.mdfor hasura, don't forget to add Sec-WebSocket-Protocol header to tell which subprotocol you are using.https://hasura.io/docs/latest/subscriptions/postgres/index/Our Discord support team has 10 years of experience in aws, linux, macOS, iOS, android, windows, and cloud technology.GraphQL is a query language for your API, and a server-side runtime for executing queries by using a type system you define for your data. GraphQL isn't tied to any specific database or storage engine and is instead backed by your existing code and data.You may want to access your lambda functions or dynamodb tables in your dedicated server. but expose your access key id and secret key to access lambda and dynamodb directly is unsafe because unreal will package it into your client too. So, here comes AppSync, you can access lambda function and dynamodb tables with graphQL. with WAF, you can limit only access requests from aws servers will be accepted and the others will be dropped. safe and easy.With this plugin, you can subscribe a subscription query in graphql. So that you don't need to query dynamodb table in every tens of seconds. you can subscribe update, create and delete event to track the modifications to dynamodb tables.When you create your game, you may want player know his friends' state, whether he is online or not. and want to get invitation pops up immediately when it's sent. This is made possible through communicating to dynamodb or rds tables through graphql.it supports API Key, OIDC and cognito user pool, IAM as credential.all nodes are latency functions and multi-thread support.which also means you can't use them in normal function. you can use them in blueprint graph and macros.Show moreIncluded formatsUnreal EngineTechnical detailsFeatures: send GraphQL requestCode Modules: GraphQL [Runtime]Number of Blueprints: 1Number of C++ Classes: 1Network Replicated: NoSupported Development Platforms: Win64 / Linux / MacSupported Target Build Platforms: Win64 / Linux / Mac / Android / iOSDocumentation: https://graphql.orghttps://delightful-predict-709873.framer.app/graphqlVideo Tutorial: https://www.youtube.com/watch?v=7piFqM9OGZwExample Project: coming soonCompatibilitySupported Unreal Engine Versions4.23 – 4.27 and 5.0 – 5.6Supported Target PlatformsWindowsMacAndroidiOSLinuxSupported Development PlatformsWindowsLinuxMacOther informationLast update07/10/2025Distribution MethodPluginTagsBlueprintMore from multiplayscape - plugins23 results availableItems 0 to 1Ultimate Multiplayer System4.8(69)Multiplayer with Blueprints (AWS)4.8(244)
Ultimate Spaceships Creator
Trailer✅Free Sample💬 Email💬 Discord289 spaceships ready for use in your game! A must have for anyone building a sci-fi game at an incredible price!These spaceship sets come with different colors to pick from, contain material instances to create your own colors and have their parts included for you to easily make your own combinations. This collection can also come in very handy for creating concepts of your own spaceships.This collection represents the work of multiple years and is constantly updated!This collection includes the following packs:✅Astro Eagle✅Cosmic Shark✅Craizan Star ✅Force Badger✅Galaxy Raptor✅Galactic Leopard✅Hyper Falcon✅Light Fox✅Meteor Mantis✅Night Aye✅Proton Legacy✅Space Excalibur✅Strider Ox✅Bonus content✅If you want to expand this collection and obtain more spaceships, you can also consider the: Ultimate Spaceships Creator Expansion pack which is not included in this collection.This pack art style completely matches our following assets which can make a great addition to this collection!Ultimate Spaceships Creator ExpansionSpace Stations Creator RemasteredModular Warp GatesAlien Modular Space StationsModular Sci-Fi WeaponsGround Units CreatorModular Hover RacersAdditionally, if you would like something suitable for higher resolutions, close-ups or 1st person VR experiences you might want to check our: Hi-Rez Spaceships Creator!Features:289 Spaceships14 Different spaceship setsModules IncludedMaterial instances to create infinite amount of custom colors or remove weathering or signs6 pre-prepared colors unified across all spaceship setsMatching colors and style with many of our other assetsHigh quality and memory efficient texturing due to the use of our unique modular approachBonus content with arcade styled ships included.Texture Sizes:4K Base Color (6 Different Colors)4K Occlusion/Roughness/Metallic Map4K Normal Map4K Emissive Map4K Masks for material instancesBonus arcade spaceships and insects have 512x512 textures[April 26th 2025: This collection has been updated with the Galactic Leopard complete remake, the Galactic Leopard now has twice the resolution, is more modular and 20 examples have been added. Also, all spaceship sets change color materials have been improved with much more options and more material instances.]Important: ⚠️ Textures resolution and detail level are not suitable for extreme closeup shots. We have included many screenshots including close-ups, please do carefully review the free sample and gallery images and judge for yourself if the level of detail and texture resolution you see is sufficient for your project needs or not.⚠️ These modular parts are meant to be moved, scaled and rotated organically and possibly intersect and go inside other parts as shown in the trailer and are not made to lock snap in position. This gives additional flexibility for assembling units creatively. This approach has been tested and proven to be immensely popular by all of our assets users. Feel free to test this modular approach through the provided free sample.Show moreIncluded formatsUnreal EngineBlenderfbxobjTagsPbrFighterModularLowpolyModernScifiBattleshipMinimalistShipSpaceProceduralRealisticStylizedSpacecraftPackCollectionUltimateBuilderCreatorSpaceship
Global World Optimization Framework PRO MAX with Multiplayer
VIDEO |🎬Spawner Work Video |🎬Demo Replacing Meshes📙Documentation |📋Changelog |📶Discord💥BPS ASSETS 💫EVO Line pugins:🔗Interact With Any Mesh PRO EVO🔥Global World Optimization Framework PRO MAX: The Ultimate Optimization Tool for Your Project!Our most powerful optimization tool, built on years of expertise in creating cutting-edge optimization systems. This dynamically scalable and easily pluggable framework is based on the "Divide and Conquer" principle and combines all our advancements in optimization technology.👑Key Features:Peak Performance and Scalability:Handle Thousands of Actors Simultaneously: Manage objects and NPCs effortlessly.Persistent Worlds: Create vast worlds where every actor retains its parameters (e.g., character health, hunger levels, plant growth, etc.).Maximized FPS: Maintain optimal performance even in worlds with millions of objects, whether in multiplayer or single-player games.Realistic and Dynamic Worlds:Persistent Player Actions: Open a window, take a bite of an apple, travel hundreds of kilometers, and return to find the window still open and the apple spoiled.Customizable Actor Density: Control how many actors appear near your character for optimal gameplay.Universal Optimization:Single-Player Games: Experience significant performance improvements through efficient resource management.Multiplayer Games: Server-side calculations ensure player synchronization while reducing client-side load for smoother gameplay.🔥Modules:➡️Optimization Module — Sectors DirectorDivide and Conquer Optimization:The game world is divided into sectors, each storing information about the actors within.Handles any number of objects or world sizes without compromising performance.Optimization Stages:Stage 0: Fully active actors, unrestricted by GWO.Stage 1: Actors out of the camera's view have Event Tick, animation, shadows, and meshes disabled on the client, while remaining fully functional on the server.Stage 2: Actors farther away are saved, unloaded, or replaced with static meshes. When the player approaches, they are restored with their saved parameters.Sector Caching:Frequently used sectors are cached for instant loading.Advantages:Easy Integration: Attach via a component, with each actor receiving a unique ID.Customizable Visibility: Set individual visibility distances for actors.Adjustable Sector Sizes: Tailor to suit your world’s requirements.Dynamic Object Loading: Smoothly spawn objects over time to prevent frame drops.Distant Object Management: Replace distant actors with Instance Static Meshes for minimal resource use.➡️Population Control Module — SpawnerFlexible Usability:Ideal for spawning NPCs, fruits, weapons, or any other objects.Fully integrated with Sectors Director, saving actor parameters using unique IDs.Spawn Settings:Spawn Chance: Define probabilities for each object.Respawn Timing: Control when objects reappear.Spawn Distance: Adjust distances at which objects spawn.Actor Limits: Set maximum active actors to prevent overpopulation.Smooth Spawning: Spawn a configurable number of objects per frame for optimal performance.Dynamic Spawn Points: Spawn points can move during runtime for uniqueness.Saving and Restoration:Persistent Actor Parameters: Health, states, and other variables are saved and restored upon the player's return.Initial Spawn: Spawn visible objects at startup with optimized queue management.➡️Why Choose Global World Optimization Framework PRO MAX?Our Most Powerful Optimization Tool:Years of development and experience culminate in this advanced framework.Maximum Performance:For Single-Player Games: Efficient resource management ensures high performance.For Multiplayer Games: Server-side calculations reduce client load, improve FPS, and deliver seamless synchronization.Flexibility and Scalability:Suitable for projects of any size or genre.Regular Updates:Ongoing enhancements ensure you always have access to the latest features.Best Value on the Market:Invest in this robust tool at an attractive price before the cost increases with new features.Get Global World Optimization Framework PRO MAX today and create the world of your dreams! Bring your project to life with our most advanced optimization tool, built on years of expertise, and deliver an unforgettable experience to your players.Show moreIncluded formatsUnreal EngineTagsSpawnSaveFpsSystemPerformanceMultiplayerAINpcRealisticOptimizedLifeCrowdCharacterCitySimulation
Popular
HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
SciFI Cyber Robot 02
VIDEO https://youtu.be/iqovJBLDNeQLow-poly model of the character Sci-FI Cyber Robot 02. Suitable for games of different genres.The character rigged at UE4 skeleton. But you can easily retarget the UE 5 skeleton.Take into account when you use it in your projects.Key Features Fully compatible with Epic skeleton and Epic's starter animation pack. Fully compatible with UE5 skeleton You can change color, metallic and roughness of every part of the model. 3 different Instances Materials allows you to create countless variations for your projects !!! Compatible with Lyra Starter Game Detailed Model Futuristic Character DesignTested with various animations Lyra Starter Game Game Animation Sample Project Advanced Locomotion System v4 Standard 3rd person animations Mocap Library Close Combat: Swordsman Game Animation Sample Project Epic's starter animation pack.Polycount Sci-FI Cyber Robot 02 Verts 37 081 Tris 37 392Unreal Engine ProjectSupported version: 4.21+Advanced materialsMaterial Instances for change color , metalic & roughness are includedThe project contains 3 different Instances Materials. Each material contains different masks of parts of the model for quick changes color, metallic, roughnes. You can create countless variations for your projects !!!3rd person standard animations are includedIf you bought the model, you liked it, leave a review. It will only take a minute and will give me an understanding of what characters my customers need to use in their projects.You can rate your product from the following: The product's listing page. Click Rate asset in the details panel. From My Library. Click the three dots under a product and select Rate asset. Right click a product and select Rate asset. For products without the minimum reviews,the “Rate asset” option may not be visible, but you can click No rating yet in the listing to rate the product.Thank you for your attention :)Show moreIncluded formatsUnreal EngineTagsCyberpunkMilitaryBlueprintCharacterPbrActionFuturisticRoboticLowpolySoldierScifiMetalCyborgMechanicalSuitScriptRobotCyberRealisticTechnologyMechHumanoidCustomshadersAnimationblueprintEpicskeleton
Sci-Fi Dragon
is fifth character for Sci-Fi Monsters Boss pack. The series will feature an increased amount of animation characteristic of bosses for your projectsPreview LINK*Background maps not included*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin48 animation includedAttack - 12Fall - 3Idle - 2Turn180 - 1Turn90 (L + R) - 2GetHit - 8GetHit Flying - 7Death - 2Roar - 2Flying - 1KnockOut - 3TransitionIdles - 2Walk -3Character:Triangles: 81 582Vertices: 52 158Show moreIncluded formatsUnreal EngineUnityTagsBeastPbrPostEnemyLowpolyScifiFantasyScriptAnimatedRobotNpcMechWyvernAnimalApocalypticAnimationblueprint
