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MetaNarrativeAudio
commentsDescriptionMetaNarrativeAudio is a professional narrative audio system for Unreal Engine 5.7 designed to make dialogue, radio chatter, ambient voice lines, and subtitle-driven narrative events easy to manage at scale.Instead of creating and wiring countless individual assets manually, MetaNarrativeAudio uses a 100% DataTable-based workflow so your narrative lines can be managed in CSV/Excel and imported directly into Unreal. This makes it ideal for teams and solo developers who want a fast, scalable, and organized audio pipeline.Why MetaNarrativeAudio?MetaNarrativeAudio is built for gameplay-driven storytelling. It supports:Automatic Ambient Playback for hands-off narrative loopsZone-based DataTable switching based on player locationNested Zones for layered environments (e.g. level → building → room)Profile System for level-specific or gameplay-state-specific configurationsDynamic Profile Switching during gameplay (exploration/combat/stealth, etc.)Event-triggered playback from any BlueprintSubtitle widget integration with a customizable UMG interfacePriority interruption system for critical voice linesCSV Import/Export for spreadsheet-friendly iterationBuilt for Real Gameplay ScenariosUse MetaNarrativeAudio to power:Radio communicationsCharacter inner thoughtsTutorial voice guidanceCheckpoint / boss intro sequencesLocation-based narrative eventsAtmospheric ambient dialogueZone-Aware Narrative FlowThe plugin automatically switches the active dialogue source based on player location. For example, a player can move from a general exploration area into a combat zone, then into a nested safe room, and the active DataTable updates accordingly without extra Blueprint logic.This makes it easy to create immersive, context-aware storytelling in large levels and complex environments.Trigger Actors IncludedMetaNarrativeAudio includes level trigger actors for fast setup:MetaNarrativeTrigger for a single narrative lineMetaNarrativeSequenceTrigger for multi-line sequencesThese are perfect for doors, checkpoints, tutorials, secrets, boss intros, and story moments. They can use either the current profile/zone DataTable or a custom DataTable per trigger.Subtitle System with UMG IntegrationThe plugin supports a subtitle display workflow using a UMG widget that implements the MetaNarrativeDisplayInterface. You create and style the widget, place it in your HUD, and register it with the subsystem. The system then automatically calls show/hide events during playback.This gives you full visual control while keeping audio logic centralized.Fast Setup, Scalable PipelineA quick setup flow includes:Create a DataTable using MetaNarrativeDataTableRowCreate a MetaNarrativeProfileActivate the profile in Level BlueprintRegister your subtitle widgetPlay narratives from Blueprints or let ambient playback handle it automaticallyData-Driven and Production-FriendlyEach narrative row supports:Audio assetSubtitle textSpeaker namePriorityDelay before playOptional duration overrideThis structure makes the system practical for both small projects and larger productions with many narrative lines.Ideal ForNarrative-driven gamesSurvival / horror / exploration gamesTactical shooters with radio commsOpen-world contextual dialogue systemsBlueprint-heavy projects that need a clean audio narrative pipelineShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:- DataTable-driven narrative audio system (CSV/Excel-friendly workflow)- UMG subtitle widget integration via interface-based display system- Zone-based narrative switching with nested zone support- Profile-based audio configuration (per-level / per-context setup)- Dynamic profile switching during gameplay- Ambient auto-play narrative system with configurable intervals- Trigger actors for single-line narrative playback- Sequence trigger actors for multi-line narrative playback- Priority-based interruption system for critical dialogue/alerts- Blueprint-callable playback/query functions (Play, Queue, Stop, Random, Progress)- Optional custom DataTable overrides per trigger (or use active profile/zone table)- Multiplayer-compatible design (player-targeted subsystem usage)Code Modules: MetaNarrativeAudio (Runtime)Number of Blueprints: 0 Number of C++ Classes: 10Network Replicated: YesSupported Development Platforms: WindowsSupported Target Build Platforms: Windows (Win64)Documentation: https://asha-empire.dev/docs/metanarrativeaudio/Example Project: https://drive.google.com/file/d/1o_LvQA5RGgvKbIg8N_YwRs6upSfVm0bL/view?usp=sharingImportant Notes: Full C++ source included - no external dependenciesCompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationDistribution MethodPluginTagsScriptBlueprintUmgMore from Asha Empire Team2 results availableItems 0 to 2MetaREST5.0(2)MetaMeshmizer
Restoration Zone Effect
dynamic Niagara-like effect for a health and energy restoration zone, ideal for RPGs, survival, sci-fi, and action games.The effect creates a visually recognizable healing zone: a glowing circle on the ground, ascending energy flows, soft pulses, floating particles, and pulsating waves highlighting active regeneration.Demo video: https://youtu.be/_K01i9cwjaQIncluded formatsUnreal EngineTechnical detailsType of Emitters: GPUNumber of Unique Effects: 2Number of Materials: 2Number of Textures: 2Texture Resolutions: 128x128Number of Blueprints: 1Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacOther informationDistribution MethodAsset PackageTagsVideogameRestorationEffectMaterialNiagaraVisualEffectFantasyZoneSpellHealingAnimatedEnergyMagicMore from EffectsCreator11 results availableItems 0 to 2Ripple Effect MaterialFrom €1.99*Puddle of acidFrom €5.03*Interdimensional portalsFrom €3.01*
Procedural Weapon Generator
THE VIDEO DEMOUpdate 1.1This update expands the customization system and temporarily disables the smoke VFX while we fix a technical issue.New Parts Added5 New Grips5 New Pommels3 New Guards6 New "Blades"Changes & Fixes(It will return in a future update.)Smoke effect has been removed temporarily while we resolve a VFX problem.Update 1.0Modular Weapon Generator gives you full control over creating unique weapons — perfect for RPGs, shooters, and stylized games.With a real-time editor, you can mix and match modular parts, instantly preview results, and generate ready-to-use prefabs directly inside Unity.Designed to speed up prototyping and content creation, this tool lets you focus on gameplay while offering thousands of possible weapon combinations.Version 1.0 includes:(The video may show an earlier version with fewer features.)Real-time in-editor weapon generationModular part system with 63 exclusive partsUp to 59,904 different combinationsAutomatic prefab generationEasy drag-and-drop workflowCompatible with any Unity render pipelineShow moreIncluded formatsUnityTechnical detailsNumber of textures: 254Normal, Roughness, Metalness, Base Color, Mask.Number of Material : 41Texture dimensions: 1K , 2K and 4K ResolutionNumber of meshes/prefabsHead or Blade 18xGuard or Neck 13xShaft or Grip 16xPomeel or end cap 16xTotal 63Polygon Count: Triangle count ranges from 196 to 7,256, with most assets below 3,000 triangles.Rigging: NoUV mapping: YesTypes of materials and texture maps (PBR)CompatibilityMinimal compatible Unity versionUnity 6.xSupported render pipelinesURPBuilt-inOther informationFile formatunitypackageSize726.24 MBFileweappon_generator.unitypackageTagsCreatorMmoFantasySoulProceduralRpgGeneratorWeaponUrpMore from SR_BODINHO24 results availableItems 0 to 2Dental ClinicCyber LoftSkeleton Boss - Lowpoly
Dialog Selector Macro
macro is designed as a versatile tool for quickly building choice-based UI and simple dialogue systems in-game. By calling it once, it automatically handles UI display, branching logic, and key-input detection, eliminating the need for complex setup. It can be integrated directly into existing Blueprints and offers high portability regardless of project size.Main Features■ Choice UI GenerationDisplays any number of choices and can be used for dialogue events, branching scenarios, and more.The text and order of the choices can be freely specified from the calling Blueprint.■ Timed ChoicesA time limit can be set for each selection, and it includes built-in handling for when the timer expires.This makes it easy to create fast-paced events or QTE-like interactions.■ Selectable Display LocationUI displayed on screen (Screen Space)UI placed in the world (World Space)Both display types are supported, allowing you to choose based on your gameplay needs.■ Automatic Branching by Pressed KeyWhen a choice is confirmed, the macro retrieves the key used for confirmation and branches execution accordingly.This keeps the overall Blueprint graph clean and allows complex branching to be managed intuitively.Ease of Use and ExtensibilityNo special systems or setup requiredCan be called from any BlueprintIntegrates without interfering with other systems, regardless of project scaleHighly reusable and improves the efficiency of event creationTypical Use CasesNPC dialogue selectionQuest and event branchingSimple multi-choice UI eventsTutorial guidance selectionQTE-style input decisionsThis macro can be used across many game genres and streamlines the creation of interactive events.If you liked the asset, please leave a rating.Show moreIncluded formatsUnreal EngineTechnical detailsFeatures:■ Choice UI Generation■ Timed Choices■ Selectable Display Location■ Automatic Branching by Pressed KeyNumber of Blueprints:8Input:KeyboardNetwork Replicated:NoSupported Development PlatformsWindows:YesMac:Not TestedDocumentSampleProjectVideoContact:huge.tuna.17@gmail.comCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsOther informationDistribution MethodAsset PackageTagsSystemBlueprintUmg
Advanced Replay System
ShowcaseHow to Setup: SetupAny Queries: ajaypsinghbundela@gmail.comAdvanced Replay System is a Real Time Replay System. This Plugin tracks every registered Actor and Simulate them within the real world.It is made in Unreal Engine C++ for best Performance. This plugin is Fully Modular and can be added to any New or Existing Project with ease.Features:Real Time ReplayFully Modular ArchitectureTrack any Actor, Static or Skeletal with just one ComponentPlay/Pause/ResumeSeek through TimelineSave/Load System to Replay whenever you want, only last saved replayFocus Any Simulating Actor in RealtimeWorks with Spawning and DestroyingNext in Line Features:Multi Mesh Actor Tracking (Currently you can set this up using Different Actors with Component and attach to one another.Dynamically Save and Load Multiple Replays, without hardcoding slots.NBA Style Replay Camera ControlSniper Bullet Tracking Camera Systemmuch moreNumber of C++ Classes: 10Replication: Replication ReadyShow moreIncluded formatsUnreal EngineTechnical detailsAdvanced Replay System is a Realtime Replay System, that tracks the Actor in the Scene which is registered to the Replay System. It is fully Modular and can be integrated to any New or Existing Project with Ease. There is lot more to come in the future.Showcase Video: ShowcaseFeatures:Real Time ReplayFully ModularTrigger Replay with any eventPlay/Pause/Stop Replay with UI ControlsFocus Control, can change camera focus to any Simulating Actor at runtime.Save/Load Replay System(Just one Save at a time for now)Spawning and Destroyed actors are also consideredNumber of C++ Classes: 10Input: KeyboardNetwork Replicated: Replication ReadySupported Development Platforms:Windows: YesDocumentation Link: https://docs.google.com/document/d/1HvMLS8nbgyLykgfGOghOQp_poTg1xmKGGzuZfw5r3ZQ/edit?usp=sharingVideo Link: How to SetupFuture Plans:Multi Mesh Actor Tracking (In Progress)Dynamic Multiple Replay Save System (Removes manually controlling of Save Slots)NBA Style Camera Control SystemSniper Style Bullet Tracking SystemCompatibilitySupported Unreal Engine Versions5.3 – 5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationDistribution MethodPluginTagsModularSeamlessProceduralScript
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Animation Matching Suite
sure to see the updated DOCUMENTATION and the original PROMOTIONAL VIDEO.Join my Discord for support and access to the sample project.The Animation Matching Suite is a plugin for the Unreal Engine (UE) 5.2+ that provides tools for distance matching and pose matching beyond what is currently available natively. In particular, this plugin supports the aforementioned matching for both Blend Space and Sequence assets through custom animation nodes. Blueprint helper functions are also included for designers who prefer to use the native animation nodes and follow the more Lyra-like setup using bound functions to control matching.NOTE: The price will increase as I add more features.Included formatsUnreal EngineTechnical detailsFeatures:Pose matching.Distance matching.Blend Space asset and Sequence asset support for both matching types. Both matching types are conveniently within a single node (for each asset type).Highly tailorable to the needs of the designer.Code Modules: AnimationMatchingSuite (Runtime)Number of Blueprints: 0Number of C++ Classes: 18Network Replicated: N/A. This code plugin outputs a pose and is not related to replication.Supported Development Platforms: Win64Supported Target Build Platforms: Win64Documentation: Animation Matching Suite documentationExample Project: Available to verified users. (NOTE: Only currently valid for plugin versions for UE 5.2 - 5.4.)Important/Additional Notes: No animations or assets are included with this plugin. However, the animations displayed in the explanatory video are from the UUS Animation Set and the animations used in the sample project are a custom extended set of Lyra animations.CompatibilitySupported Unreal Engine Versions5.2 – 5.6Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationLast update06/13/2025Distribution MethodPluginTagsPluginAnimationMovementCharacterMore from MuuKnighted Games2 results availableItems 0 to 1UUS Animation Set4.2(5)MoCap Tools
Animated TT-33 FPS Gun Pack
Ironbelly TT-33 gun features a new VFX muzzle flash, with separate meshes for all moving parts, allowing the creation of a perfect replica of this iconic gun in any game.The included FP arms are fully compatible with all guns and the UE4 Starter Kit. For additional sleeve textures, skin tones, and female arms to customise your gun-wielding experience, check out our FP Arms Pack.Included formatsUnreal EngineTagsNewVideogameMagazineTripleBellyHandgunLowpolyShooterTextureAnimatedCanadaBulletCombatWeaponIron
Float Menu X
Menu X is an animated menu that allows users to customize the layout of buttons according to their needs. It can be used in various applications and games, providing easy access to important features and sections. With animations and smooth transitions between buttons, Float Menu X can increase the attractiveness and functionality of the user interface.🎥Video Presentation: >>> HERE <<<🛠️Documentation: >>> HERE <<<📄Support (Discord): >>> HERE <<<>>> The system is built using blueprints, making it easy to customize and extend by developers without requiring them to write complex code <<< Check other systems: HEREIncluded formatsUnreal EngineTagsWidgetDesignButtonStickyActionPauseCustomizableApplicationAnimationCompactMenuOverlayFloatInteractiveUserPanelDynamicAnimatedMainNavigationBlueprintUserinterfaceSmoothInterfaceUmgFrequently asked questions❓ Can I use this in commercial projects?🛠️ Need help or technical support?
3D Cars: 4x4 - Off Road - Four Wheel Drive Car
DEMO (this package + Advanced Packs + all available vehicles)Join our Discord channelDetailed and fully rigged 4 wheel drive car, including four LOD levels and split meshes with morph system for our Advanced Pack.Also includes car extras like guards, soft and hard roof, extra wheel, etc.This package is fully compatible with "Driveable Cars: Basic Pack" and "Drivable Cars: Advanced Pack" The model is a unique design so there can't be any conflict with any car brand.This pack only includes the 3D assets of "Driveable Cars: 4x4" and is targeted for those users that don't need Blueprint content. If you are considering making this car driveable, please check "Driveable Cars: 4x4" before buying this pack.Other helpful links at: http://en.digitaldivestudio.com/portfolio-item/drivablecars/check other compatible carsThe model is a unique design so there can't be any conflict with any car brand.In 3D Cars: 4x4 you will find:1 detailed four wheel drive car model4 LODseasy to configure materialsInterior and exterior detailsrigged wheels and front doorsShow moreIncluded formatsUnreal EngineTechnical detailsLODs:Meshes:1 Rigged car with 4 LODsCar parts with morph system for our Advanced Packextra parts (soft and hard roof, extra wheel, top lights, front guard, skirts, wheel arches, rear seats)1 steering wheel with 2 LODsbrake calipersSupported Development Platforms:Windows: YesMac: NoDocumentation: http://en.digitaldivestudio.com/drivablecars/CompatibilitySupported Unreal Engine Versions4.25 – 4.27 and 5.0 – 5.7Supported Target PlatformsXbox OneWin32SteamVR / HTC ViveOculusPS4WindowsNintendo SwitchMacOther informationDistribution MethodAsset PackageTagsDiveVehicleDestructibleCustomizableModularMorphAutomotiveTransportDetailedRealisticOptimized4x4RiggedOffroadDamageMore from Digital Dive Studio23 results availableItems 0 to 3Drivable Cars: Advanced Multiplayer Vehicles4.9(101)Ridable Bikes: Advanced Multiplayer Vehicles4.8(42)Advanced Fuel System: Multiplayer Vehicle Addon5.0(9)Drivable Cars: Supercar4.8(12)
Iris: Stylized Character
commentsDescriptionFollow us on X (frequent updates and news)| Orbital Link | DiscordThis is our premium pack featuring 9 unique items to expand your customization libraryWant to merge our packs together? Just click add to the project. No extra work needed. All products are compatible. This product is part of the Lab3 Characters Bundle 01 Jun is a grounded, modular female character designed for contemporary stories - office workers, corporate roles, side characters, and everyday civilians in stylized modern settings. Built to slot instantly into workplace interiors, urban scenes, or cinematic background environments.Perfect for developers who need a character that blends simplicity with flexibility: deploy her as an NPC, secondary role, or background figure with minimal setup and consistent visual readability.It includes following:7 clothing itemsOne pack-specific hair meshPack-specific headStandard set of body parts (shared with other female packs)Standard head and hair meshes (shared with other female packs)Mutable customization framework integration1 pre-built merged character meshThis character is a perfect match for any project with stylized art style and contemporary/corporate setting. There's some optional accessories (glasses, hand bag) as well as different texture/color options. It is modular and has base body included as well. There are a few pre-assembled options, as well as parts kit for your modular system.Content structured in a way to be easily used with any other customization framework.Available formats:Unreal Engine 5.6 asset packUnreal Engine 5.7 asset packThe face has ARkit supported blendshapes and an example blinking animation.The skeleton is based on UE5_Quinn model and shares 1:1 proportions to it.If you have any questions, feedback or want to see upcoming packs or ask questions, please join DiscordThis product supports Lumen for Unreal Engine 5.0+, to enable Lumen refer to this page on Unreal docsShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Mutable integration1 prebuilt characterARKit supportRigged: YesRigged to Epic skeleton: YesIf rigged to the Epic skeleton, IK bones are included: NoAnimated: YesNumber of Animations: Demo OnlyAnimation types (Root Motion/In-place): In-placeNumber of characters: 1 pre-built character, 18 parts totalVertex counts of characters: ~20000Number of Materials and Material Instances: 124Number of Textures: 128Texture Resolutions: 1k, 2k, 4kSupported Development Platforms:Windows: YesMac: YesDocumentation: Mutable overviewImportant/Additional Notes:Custom Depth - Stencil Pass needs to have "Enabled with Stencil"Mutable plugin requiredThis product supports Lumen for Unreal Engine 5.0+Character includes additional bones:FaceJoint_M at headEyeJoint_R and EyeJoint_L at FaceJoint_MList of parts:Listed on the first screenshotCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacOther informationDistribution MethodAsset PackageTagsCustomizationBlueprintCharacterPbrSystemLumenModularLowpolyModernConfigurationMinimalistScriptAnimatedStylizedRiggedAnimationblueprintEpicskeletonMore from Lab3 Studio15 results availableItems 0 to 3Business Man 015.0(5)Jun: Stylized Character5.0(5)Ivy: Stylized Character5.0(5)Liberty: Stylized Character5.0(9)
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HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
Personal Cassette Player SFX
PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack
SciFI Cyber Robot 02
VIDEO https://youtu.be/iqovJBLDNeQLow-poly model of the character Sci-FI Cyber Robot 02. Suitable for games of different genres.The character rigged at UE4 skeleton. But you can easily retarget the UE 5 skeleton.Take into account when you use it in your projects.Key Features Fully compatible with Epic skeleton and Epic's starter animation pack. Fully compatible with UE5 skeleton You can change color, metallic and roughness of every part of the model. 3 different Instances Materials allows you to create countless variations for your projects !!! Compatible with Lyra Starter Game Detailed Model Futuristic Character DesignTested with various animations Lyra Starter Game Game Animation Sample Project Advanced Locomotion System v4 Standard 3rd person animations Mocap Library Close Combat: Swordsman Game Animation Sample Project Epic's starter animation pack.Polycount Sci-FI Cyber Robot 02 Verts 37 081 Tris 37 392Unreal Engine ProjectSupported version: 4.21+Advanced materialsMaterial Instances for change color , metalic & roughness are includedThe project contains 3 different Instances Materials. Each material contains different masks of parts of the model for quick changes color, metallic, roughnes. You can create countless variations for your projects !!!3rd person standard animations are includedIf you bought the model, you liked it, leave a review. It will only take a minute and will give me an understanding of what characters my customers need to use in their projects.You can rate your product from the following: The product's listing page. Click Rate asset in the details panel. From My Library. Click the three dots under a product and select Rate asset. Right click a product and select Rate asset. For products without the minimum reviews,the “Rate asset” option may not be visible, but you can click No rating yet in the listing to rate the product.Thank you for your attention :)Show moreIncluded formatsUnreal EngineTagsCyberpunkMilitaryBlueprintCharacterPbrActionFuturisticRoboticLowpolySoldierScifiMetalCyborgMechanicalSuitScriptRobotCyberRealisticTechnologyMechHumanoidCustomshadersAnimationblueprintEpicskeleton
