New
Easy Landscape Cut - Tunnel Creation Made Simple
- DocumentationMake sure to use any material, never leave your landscape without material.Instantly create landscape holes with a simple click or brush stroke. No manual material setup required - the plugin automatically configures your landscape materials for proper hole rendering.Key Features:• Single-click hole painting with adjustable brush radius (10-5000 units)• Automatic visibility mask injection into landscape materials• Real-time brush preview with customizable color• Keyboard shortcuts for quick radius adjustment ([/] and +/-)• Continuous painting mode with adjustable interval• Persistent settings window for easy access• Safety checks prevent modification of engine materialsPerfect For:• Creating caves, tunnels, and underground passages• Adding basement entrances and cellar access• Designing mines, sinkholes, and natural formations• Level design workflows requiring quick landscape modificationsHow It Works:Activate the "Easy Landscape Cut" mode from the Editor Mode toolbar, adjust your brush size, and click to paint holes. The plugin handles all material setup automatically, ensuring holes are immediately visible with proper collision. Works with any custom landscape material.Technical Details:• Editor-only C++ plugin (3 classes)• Win64 platform support• No Blueprints or runtime overheadDiscordShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Feature 1: Single-click landscape hole creation with adjustable brush radius and continuous painting modeFeature 2: Automatic material modification to add visibility mask support for instant hole rendering without manual material setupFeature 3: Real-time brush preview with customizable color and keyboard shortcuts for quick radius adjustmentCode Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))Module 1: EasyLandscapeCut (Editor)Number of Blueprints: 0Number of C++ Classes: 3Network Replicated: NoSupported Development Platforms:Windows: YesSupported Target Build Platforms:Win64 (Editor-only plugin, not included in packaged builds)Documentation Link: HEREImportant/Additional Notes:This is an editor-only plugin that adds a new Editor Mode for creating landscape holes. It automatically modifies landscape materials to add visibility mask support when needed, eliminating the need for manual material setup. The plugin includes safety checks to prevent modification of engine materials and warns users when landscapes have incompatible materials. Features include adjustable brush radius (10-5000 units), continuous painting mode with configurable interval, keyboard shortcuts for radius adjustment ([/] and +/-), and a persistent settings window. Compatible with edit layers system and supports all custom landscape materials. Grass and foliage respect visibility masks when properly connected in material graphs.CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsPluginCutLandscapeHoleMore from EasyStudio12 results availableItems 0 to 1Easy Display Custom Notification WidgetEasy Monitor Switcher
Carousel Interaction System (CIS)
Interaction & Carousel Inventory Plugin for Unreal EngineExample Project | Documentation | Discord CommunityCarousel Interaction System (CIS) is an advanced interaction and inventory plugin inspired by classic survival horror games.Designed to recreate the immersive atmosphere of iconic horror titles, CIS combines powerful C++ systems with a cinematic and customizable carousel inventory interface.This plugin provides a complete foundation for item management, world interaction, and scene-based visualization, all built with modular, optimized, and well-documented C++ code that integrates easily into any Unreal Engine project.CIS integrates directly with Unreal Engine’s Enhanced Input system, which is used to manage interaction actions and inventory navigation across keyboard, mouse, and gamepad devices.Note: The assets shown in the screenshots are not included with the Carousel Interaction System (CIS) Plugin.These models were obtained from free assets available on Sketchfab and Fab.You may freely download the same assets—or any alternatives—directly from their respective marketplaces.Included formatsUnreal EngineTechnical detailsFeatures:Carousel Inventory Layout – V-shaped visual layout with focus on the central item.Advanced Interaction System – Interact easily with world objects, pickups, and UI.Scene Capture Rendering – Real-time item visualization in menus or inventory screens.Data-Driven Setup – Uses Data Assets, Data Tables, and Gameplay Tags.C++ Optimized Core – Written in clean, documented, and efficient C++.Blueprint Accessible – Exposed functions for easy customization and prototyping.Plug & Play Integration – Simple to add and ready to use in any Unreal project.Required Plugins:Enhanced Input (required for interaction inputs and inventory navigation)Code Modules:InventoryCarousel (Runtime)Number of Blueprints: 16Number of C++ Classes: 27Input: Keyboard, Mouse, GamepadSupported Development Platforms: AnySupported Target Build Platforms: AnyDocumentation Link: (Link)CompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsLinuxMacSupported Development PlatformsWindowsLinuxMacOther informationLast update11/17/2025Distribution MethodPluginTagsPluginItemInteractiveRadialInventoryHorrorUmgMore from Soup Stem3 results availableItems 0 to 13D Carousel Inventory AssetAdvanced Attribute Component
Gameready Smoke & Fog VFX
TeaserFeatures:• Realistic smoke and fog VFX for Unreal Engine 5• Niagara-based systems optimized for real-time performance• Gameready assets suitable for cinematics and gameplay• 6-point light materials for accurate lighting response• Frame-interpolation and motion-vector materials included• Customizable material instances• Adjustable Niagara parameters for flexible control• Easy integration into existing VFX pipelinesIncluded formatsUnreal EngineTechnical detailsType of Emitters: GPUNumber of Unique Effects: 23LODs: NoNumber of Materials: 4Number of Material Instances: 41Number of Textures: 60Texture Resolutions:32x32 (2)1024x1024 (1)2048x2048 (1)4096x4096 (56)Number of Blueprints: 2Supported Development Platforms:Windows: YesMac: NoCompatibilitySupported Unreal Engine Versions5.2 – 5.7Supported Target PlatformsWindowsPS4Xbox OneOther informationLast update11/17/2025Distribution MethodAsset PackageTagsNiagaraVisualEffectGamereadyDynamicRealisticSmokeOptimizedSpriteFogParticle
HeroMist V1 - Hero Shooter Template
Links :Video Trailer | Demo Build (Windows 64 bits)Support Links :Step-by-Step Online Document | Discord ServerDescription :HeroMist is a multiplayer template that allows you to rapidly prototype a Hero Shooter game. The template is fully replicated, comes with three distinctly different types of heroes, advanced AI bots to test their mettle, and a custom gym map with a variety of layouts. It also includes an easy-to-update introduction menu that allows you to play with your friends online using your new creations, whether they are custom-made characters and/or new maps.Main Features Lists:Ability System made specifically for traditional Hero Shooter.A system of Ability Profiles that can be swapped at any timeCooldown/Charges systemTarget filtering (only affect ally or enemies, alive or dead target)Press input ability supportHold input ability supportConfirm/Cancels ability supportLockOn target ability supportUltimate ability supportCustomizable UI for each individual characterComes with widgets that are easily linked to abilities to display their status (e.g., locked, activated, on cooldown, etc.)HeadShot supportComes with easy to use hit indicator widget that detect body shot and headshotStackable Status Effect System (e.g Buff and Debuff)HarmZone System (e.g., creation of a damaging fire zone)Automatic Team VFX (e.g., see allies through walls, color-coded character outlines, and color-coded health bars).3 fully implemented characters (a gun-based hitscan character, a flying mage-like character, and a fast melee assassin)2 Available Game Mode - FFA deathmatch and Team DeathmatchTest Game Mode that allows special inputs to test your character more easilyGym map with a variety of layouts to test different types of engagementsAll Systems are fully replicated for multiplayer.Extensive documentation that includes explanations on how to set up your computer for online multiplayer⚠️ Disclaimer:This template uses free asset from :Paragon, Shooter Game and LyraShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Custom made ability system for Hero ShooterEasy to use widget for each individual hero3 heroes fully implemented available as exampleEasy to update multiplayer lobbyAdvance AI botsCode modules : HeroMist - contain everything you need to build a hero shooterNumber of Blueprints : 137Number of C++ Classes : 88Input: Keyboard and mouseNetwork Replicated: YesSupported Development Platforms: WindowsSupported Target Build Platforms : WindowsDocumentation Link: https://docs.google.com/document/d/11k87oulbBLqmZpLW0cERDZ5Bb4oSWSyQ1R80vJrFW4APlugin Dependencies: "Enhanced Input"CompatibilitySupported Unreal Engine Versions5.5 – 5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsTemplateMultiplayerGameplayShooterHeroAbility
Global Search Pro
Search Pro is a productivity plugin that adds an instant, editor-integrated search bar to Unreal Engine.Search across all assets, Blueprints, and project data in real time without leaving the editor.Ideal for teams and solo developers who need fast navigation, accurate indexing and zero performance impact.Video | DocumentationKey featuresIntegrated directly into the editor toolbarReal-time indexing of Blueprints, materials, data assets, and moreInstant navigation to any asset, function, or variableAutomatically retrieves and displays references for every resultPreview reference context and navigate directly to it, regardless of where it is locatedFull navigation into nodes inside Blueprint functions implemented in other BlueprintsEnables true cross-Blueprint exploration, allowing you to jump into the actual implementation wherever it residesMetadata-based search for minimal memory usageAutomatic updates when assets are created or modifiedTechnical overviewDeep indexing of Blueprint elements (variables, functions, events, macros)Metadata-only indexing for other asset typesReal-time updates via Asset Registry notificationsFully thread-safe and memory efficientIncluded formatsUnreal EngineTechnical detailsFeaturesReal-time global search integrated directly into the Unreal Editor toolbar.Deep indexing for Blueprint elements (functions, variables, events, macros).Metadata-based indexing for materials, textures, data assets, VFX, and other asset types.Instant navigation to any asset or Blueprint element.Automatic retrieval and display of reference information for every result.Direct navigation into nodes inside Blueprint functions implemented in other Blueprints.Cross-Blueprint exploration, allowing seamless access to function implementations regardless of where they reside.Automatic incremental reindexing when assets are created, modified, or deleted.Thread-safe index operations and low memory usage.Code ModulesModule Name: GlobalSearchProType: EditorNumber of Blueprints0Number of C++ ClassesApproximately 6–10 classes (index manager, scanner, search UI, commands, settings, model structures).Network ReplicatedNoSupported Development PlatformsWindows: YesMac: NoSupported Target Build PlatformsEditor-only plugin. Does not affect packaged builds.Documentation LinkDocumentationExample ProjectNoneImportant / Additional NotesEditor-only plugin; it is not included in packaged builds.Lightweight indexing with minimal memory usage.Compatible with any project size.CompatibilitySupported Unreal Engine Versions5.3 – 5.7Supported Target PlatformsWindowsMacLinuxSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsFeatureEditorBarImprovementSearchPluginBlueprintEditorutilities
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Art of Shader - Stylized Post Process
asset is also part of The Art of Shader MegapackArt of Shader - Stylized Post Process is a pack of 37 Post Process Blendable Materials that you customize and tweak to create a unique stylized look for your scene. The Blueprint Actors facilitate the easy combining, blending and grouping of the Post process materials based on certain common properties. From WaterColor, OilPaint, Aquarelle, Cartoon, ComicBook , CelShaded and many more Effects, choose, combine and customize via the parameterized material instances to suit your style.Please Note : Assets displayed in the Images are for demonstration purposes only are not included in this pack.Trailer VideoPlayable DemoJoin Me on DiscordVideo TutorialsTutorial Series : Mastering Post Process ShadersIncluded formatsUnreal EngineTagsShaderMaterialVoxelBlueprintNiagaraCinematicAnimeCartoonRealisticBlendStylizedDynamicmaterialsPixel
SciFi Character PILOT MK I
Pilot MK.I – Modular and Customizable CharacterPilot MK.I is a futuristic-style character designed for action, sci-fi, or space exploration games. It is built from modular parts including head, arms, torso and legs, allowing for total design customization. Its modular structure makes it easy to integrate and adapt to the needs of your project.🎬 Pilot MK.I Character VideoYou can see the character in action in our playable DEMO, where you can test the modularity using our customizer to mix and match parts (head, arms, torso, legs) as you like. 🎮⭐ We’d love to hear your feedback! If you found Pilot MK.I useful, a positive rating on FAB’s star system would mean a lot to us. If you have any questions, feel free to leave a comment or join our DISCORD support channel. We're here to help! 🚀🧩 Part of a 3-Character Modular PackPilot MK.I is is included in the SciFi Character PILOT PACK Vol.1, allowing you to interchange parts (head, arms, torso, and legs) across all three characters. This enables unique visual combinations and makes it perfect for protagonists, NPCs or enemies.💥 Tutorial for GASP IntegrationWe offer a detailed TUTORIAL showing how to integrate the character into GASP, making the setup quick and hassle-free.------------------------------------------ ⬇️⬇️ ------------------ SHOW MORE ------------------ ⬇️⬇️ ------------------------------------------⚙️ Fully ModularPilot MK.I is fully modular, with interchangeable parts (head, arms, torso, legs) that can be mixed with the other characters from the pack. This gives you the freedom to create your own combinations to match your game's design and narrative needs.🎨 Fully Customizable with Material LayersThanks to MATERIAL LAYERS, the character is entirely customizable. You can modify colors, textures, emissive details, and more — all without altering the base mesh or materials.🦾 Uses UE5 Skeleton and Works with All ProjectsBuilt on the standard Unreal Engine 5 skeleton, Pilot MK.I is compatible with all types of projects, from shooters to exploration games. A LYRA INTEGRATION VIDEO is included to guide you step by step through the process.🖼 High-Quality TexturesThe character uses up to 4K textures for cinematic-level detail. These textures can also be optimized for lower-end hardware or stylized games, giving you full control over visual fidelity and performance.🚶♂️ 4-Way Locomotion with Foot IK In the included project, Pilot MK.I features 4-directional movement (standing and crouching) along with Foot IK to ensure realistic interaction with terrain during movement.⚙️ 4 LODs for OptimizationPilot MK.I includes 4 Levels of Detail (LODs) to optimize performance while preserving visual quality across various hardware setups.-------------------------------------------------------------------------------------------------------------------------------------------------🔑 Technical RequirementsEnhanced Input PluginAnimation Warping Plugin🌐 Technical Support and CommunityYouTubeDiscordShow moreIncluded formatsUnreal EngineTagsCustomizationAdventureModularMaterialScifiAnimationCinematicLayeredScriptPilotLayerMilitaryBlueprintCharacterAnimationblueprintFrequently asked questions1. What are modular characters?2. Can I swap limbs on these characters?3. Do these characters use Unreal Engine 5 skeletons?4. How does visual customization work?5. Are the modular parts rigged and animated?6. What versions of Unreal Engine do they support?
Realistic Looking Cliffs and Rocks
Realistic Looking Cliff and Rock set, manually 3D sculpted with love, is ready to join your world and fill your scene up with details. Easily create various mountain ranges and rocky scenes, as my example, and... add some snow on top of it.The package includes:2 low-poly Cliffs 2 low-poly Split Cliffs2 low-poly Ground Cliffs3 low-poly Medium Rocks3 low-poly Small RocksBoth LOWPOLY and HIGHPOLY meshes are included in the UE5 version.This product supports Nanite for Unreal Engine 5.0+NB! The sample scene is not(!) included.Showcase VideoIf you have any questions, reach out to me via e-mail or discord [highpoly.forehead]Included formatsUEFNUnreal EngineTagsRockyPbrStoneRockModularLowpolyMountainNatureRealisticEnvironmentalNaniteCliff
Quick History
History is an editor extending plugin, implementing fast access to asset browsing history. It removes necessity of browsing each time for assets that you are currently working with, event after stopping editor from debugger level, as history is recording dynamically not only on proper editor closing.Plugin offers pinning of assets you are working with, working just like favorites, letting you build list of currently working set. Plugin allows for quick jump to asset in content browser, filtering by type and search.Now available for Unreal Engine 5DocumentationWork Flow Example Video Features:Quick access to asset browsing history.Great addition to editor content browser, more needed the more asset you have in project.Light and faster alternative for editor recently opened assets with unlimited history.Ads possibility to pin history entry, working similarly as favorite.Browsing button for quick jump to asset in content browser.Drag and drop for working list manipulation.Search in browsing history.Filter by type in browsing history. Work with Work Sets. Work sets allow you to create list of entries associated with <0-9> numbers, that can be open simultaneously or entries can be sorted by them. With that you can group and open all needed assets you want to work with in current task, even with corresponding level map, with one shortcut.New features in version 1.52 (UE5.0 and later):* Possibility to drag & drop assets & folders from content browser directly to quick history window.New features in version 1.51 (UE4.27 and later):* Customization of visibility and appearance path changed due to taking into account customization per user per project ( Project Settings -> Engine -> QuickHistory)* Custom colors of assets added to plugin customization.New features in version 1.5 (UE4.26 and later):* Customization of visibility and appearance ( Project Settings -> Editor -> QuickHistory)* Can now place objects directly from list into the viewport.New features in version 1.4 (UE4.26 and later):* Introducing Work Sets. Work sets allow you to create list of entries associated with<0-9> numbers, that can be open simultaneously or entries can be sorted by them.(shortcut can be changed in Editor Preferences : General – Keyboard Shortcuts)* Improved advanced search syntax to work with meta data.* Friendlier navigation between search box and list.New features in version 1.3 (UE4.24 and later):* Advanced search syntax supported for Quick History entries.* Right Alt for pinning / unpinning all selected Quick History entries.* ALT+SHIFT+Q global shortcut added for instant focusing on Quick History search box and invoking Quick History window. (shortcut can be changed in Editor Preferences : General – Keyboard Shortcuts)Show moreIncluded formatsUnreal EngineTagsEditorFilterQuickFastFindFileMinimalistUtilityBrowserSearchToolHistory
m416 weapon (Fps - Tps)
Game-Ready to Plug & Play – Fully Customizable🚹 Skeletal System : Fully compatible with Unreal Engine 4, Unreal Engine 5, and Unity🎮Animation : Weapon & Hand AnimationsCharacter arm animationsADS (Aim Down Sight) & Hip animationsFire & Fire AutomaticReloadReload From DryChamber round📺Videos📽️ Animation Reference Video📽️ m416 weapon🕹️Character AnimationsBuilt for FPS & TPS Games.Includes skeletal structure and animation. Compatible with FPS and TPS character arm animations🔴Note : In TPS animations only arm movements are available, foot, torso and head movements are not available. Arm animations are designed to move in harmony with the integrity of the character📚OverviewAll objects are fully UV-mapped and matched with their respective textures.Game-ready: optimized for real-time engines.Elements requiring animation are detached and correctly named.Models are manually unwrapped to maximize UV space usage.Scaled accurately to match existing in-game models.🎨Visuals & Art:🔴High Quality Models🟠Low Poly Models🟡Detachable Meshes🟢Replaceable coating🔵Removable logo💠🟣Optimized♻️📧Support: ab3dxwork@gmail.comShow moreIncluded formatsUnreal EngineUnityfbxobjConverted GLB, glTF, and USDZAdditional filesTagsFpsReloadWeaponryFirearmUnreleasedWw1AnimationMachinegunScriptAnimatedWeaponWw2AssaultrifleBlueprintCharacterArm
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HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
SciFI Cyber Robot 02
VIDEO https://youtu.be/iqovJBLDNeQLow-poly model of the character Sci-FI Cyber Robot 02. Suitable for games of different genres.The character rigged at UE4 skeleton. But you can easily retarget the UE 5 skeleton.Take into account when you use it in your projects.Key Features Fully compatible with Epic skeleton and Epic's starter animation pack. Fully compatible with UE5 skeleton You can change color, metallic and roughness of every part of the model. 3 different Instances Materials allows you to create countless variations for your projects !!! Compatible with Lyra Starter Game Detailed Model Futuristic Character DesignTested with various animations Lyra Starter Game Game Animation Sample Project Advanced Locomotion System v4 Standard 3rd person animations Mocap Library Close Combat: Swordsman Game Animation Sample Project Epic's starter animation pack.Polycount Sci-FI Cyber Robot 02 Verts 37 081 Tris 37 392Unreal Engine ProjectSupported version: 4.21+Advanced materialsMaterial Instances for change color , metalic & roughness are includedThe project contains 3 different Instances Materials. Each material contains different masks of parts of the model for quick changes color, metallic, roughnes. You can create countless variations for your projects !!!3rd person standard animations are includedIf you bought the model, you liked it, leave a review. It will only take a minute and will give me an understanding of what characters my customers need to use in their projects.You can rate your product from the following: The product's listing page. Click Rate asset in the details panel. From My Library. Click the three dots under a product and select Rate asset. Right click a product and select Rate asset. For products without the minimum reviews,the “Rate asset” option may not be visible, but you can click No rating yet in the listing to rate the product.Thank you for your attention :)Show moreIncluded formatsUnreal EngineTagsCyberpunkMilitaryBlueprintCharacterPbrActionFuturisticRoboticLowpolySoldierScifiMetalCyborgMechanicalSuitScriptRobotCyberRealisticTechnologyMechHumanoidCustomshadersAnimationblueprintEpicskeleton
Sci-Fi Dragon
is fifth character for Sci-Fi Monsters Boss pack. The series will feature an increased amount of animation characteristic of bosses for your projectsPreview LINK*Background maps not included*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin48 animation includedAttack - 12Fall - 3Idle - 2Turn180 - 1Turn90 (L + R) - 2GetHit - 8GetHit Flying - 7Death - 2Roar - 2Flying - 1KnockOut - 3TransitionIdles - 2Walk -3Character:Triangles: 81 582Vertices: 52 158Show moreIncluded formatsUnreal EngineUnityTagsBeastPbrPostEnemyLowpolyScifiFantasyScriptAnimatedRobotNpcMechWyvernAnimalApocalypticAnimationblueprint
