New
Easy Landscape Cut - Tunnel Creation Made Simple
- DocumentationMake sure to use any material, never leave your landscape without material.Instantly create landscape holes with a simple click or brush stroke. No manual material setup required - the plugin automatically configures your landscape materials for proper hole rendering.Key Features:• Single-click hole painting with adjustable brush radius (10-5000 units)• Automatic visibility mask injection into landscape materials• Real-time brush preview with customizable color• Keyboard shortcuts for quick radius adjustment ([/] and +/-)• Continuous painting mode with adjustable interval• Persistent settings window for easy access• Safety checks prevent modification of engine materialsPerfect For:• Creating caves, tunnels, and underground passages• Adding basement entrances and cellar access• Designing mines, sinkholes, and natural formations• Level design workflows requiring quick landscape modificationsHow It Works:Activate the "Easy Landscape Cut" mode from the Editor Mode toolbar, adjust your brush size, and click to paint holes. The plugin handles all material setup automatically, ensuring holes are immediately visible with proper collision. Works with any custom landscape material.Technical Details:• Editor-only C++ plugin (3 classes)• Win64 platform support• No Blueprints or runtime overheadDiscordShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Feature 1: Single-click landscape hole creation with adjustable brush radius and continuous painting modeFeature 2: Automatic material modification to add visibility mask support for instant hole rendering without manual material setupFeature 3: Real-time brush preview with customizable color and keyboard shortcuts for quick radius adjustmentCode Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))Module 1: EasyLandscapeCut (Editor)Number of Blueprints: 0Number of C++ Classes: 3Network Replicated: NoSupported Development Platforms:Windows: YesSupported Target Build Platforms:Win64 (Editor-only plugin, not included in packaged builds)Documentation Link: HEREImportant/Additional Notes:This is an editor-only plugin that adds a new Editor Mode for creating landscape holes. It automatically modifies landscape materials to add visibility mask support when needed, eliminating the need for manual material setup. The plugin includes safety checks to prevent modification of engine materials and warns users when landscapes have incompatible materials. Features include adjustable brush radius (10-5000 units), continuous painting mode with configurable interval, keyboard shortcuts for radius adjustment ([/] and +/-), and a persistent settings window. Compatible with edit layers system and supports all custom landscape materials. Grass and foliage respect visibility masks when properly connected in material graphs.CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsPluginCutLandscapeHoleMore from EasyStudio12 results availableItems 0 to 1Easy Display Custom Notification WidgetEasy Monitor Switcher
Carousel Interaction System (CIS)
Interaction & Carousel Inventory Plugin for Unreal EngineExample Project | Documentation | Discord CommunityCarousel Interaction System (CIS) is an advanced interaction and inventory plugin inspired by classic survival horror games.Designed to recreate the immersive atmosphere of iconic horror titles, CIS combines powerful C++ systems with a cinematic and customizable carousel inventory interface.This plugin provides a complete foundation for item management, world interaction, and scene-based visualization, all built with modular, optimized, and well-documented C++ code that integrates easily into any Unreal Engine project.CIS integrates directly with Unreal Engine’s Enhanced Input system, which is used to manage interaction actions and inventory navigation across keyboard, mouse, and gamepad devices.Note: The assets shown in the screenshots are not included with the Carousel Interaction System (CIS) Plugin.These models were obtained from free assets available on Sketchfab and Fab.You may freely download the same assets—or any alternatives—directly from their respective marketplaces.Included formatsUnreal EngineTechnical detailsFeatures:Carousel Inventory Layout – V-shaped visual layout with focus on the central item.Advanced Interaction System – Interact easily with world objects, pickups, and UI.Scene Capture Rendering – Real-time item visualization in menus or inventory screens.Data-Driven Setup – Uses Data Assets, Data Tables, and Gameplay Tags.C++ Optimized Core – Written in clean, documented, and efficient C++.Blueprint Accessible – Exposed functions for easy customization and prototyping.Plug & Play Integration – Simple to add and ready to use in any Unreal project.Required Plugins:Enhanced Input (required for interaction inputs and inventory navigation)Code Modules:InventoryCarousel (Runtime)Number of Blueprints: 16Number of C++ Classes: 27Input: Keyboard, Mouse, GamepadSupported Development Platforms: AnySupported Target Build Platforms: AnyDocumentation Link: (Link)CompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsLinuxMacSupported Development PlatformsWindowsLinuxMacOther informationLast update11/17/2025Distribution MethodPluginTagsPluginItemInteractiveRadialInventoryHorrorUmgMore from Soup Stem3 results availableItems 0 to 13D Carousel Inventory AssetAdvanced Attribute Component
Gameready Smoke & Fog VFX
TeaserFeatures:• Realistic smoke and fog VFX for Unreal Engine 5• Niagara-based systems optimized for real-time performance• Gameready assets suitable for cinematics and gameplay• 6-point light materials for accurate lighting response• Frame-interpolation and motion-vector materials included• Customizable material instances• Adjustable Niagara parameters for flexible control• Easy integration into existing VFX pipelinesIncluded formatsUnreal EngineTechnical detailsType of Emitters: GPUNumber of Unique Effects: 23LODs: NoNumber of Materials: 4Number of Material Instances: 41Number of Textures: 60Texture Resolutions:32x32 (2)1024x1024 (1)2048x2048 (1)4096x4096 (56)Number of Blueprints: 2Supported Development Platforms:Windows: YesMac: NoCompatibilitySupported Unreal Engine Versions5.2 – 5.7Supported Target PlatformsWindowsPS4Xbox OneOther informationLast update11/17/2025Distribution MethodAsset PackageTagsNiagaraVisualEffectGamereadyDynamicRealisticSmokeOptimizedSpriteFogParticle
HeroMist V1 - Hero Shooter Template
Links :Video Trailer | Demo Build (Windows 64 bits)Support Links :Step-by-Step Online Document | Discord ServerDescription :HeroMist is a multiplayer template that allows you to rapidly prototype a Hero Shooter game. The template is fully replicated, comes with three distinctly different types of heroes, advanced AI bots to test their mettle, and a custom gym map with a variety of layouts. It also includes an easy-to-update introduction menu that allows you to play with your friends online using your new creations, whether they are custom-made characters and/or new maps.Main Features Lists:Ability System made specifically for traditional Hero Shooter.A system of Ability Profiles that can be swapped at any timeCooldown/Charges systemTarget filtering (only affect ally or enemies, alive or dead target)Press input ability supportHold input ability supportConfirm/Cancels ability supportLockOn target ability supportUltimate ability supportCustomizable UI for each individual characterComes with widgets that are easily linked to abilities to display their status (e.g., locked, activated, on cooldown, etc.)HeadShot supportComes with easy to use hit indicator widget that detect body shot and headshotStackable Status Effect System (e.g Buff and Debuff)HarmZone System (e.g., creation of a damaging fire zone)Automatic Team VFX (e.g., see allies through walls, color-coded character outlines, and color-coded health bars).3 fully implemented characters (a gun-based hitscan character, a flying mage-like character, and a fast melee assassin)2 Available Game Mode - FFA deathmatch and Team DeathmatchTest Game Mode that allows special inputs to test your character more easilyGym map with a variety of layouts to test different types of engagementsAll Systems are fully replicated for multiplayer.Extensive documentation that includes explanations on how to set up your computer for online multiplayer⚠️ Disclaimer:This template uses free asset from :Paragon, Shooter Game and LyraShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Custom made ability system for Hero ShooterEasy to use widget for each individual hero3 heroes fully implemented available as exampleEasy to update multiplayer lobbyAdvance AI botsCode modules : HeroMist - contain everything you need to build a hero shooterNumber of Blueprints : 137Number of C++ Classes : 88Input: Keyboard and mouseNetwork Replicated: YesSupported Development Platforms: WindowsSupported Target Build Platforms : WindowsDocumentation Link: https://docs.google.com/document/d/11k87oulbBLqmZpLW0cERDZ5Bb4oSWSyQ1R80vJrFW4APlugin Dependencies: "Enhanced Input"CompatibilitySupported Unreal Engine Versions5.5 – 5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsTemplateMultiplayerGameplayShooterHeroAbility
Global Search Pro
Search Pro is a productivity plugin that adds an instant, editor-integrated search bar to Unreal Engine.Search across all assets, Blueprints, and project data in real time without leaving the editor.Ideal for teams and solo developers who need fast navigation, accurate indexing and zero performance impact.Video | DocumentationKey featuresIntegrated directly into the editor toolbarReal-time indexing of Blueprints, materials, data assets, and moreInstant navigation to any asset, function, or variableAutomatically retrieves and displays references for every resultPreview reference context and navigate directly to it, regardless of where it is locatedFull navigation into nodes inside Blueprint functions implemented in other BlueprintsEnables true cross-Blueprint exploration, allowing you to jump into the actual implementation wherever it residesMetadata-based search for minimal memory usageAutomatic updates when assets are created or modifiedTechnical overviewDeep indexing of Blueprint elements (variables, functions, events, macros)Metadata-only indexing for other asset typesReal-time updates via Asset Registry notificationsFully thread-safe and memory efficientIncluded formatsUnreal EngineTechnical detailsFeaturesReal-time global search integrated directly into the Unreal Editor toolbar.Deep indexing for Blueprint elements (functions, variables, events, macros).Metadata-based indexing for materials, textures, data assets, VFX, and other asset types.Instant navigation to any asset or Blueprint element.Automatic retrieval and display of reference information for every result.Direct navigation into nodes inside Blueprint functions implemented in other Blueprints.Cross-Blueprint exploration, allowing seamless access to function implementations regardless of where they reside.Automatic incremental reindexing when assets are created, modified, or deleted.Thread-safe index operations and low memory usage.Code ModulesModule Name: GlobalSearchProType: EditorNumber of Blueprints0Number of C++ ClassesApproximately 6–10 classes (index manager, scanner, search UI, commands, settings, model structures).Network ReplicatedNoSupported Development PlatformsWindows: YesMac: NoSupported Target Build PlatformsEditor-only plugin. Does not affect packaged builds.Documentation LinkDocumentationExample ProjectNoneImportant / Additional NotesEditor-only plugin; it is not included in packaged builds.Lightweight indexing with minimal memory usage.Compatible with any project size.CompatibilitySupported Unreal Engine Versions5.3 – 5.7Supported Target PlatformsWindowsMacLinuxSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsFeatureEditorBarImprovementSearchPluginBlueprintEditorutilities
Best
Lava Lamp Configurator
All Product Videos HereWith this template you can easily create your own original Lava Lamp model's configurator.You can also create your own great configuration based on this template.Switching Materials, Static Meshes, Styles are all implemented in a single BluePrint, so you can easily make changes on the fly.It also makes use of the substrate new material workflow from Unreal Engine, but you can always return to the standard material workflow if you need i; this configurator support boths.This Wax calculation is all done internally within a complex shader behaviour and does not require any geometry or extra assets to work.By default the Static Meshes are set to a large scale, but you can scale them to the size you want.Features of this Configurator obtainable in one clickChanging Material and EffectsChanging Stand Meshes and GeometriesChanging from realistic to immaginary Lava LampsChanging StylesCustomize own stylesSelect different shapes of WaxControl the light sourceRandomize the wax behaviour and differs it everytime(please if you buy this product and you are happy consider reviewing it, since it helps sustaining small creators like me)Show moreIncluded formatsUnreal EngineTagsPbrLightingCustomizableShaderConfigurationRealisticLampBlueprintCustom
Techwear Girls
Discord ┆ YouTube ┆ Instagram ┆ Unity ┆ ArtStation ┆ LinkedIn ┆ PatreonNote: After purchase, with your Order ID, additional source files (Unity, Unreal, FBX, OBJ, etc.) can be requested via e-mail idafaber3d@gmail.comCompatibility list: 🔗 https://docs.google.com/document/d/1ahvp8ge2h_uxNQTSSupD9ooBWXB8PQBhYUfczxiTjCY/VIDEO PREVIEW: 🔗 https://youtu.be/iVTbczC7HX0✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧✦ Key FeaturesLow-polyFully RiggedApple BlendshapesMany clothes and hairstylesEasy Color Change⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD systemTechwear Girl 01🈯️ Faces 41579 ❎ Tris 62875 ✳️ Verts 41850Techwear Girl 02🈯️ Faces 37593 ❎ Tris 59821 ✳️ Verts 31160Techwear Girl 03🈯️ Faces 33246 ❎ Tris 51821 ✳️ Verts 27007Techwear Girl 04🈯️ Faces 37285 ❎ Tris 55154 ✳️ Verts 38308⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE4 & UE5) with additional bonesThe main bones hierarchy has remained untouchedIt was made in Maya without plugins and does not have controlsYou can apply physics to different partsAdditional bones that are added to Epic Skeleton: breast_l/r, eye_l/r, hair_curly_01-04_l/r, hair_curly_mid_01-04, hair_ponytail_front_01-04_l/r, hair_ponytail_01-06, hair_straight_front_01-04_l/rAt the moment, the UE5 rig is available separately It can be imported manually⁺₊✧ ⋆ Tested with various animations Lyra Starter Game Game Animation Sample Project Advanced Locomotion System v4 Standard 3rd person animations Female Interactions Animations Mocap Library ARLS + Horse Animset Succubus AnimSet Valley of the Ancient Close Combat: Swordsman⁺₊✧ ⋆ BlendshapesPerfectly calibrated 52 ARKit Blendshapes.Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.Can be used for Live Stream facial animationsLiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.⁺₊✧ ⋆ Different Outfits and ModularityThe model is completely modular!Remove or add any part. Or if you want, take clothes off completelyBody texture is censored. The uncensored texture can be requestedAdult parts are not modeled and do not have morphs or a rig. It’s a textureTo avoid body intersection through clothes, the body is sliced into piecesPieces that are beneath the clothes must be turned off or hiddenBy doing that, you reduce the polycount!Weapon is not included!⚡️ And more!⚔️ Material ID Maps for🌟 Skin🌟 Eyes🌟 Hair🌟 Outfit PartsA Material ID map is used for changing the colors of a BaseMap separately. Use the included Material Instances to change the colors easily.⚔️ 4K Textures🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive🌟 15 Texture sets - Body, Head, Teeth, Hair, Eyes, Lashes, Top 01-04, Pants 01-03, Shoes 01-02🌟 Textures are packed for better optimization⚔️ Unreal Engine Project🌟 Supported version: 4.19+🌟 Epic Skeleton rig with additional bones🌟 For facial animations use Morph Targets🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results🌟 Material Instances with MatID map for color change are included🌟 3rd person standard animations are included🌟 Separated Meshes for Master Pose / Leader Component are included🌟 Wind Simulation for Hair!🌟 Blueprints are not included⁺₊✧ ⋆ FAQQ: Are you available for commissions? A: Yes, send a letter to my e-mail 📧 idafaber3d@gmail.comQ: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?A: Yes, you can. File formats such as .fbx can be imported anywhere. Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Q: Are clothes from other models compatible?A: Female 🔗 here > | Male 🔗 here >Q: If I switch to another engine, do I have to re-purchase the asset?A: No, you don't have to. You can simply request all related source files (.fbx / .obj / textures / etc ) Q: How to obtain related source files?A: Please reach out. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.human anime stylized techwear asian korean chinese japanese town city lingerie underwear streetwear modular outfit clothes mmorpg hairstyle base body head Ida Faber Modular Lowpoly Fantasy Realistic Rpg Woman Girl Character Girls Bundle pack collection series war humanoid human jrpg casual daily clothes modern shorts wearShow moreIncluded formatsUnreal EngineTagsCyberpunkShooterJapaneseAnimeFemaleScriptWomanCasualClothesAsianCharacterAnimationblueprint
Modular Gate System
VideoDocumentationDiscordHello and welcome, here you can read about the Modular Gate System, what it is, and what it can do. As for what it is, it is a pair of actors. The Gate_Section_BP is an actor that allows you to create an individual section of a gate. It has options to set the meshes it will use to create the various edges, corners, doors, railings, and other parts. It is not generally intended to be used on its own though. The second actor is the Gate_Master_BP, this actor can be placed into the world and will handle the spawning of the Gate_Section_BP actors and their options to create a large gate that can be controlled as if it were a single actor. Just set the length, width, starting open/close position, and some other options and it’ll build the desired type of gate.As for what it can do, well the gates that are made can open and close. Each door moving over the other one in sequence until the central area is clear, or covered. This works on small simple setups with just one or two door sections, or on large massive multi segmented gateways that can let in large ships or such. While definitely not the type of door you’ll want in all situations, for those that want horizontally sliding doors of a most likely mechanical nature then this system may be of use as it can greatly speed up the creation and implementation of such doors.NOTE: For UE5 only 5.3 is currently supported, as due to engine changes the performance hit from the numerous part meshes generated goes from being minor enough to quite major even for more simpler and small gates on 5.0 through 5.2. If you do wish to use it in UE5 on those versions, it's all but required to turn off dynamic shadows on the mesh components used/made by the gate parts actors. Even without them it's still chunkier than normal, but the dynamic shadows is by far the biggest problem UE5 has with it.EDIT: 5.3 release version seems to work fine with this product again.Features:A gate system that you can plug your own art assets into too create a gateway that matches your desired look, and with your own float curves adjust the movement.Allows for dynamically sized gates to be built, with the movement of door sections adjusted to match the size of the gateway created allowing for easily usable gates of almost any size.A large number of options allowing for customization of how the gateway can be built, it's size, or what parts to build (such as only the doors, or to exclude the doors, or to include rails or not, etc...).A series of meshes included for demonstration purposes, with textures and materials that can allow for customized coloring and other options.Show moreIncluded formatsUnreal EngineTagsGateSystemHatchGatewayModularManagementAutomaticScriptRealisticDoorBlueprint
Universal Options V2.3!
Release Date: December 2022V2.1 Release Date: January 2023V2.2 Release Date: July 2023V2.3 Release Date: April 2024Now With platform-sensitive settings and overrides for even more flexibility!As new significant features get added on and on, the price may increase in the future. Get it now, and enjoy the updates to come!DiscordDocumentation: Link [V2 and V1]Youtube Playlist (Overviews, Updates, Implementation) [V1]Example Project[V1.0]Example Project[V2.1]Approach Game Settings in an entirely new way. Powered by Data Assets and Modular Framework, Universal Options gives you the power, ease of setup, and flexibility that your game needs. Easily set up your settings, your widgets, and even game settings that can affect your gameplay! Ready to Plug and play with your Main Menu, options system houses a full environment for all your graphic, sound/audio, input, and game settings! Switch Monitors/Screens, Output Headphones/Speakers/Devices, rebind standard and enhanced input key mappings, and much more. Professionally made, ready to power your full projects!Included formatsUnreal EngineTagsPluginSoundGraphicSettingMenuUserAudioMonitorInputUserinterfaceCode
MaterialReader
plugin can help you to get the default properties,functions and textures in materials through blueprint easily.Demo: https://www.youtube.com/watch?v=ZdgdmpZD2F4Doc: https://drive.google.com/open?id=15o-iTz4-sKRGX1XEHa8qka0J9-QTCHW-Included formatsUnreal EngineTagsBlueprint
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HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
SciFI Cyber Robot 02
VIDEO https://youtu.be/iqovJBLDNeQLow-poly model of the character Sci-FI Cyber Robot 02. Suitable for games of different genres.The character rigged at UE4 skeleton. But you can easily retarget the UE 5 skeleton.Take into account when you use it in your projects.Key Features Fully compatible with Epic skeleton and Epic's starter animation pack. Fully compatible with UE5 skeleton You can change color, metallic and roughness of every part of the model. 3 different Instances Materials allows you to create countless variations for your projects !!! Compatible with Lyra Starter Game Detailed Model Futuristic Character DesignTested with various animations Lyra Starter Game Game Animation Sample Project Advanced Locomotion System v4 Standard 3rd person animations Mocap Library Close Combat: Swordsman Game Animation Sample Project Epic's starter animation pack.Polycount Sci-FI Cyber Robot 02 Verts 37 081 Tris 37 392Unreal Engine ProjectSupported version: 4.21+Advanced materialsMaterial Instances for change color , metalic & roughness are includedThe project contains 3 different Instances Materials. Each material contains different masks of parts of the model for quick changes color, metallic, roughnes. You can create countless variations for your projects !!!3rd person standard animations are includedIf you bought the model, you liked it, leave a review. It will only take a minute and will give me an understanding of what characters my customers need to use in their projects.You can rate your product from the following: The product's listing page. Click Rate asset in the details panel. From My Library. Click the three dots under a product and select Rate asset. Right click a product and select Rate asset. For products without the minimum reviews,the “Rate asset” option may not be visible, but you can click No rating yet in the listing to rate the product.Thank you for your attention :)Show moreIncluded formatsUnreal EngineTagsCyberpunkMilitaryBlueprintCharacterPbrActionFuturisticRoboticLowpolySoldierScifiMetalCyborgMechanicalSuitScriptRobotCyberRealisticTechnologyMechHumanoidCustomshadersAnimationblueprintEpicskeleton
Sci-Fi Dragon
is fifth character for Sci-Fi Monsters Boss pack. The series will feature an increased amount of animation characteristic of bosses for your projectsPreview LINK*Background maps not included*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin48 animation includedAttack - 12Fall - 3Idle - 2Turn180 - 1Turn90 (L + R) - 2GetHit - 8GetHit Flying - 7Death - 2Roar - 2Flying - 1KnockOut - 3TransitionIdles - 2Walk -3Character:Triangles: 81 582Vertices: 52 158Show moreIncluded formatsUnreal EngineUnityTagsBeastPbrPostEnemyLowpolyScifiFantasyScriptAnimatedRobotNpcMechWyvernAnimalApocalypticAnimationblueprint
