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Easy Landscape Cut - Tunnel Creation Made Simple
- DocumentationMake sure to use any material, never leave your landscape without material.Instantly create landscape holes with a simple click or brush stroke. No manual material setup required - the plugin automatically configures your landscape materials for proper hole rendering.Key Features:• Single-click hole painting with adjustable brush radius (10-5000 units)• Automatic visibility mask injection into landscape materials• Real-time brush preview with customizable color• Keyboard shortcuts for quick radius adjustment ([/] and +/-)• Continuous painting mode with adjustable interval• Persistent settings window for easy access• Safety checks prevent modification of engine materialsPerfect For:• Creating caves, tunnels, and underground passages• Adding basement entrances and cellar access• Designing mines, sinkholes, and natural formations• Level design workflows requiring quick landscape modificationsHow It Works:Activate the "Easy Landscape Cut" mode from the Editor Mode toolbar, adjust your brush size, and click to paint holes. The plugin handles all material setup automatically, ensuring holes are immediately visible with proper collision. Works with any custom landscape material.Technical Details:• Editor-only C++ plugin (3 classes)• Win64 platform support• No Blueprints or runtime overheadDiscordShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Feature 1: Single-click landscape hole creation with adjustable brush radius and continuous painting modeFeature 2: Automatic material modification to add visibility mask support for instant hole rendering without manual material setupFeature 3: Real-time brush preview with customizable color and keyboard shortcuts for quick radius adjustmentCode Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))Module 1: EasyLandscapeCut (Editor)Number of Blueprints: 0Number of C++ Classes: 3Network Replicated: NoSupported Development Platforms:Windows: YesSupported Target Build Platforms:Win64 (Editor-only plugin, not included in packaged builds)Documentation Link: HEREImportant/Additional Notes:This is an editor-only plugin that adds a new Editor Mode for creating landscape holes. It automatically modifies landscape materials to add visibility mask support when needed, eliminating the need for manual material setup. The plugin includes safety checks to prevent modification of engine materials and warns users when landscapes have incompatible materials. Features include adjustable brush radius (10-5000 units), continuous painting mode with configurable interval, keyboard shortcuts for radius adjustment ([/] and +/-), and a persistent settings window. Compatible with edit layers system and supports all custom landscape materials. Grass and foliage respect visibility masks when properly connected in material graphs.CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsPluginCutLandscapeHoleMore from EasyStudio12 results availableItems 0 to 1Easy Display Custom Notification WidgetEasy Monitor Switcher
Carousel Interaction System (CIS)
Interaction & Carousel Inventory Plugin for Unreal EngineExample Project | Documentation | Discord CommunityCarousel Interaction System (CIS) is an advanced interaction and inventory plugin inspired by classic survival horror games.Designed to recreate the immersive atmosphere of iconic horror titles, CIS combines powerful C++ systems with a cinematic and customizable carousel inventory interface.This plugin provides a complete foundation for item management, world interaction, and scene-based visualization, all built with modular, optimized, and well-documented C++ code that integrates easily into any Unreal Engine project.CIS integrates directly with Unreal Engine’s Enhanced Input system, which is used to manage interaction actions and inventory navigation across keyboard, mouse, and gamepad devices.Note: The assets shown in the screenshots are not included with the Carousel Interaction System (CIS) Plugin.These models were obtained from free assets available on Sketchfab and Fab.You may freely download the same assets—or any alternatives—directly from their respective marketplaces.Included formatsUnreal EngineTechnical detailsFeatures:Carousel Inventory Layout – V-shaped visual layout with focus on the central item.Advanced Interaction System – Interact easily with world objects, pickups, and UI.Scene Capture Rendering – Real-time item visualization in menus or inventory screens.Data-Driven Setup – Uses Data Assets, Data Tables, and Gameplay Tags.C++ Optimized Core – Written in clean, documented, and efficient C++.Blueprint Accessible – Exposed functions for easy customization and prototyping.Plug & Play Integration – Simple to add and ready to use in any Unreal project.Required Plugins:Enhanced Input (required for interaction inputs and inventory navigation)Code Modules:InventoryCarousel (Runtime)Number of Blueprints: 16Number of C++ Classes: 27Input: Keyboard, Mouse, GamepadSupported Development Platforms: AnySupported Target Build Platforms: AnyDocumentation Link: (Link)CompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsLinuxMacSupported Development PlatformsWindowsLinuxMacOther informationLast update11/17/2025Distribution MethodPluginTagsPluginItemInteractiveRadialInventoryHorrorUmgMore from Soup Stem3 results availableItems 0 to 13D Carousel Inventory AssetAdvanced Attribute Component
Gameready Smoke & Fog VFX
TeaserFeatures:• Realistic smoke and fog VFX for Unreal Engine 5• Niagara-based systems optimized for real-time performance• Gameready assets suitable for cinematics and gameplay• 6-point light materials for accurate lighting response• Frame-interpolation and motion-vector materials included• Customizable material instances• Adjustable Niagara parameters for flexible control• Easy integration into existing VFX pipelinesIncluded formatsUnreal EngineTechnical detailsType of Emitters: GPUNumber of Unique Effects: 23LODs: NoNumber of Materials: 4Number of Material Instances: 41Number of Textures: 60Texture Resolutions:32x32 (2)1024x1024 (1)2048x2048 (1)4096x4096 (56)Number of Blueprints: 2Supported Development Platforms:Windows: YesMac: NoCompatibilitySupported Unreal Engine Versions5.2 – 5.7Supported Target PlatformsWindowsPS4Xbox OneOther informationLast update11/17/2025Distribution MethodAsset PackageTagsNiagaraVisualEffectGamereadyDynamicRealisticSmokeOptimizedSpriteFogParticle
HeroMist V1 - Hero Shooter Template
Links :Video Trailer | Demo Build (Windows 64 bits)Support Links :Step-by-Step Online Document | Discord ServerDescription :HeroMist is a multiplayer template that allows you to rapidly prototype a Hero Shooter game. The template is fully replicated, comes with three distinctly different types of heroes, advanced AI bots to test their mettle, and a custom gym map with a variety of layouts. It also includes an easy-to-update introduction menu that allows you to play with your friends online using your new creations, whether they are custom-made characters and/or new maps.Main Features Lists:Ability System made specifically for traditional Hero Shooter.A system of Ability Profiles that can be swapped at any timeCooldown/Charges systemTarget filtering (only affect ally or enemies, alive or dead target)Press input ability supportHold input ability supportConfirm/Cancels ability supportLockOn target ability supportUltimate ability supportCustomizable UI for each individual characterComes with widgets that are easily linked to abilities to display their status (e.g., locked, activated, on cooldown, etc.)HeadShot supportComes with easy to use hit indicator widget that detect body shot and headshotStackable Status Effect System (e.g Buff and Debuff)HarmZone System (e.g., creation of a damaging fire zone)Automatic Team VFX (e.g., see allies through walls, color-coded character outlines, and color-coded health bars).3 fully implemented characters (a gun-based hitscan character, a flying mage-like character, and a fast melee assassin)2 Available Game Mode - FFA deathmatch and Team DeathmatchTest Game Mode that allows special inputs to test your character more easilyGym map with a variety of layouts to test different types of engagementsAll Systems are fully replicated for multiplayer.Extensive documentation that includes explanations on how to set up your computer for online multiplayer⚠️ Disclaimer:This template uses free asset from :Paragon, Shooter Game and LyraShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Custom made ability system for Hero ShooterEasy to use widget for each individual hero3 heroes fully implemented available as exampleEasy to update multiplayer lobbyAdvance AI botsCode modules : HeroMist - contain everything you need to build a hero shooterNumber of Blueprints : 137Number of C++ Classes : 88Input: Keyboard and mouseNetwork Replicated: YesSupported Development Platforms: WindowsSupported Target Build Platforms : WindowsDocumentation Link: https://docs.google.com/document/d/11k87oulbBLqmZpLW0cERDZ5Bb4oSWSyQ1R80vJrFW4APlugin Dependencies: "Enhanced Input"CompatibilitySupported Unreal Engine Versions5.5 – 5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsTemplateMultiplayerGameplayShooterHeroAbility
Global Search Pro
Search Pro is a productivity plugin that adds an instant, editor-integrated search bar to Unreal Engine.Search across all assets, Blueprints, and project data in real time without leaving the editor.Ideal for teams and solo developers who need fast navigation, accurate indexing and zero performance impact.Video | DocumentationKey featuresIntegrated directly into the editor toolbarReal-time indexing of Blueprints, materials, data assets, and moreInstant navigation to any asset, function, or variableAutomatically retrieves and displays references for every resultPreview reference context and navigate directly to it, regardless of where it is locatedFull navigation into nodes inside Blueprint functions implemented in other BlueprintsEnables true cross-Blueprint exploration, allowing you to jump into the actual implementation wherever it residesMetadata-based search for minimal memory usageAutomatic updates when assets are created or modifiedTechnical overviewDeep indexing of Blueprint elements (variables, functions, events, macros)Metadata-only indexing for other asset typesReal-time updates via Asset Registry notificationsFully thread-safe and memory efficientIncluded formatsUnreal EngineTechnical detailsFeaturesReal-time global search integrated directly into the Unreal Editor toolbar.Deep indexing for Blueprint elements (functions, variables, events, macros).Metadata-based indexing for materials, textures, data assets, VFX, and other asset types.Instant navigation to any asset or Blueprint element.Automatic retrieval and display of reference information for every result.Direct navigation into nodes inside Blueprint functions implemented in other Blueprints.Cross-Blueprint exploration, allowing seamless access to function implementations regardless of where they reside.Automatic incremental reindexing when assets are created, modified, or deleted.Thread-safe index operations and low memory usage.Code ModulesModule Name: GlobalSearchProType: EditorNumber of Blueprints0Number of C++ ClassesApproximately 6–10 classes (index manager, scanner, search UI, commands, settings, model structures).Network ReplicatedNoSupported Development PlatformsWindows: YesMac: NoSupported Target Build PlatformsEditor-only plugin. Does not affect packaged builds.Documentation LinkDocumentationExample ProjectNoneImportant / Additional NotesEditor-only plugin; it is not included in packaged builds.Lightweight indexing with minimal memory usage.Compatible with any project size.CompatibilitySupported Unreal Engine Versions5.3 – 5.7Supported Target PlatformsWindowsMacLinuxSupported Development PlatformsWindowsOther informationLast update11/17/2025Distribution MethodPluginTagsFeatureEditorBarImprovementSearchPluginBlueprintEditorutilities
Best
Nature Set
Nature Manufacture : We create assets for games and apps since 2014.Nature Set is group of environment assets with carefully prepared LODs and optimization aspect. Each asset have reasonable number LOD triangles and LODs. Landscape and grass textures are 2048x2048, model textures are up to 4096x4096. Rocks were carefully sculpted and optimized on LODs. Trees were sculpted and photoscanned, last tree LODs are billboard/cross. In this asset you will also find landscape ground materials such rock, mud, stone, asphalt, grass, sand, litter, leaves. All models and textures were made from 10x10k photo material.Included formatsUnreal EngineTagsRockyLandscapeGrassTreePhotogrammetryPlantBirchStoneRockFoliageTerrainRealisticHillMeadowWillow
Reactica
synesthesia based neon dynamic lighting minimalist empty neon environments/stages with tweakable light sensitivityIncluded formatsUnreal EngineTechnical detailsPackage: WindowsVideo: FeaturesUpdate: Added camera Shake Feature UpdateBasic Virtual Production test (not included in pack)Sequencer/Movie Render Queue Sync AudioChange / Tweak VariablesUE5 Neon Material FIX Sound waves/samples not included.Features: Audio Synesthesia based tweakable light sensitivity 10 Different Minimalist Environments,FPS Zoom/Autofocus Character BlueprintVolumetric Fog Enabled.Main 6 different groups of tube light blueprintsRandom tile concrete materialCamera ShakeNumber of Unique Meshes: 44 TotalCollision: Yes, Complex, Automatically generatedVertex Count: 24 to 7000LODs: NoNumber of Materials and Material Instances: 5 Master Materials / 14 Material InstancesNumber of Textures: 14 TotalTexture Resolutions: from 256 to 4096Supported Development Platforms:Windows: YesDocumentationCompatibilitySupported Unreal Engine Versions4.25 – 4.27 and 5.0 – 5.6Supported Target PlatformsWindowsWin32Other informationLast update08/11/2025Distribution MethodComplete ProjectTagsNeonLowpolyStageProductionDynamicLevelLightPodiumStylizedBlueprintVirtual
Tiny world
HEREUpdate 2025:Unreal version 5_0 forward BP now uses HISMs and also overall cleanup and simplification of script. All functionalities in one BP now. Greatly improved performance.20 buildings and randomizer BP to create miniature cities or to scale them to any size. Randomize cityblocks and keep preferred setup. Setups are scalable.Playlist of all my assets HERESee my other assets HEREFeatures: 20 buildings 1 BP2 maps (demo / overview)Bp editable variables: rows and columns counts, random rotations, random scaling, random meshes, generating new seed, keeping current setup in editor and in game, scaling the whole setup, max draw distance for meshes. Cityblocks are sized to snap to a grid.Number of Unique Meshes: 20Collision: (Yes/ automatically generated)Vertex Count: 4, 20,40,50,54,54,70,72,72,83,108,130,145,168170,216,320,324,,342,356,770LODs: NoNumber of Materials and Material Instances: 3 / 25 + 1 parameter collectionNumber of Textures: 29Texture Resolutions: Walls 1k/2k - rooftops 4k - ground 4kSupported Development Platforms:Windows: YesMac: YesShow moreIncluded formatsUnreal EngineTechnical detailsUpdate 2025:Unreal version 5_0 forward BP now uses HISMs and also overall cleanup and simplification of script. All functionalities in one BP now. Greatly improved performance.Features: 20 buildings 1 BP2 maps (demo / overview)Bp editable variables: rows and columns counts, random rotations, random scaling, random meshes, generating new seed, keeping current setup in editor and in game, scaling the whole setup, max draw distance for meshes. Cityblocks are sized to snap to a grid.Number of Unique Meshes: 20Collision: (Yes/ automatically generated)Vertex Count: 4, 20,40,50,54,54,70,72,72,83,108,130,145,168170,216,320,324,,342,356,770LODs: NoNumber of Materials and Material Instances: 3 / 25 + 1 parameter collectionNumber of Textures: 29Texture Resolutions: Walls 1k/2k - rooftops 4k - ground 4kSupported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.19 – 4.27 and 5.0 – 5.6Supported Target PlatformsWin32WindowsMacLinuxPS4Xbox OneOculusSteamVR / HTC ViveGear VROther informationLast update08/11/2025Distribution MethodAsset PackageTagsModularLowpolyAutomaticLevelBuildingMiniatureEnvironmentalTinyBlueprintCity
Nice Interaction System
| 📘Discord Support |📹Trailer Video | 🗨️Written Reviews & Questions - Orbital👨🏻💻Play the Demo V2 - Download✅What you getMake any actor interactable just by adding a component to itMake existing foliage very easily interactiveIntuitive focusing -> Great for gamepad/controllerInteraction for First-/Third person & Top DownEasy integration into any project in a few minutes thanks to components (Plug and play)Multiplayer ready! All interactions are completely server validated (anti cheat)📜FeaturesMake any actor interactable (interaction component)Make foliage interactable (add related mesh to datatable)Foliage is not converted to actors -> good for performance (e.g. a huge forest with interactive trees)Interaction methods:Single/one shotAfter duration (hold down key for certain time)Hit points (damage interactable actor/foliage)Button mashing (rapidly press interaction key)Trace/Focus methods:Direct trace (you have to look on the mesh)Look at percentage trace (look about in the direction)Direct trace otherwise look at percentage traceClosest to character trace (focus reachable interactable that is closest to character)Auto interact/auto pick up (if character is close)Save & Load Game of interactables and removed foliageRespawn destroyed foliage after timeFirst person / third person / top downDeny/reject interactionsDocus filter (at runtime define which interactable IDs should be focusable)Multiplayer (server validation for all interactions and applied damage)Completely turn on/off tracingInteraction support for actors that simulate phyisicsPick up systemPlay sounds on interaction/destructionOutline system: Choose from different outline presets and add more (colors, line thickness, filled or not filled)System to randomly spawn interactablesExample dressers which can be refilled with interactablesFor UE4 and UE5🗨️Any questions? Ask @niceshadow on Discord or e-mail niceshadowhd@gmail.comNetwork Replicated: Yes🌳Works well with PCG Foliage: See Massive World [Tutorial]Interact InteractionSystem Interaction System Interaktion Interagieren Nice Interacción interacton intraction interacion interactio imteraction Système Sistema 系统 交互 インタラクション システム Vzaimodeystviye Взаимодействие Etkileşim Interazione Interakcja Interactie Vzayemodiya Взаємодія Sanghojagyong 상호작용 Siseutem Rabop ระบบ ปฏิสัมพันธ์ Patisamphan Tafa‘ul تفاعل Nizam نظام Interakshan इंटरैक्शन SistamShow moreIncluded formatsUnreal EngineTagsTraceReplicatedSystemSurvivalActionMultiplayerFoliageComponentBeginnerInteractiveRpgFarmBlueprintHorrorPickupFrequently asked questions🤼♂️ Is there full multiplayer support (replication)?🪵 Is this system suitable for a survival game?🔫 How well does it fit for a shooter?🎥 Does it work for third person or top-down?👆 Does it work with the Nice Inventory System?🗨️ If I have a question is there support?🕺 Does it work in a single player game too?👻 Can I use it for a Horror Game?🎮 Is there gamepad/controller support?🌳 Does it work for PCG instances?
Dust Mask
depth and atmosphere to your projects with 30 high-quality dust mask textures, scanned from real-world surfaces at 3000px resolution. Perfect for emulating the look of a dusty camera lens, these masks are ideal for desert environments, post-apocalyptic settings, and industrial scenes. Designed for easy integration into your project, they are compatible with all monitor resolutions and aspect ratios.Included formatsUnreal EngineTechnical detailsNumber of Textures: 30Texture Resolutions: ~3000pxMaterials: 1Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.1 – 5.5Supported Target PlatformsWindowsMacPS4Xbox OneOculusSteamVR / HTC ViveGear VRHoloLens 2Other informationLast update05/07/2025Distribution MethodAsset PackageAdditional files1 additional fileShow detailsTagsResolutionProcessPostVisualAtmosphereEffectTextureCinematicPhotorealisticCameraRealisticGrungeDirtMaskDust
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HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
SciFI Cyber Robot 02
VIDEO https://youtu.be/iqovJBLDNeQLow-poly model of the character Sci-FI Cyber Robot 02. Suitable for games of different genres.The character rigged at UE4 skeleton. But you can easily retarget the UE 5 skeleton.Take into account when you use it in your projects.Key Features Fully compatible with Epic skeleton and Epic's starter animation pack. Fully compatible with UE5 skeleton You can change color, metallic and roughness of every part of the model. 3 different Instances Materials allows you to create countless variations for your projects !!! Compatible with Lyra Starter Game Detailed Model Futuristic Character DesignTested with various animations Lyra Starter Game Game Animation Sample Project Advanced Locomotion System v4 Standard 3rd person animations Mocap Library Close Combat: Swordsman Game Animation Sample Project Epic's starter animation pack.Polycount Sci-FI Cyber Robot 02 Verts 37 081 Tris 37 392Unreal Engine ProjectSupported version: 4.21+Advanced materialsMaterial Instances for change color , metalic & roughness are includedThe project contains 3 different Instances Materials. Each material contains different masks of parts of the model for quick changes color, metallic, roughnes. You can create countless variations for your projects !!!3rd person standard animations are includedIf you bought the model, you liked it, leave a review. It will only take a minute and will give me an understanding of what characters my customers need to use in their projects.You can rate your product from the following: The product's listing page. Click Rate asset in the details panel. From My Library. Click the three dots under a product and select Rate asset. Right click a product and select Rate asset. For products without the minimum reviews,the “Rate asset” option may not be visible, but you can click No rating yet in the listing to rate the product.Thank you for your attention :)Show moreIncluded formatsUnreal EngineTagsCyberpunkMilitaryBlueprintCharacterPbrActionFuturisticRoboticLowpolySoldierScifiMetalCyborgMechanicalSuitScriptRobotCyberRealisticTechnologyMechHumanoidCustomshadersAnimationblueprintEpicskeleton
Sci-Fi Dragon
is fifth character for Sci-Fi Monsters Boss pack. The series will feature an increased amount of animation characteristic of bosses for your projectsPreview LINK*Background maps not included*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin48 animation includedAttack - 12Fall - 3Idle - 2Turn180 - 1Turn90 (L + R) - 2GetHit - 8GetHit Flying - 7Death - 2Roar - 2Flying - 1KnockOut - 3TransitionIdles - 2Walk -3Character:Triangles: 81 582Vertices: 52 158Show moreIncluded formatsUnreal EngineUnityTagsBeastPbrPostEnemyLowpolyScifiFantasyScriptAnimatedRobotNpcMechWyvernAnimalApocalypticAnimationblueprint
