New
Advanced Photo Mode System
video link:https://www.youtube.com/watch?v=Dmy6TRSghikAdvanced Photo Mode SystemA fully featured, AAA-style photo mode solution designed for Unreal Engine projects.This system provides extensive control over the camera and visual presentation, including camera roll, FOV, camera speed, sensitivity, zoom speed, and a complete set of post-process controls such as brightness, saturation, contrast, sharpness, chromatic aberration, film grain, vignette, depth of field, and filter presets.In addition, it features frame customization and a highly flexible logo system, allowing full control over logo type, size, opacity, and on-screen position.The entire system is built with a Data Asset and Data Table–driven architecture, ensuring clean scalability and easy customization. All settings are managed through a single settings widget, and when the menu is opened, values are automatically routed to their correct targets using a for-loop–based initialization system.Ideal for developers who want a clean, expandable, and production-ready photo mode without hard-coded logic.Note:This project requires the BlueprintFileUtils and CommonUI plugins.Show moreIncluded formatsUnreal EngineTechnical detailsFeatures:Fully Data-Driven Advanced Photo Mode SystemComprehensive Camera Controls (FOV, Roll, Speed, Sensitivity, Zoom)Advanced Post-Process Settings (DOF, Vignette, Film Grain, Filters, Chromatic Aberration)Modular Frame & Logo Customization SystemSingle Dynamic Settings Widget with Automatic Value AssignmentEasy to Extend via Data Assets and Data TablesClean, Production-Ready Blueprint ArchitectureImportant / Additional NotesBuilt entirely with Blueprints (No C++ required)Compatible with Cine Camera ActorNo hard-coded values — all parameters are data-drivenDesigned for scalability and future feature expansionIdeal for AAA-style photo mode implementationsNumber of Blueprints: 2 interfaces , 9 DataAssets , 1 DataTable , 1 Structure , 27 Textures , 1 Pawn , 8 Widget 1 Data-focused Widget (data handling & value routing)Input: Keyboard & MouseNetwork Replicated: NoSupported Development Platforms:Windows:YesMac:YesDocumentation Link:https://www.youtube.com/watch?v=Dmy6TRSghikNote:This project requires the BlueprintFileUtils and CommonUI plugins.CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsMacOther informationDistribution MethodComplete ProjectTagsSaturatedSystemHdrModularAdvancedProceduralCaptureModePhotoScreenBlueprintLogoMore from Ramazan Arikan7 results availableItems 0 to 2Advanced Modular Traversal System Replicated V15.0(1)From €31.18*Advanced Modular Interaction System Replicated V15.0(2)From €20.11*Modular Motion Warping Vault & Mantle System V2 (Replicated)5.0(2)From €20.11*
G-Pistol FPS Animations
Pistol animations for modern first-person games.DemoVideoMovement:-idle-walk-runAction:-Reload-Reload Empty-Fire_idle-Equip Holster+ Procedural Animations -Compatible with UE5 SkeletonShow moreIncluded formatsUnreal EngineTechnical detailsRigged to Epic or MetaHumans Skeleton: (Yes)Number of Animations:17Network Replicated: NoNumber of Blueprints:7Number of Widgets:1Number of Sound : 24Animation Types (In-place)Number of Characters: (1)Vertex Counts of Characters: (18,000)Number of Materials:9Number of Material Instances:15Number of Textures: (52)Texture Resolutions: (• 4096x4096 )Supported Development Platforms:Windows: (Yes)Mac: (No)Important:Animations are tested and retargetable to the default Epic Skeleton. Includes clean looping animations and organized naming conventions. Compatible withUnreal Engine 5+.CompatibilitySupported Unreal Engine Versions5.5 – 5.7Supported Target PlatformsWindowsOther informationDistribution MethodComplete ProjectTagsRealisticNiagaraPistolSoundEffectWeaponBlueprintAnimationblueprintMore from wely.dev3 results availableItems 0 to 2Modern AK Pack5.0(1)MODERN MAIN MENUM4A1 PACK
Vivid Motion: Ultimate Status Effects Kit (72 Effects )
for the the animated version: https://youtu.be/5hJwUizIlBASummaryA massive collection of 72 high-fidelity animated status effects for 2D games. Every effect features a 16-frame seamless loop, designed to add professional visual feedback to your combat and UI.DescriptionVivid Motion: Ultimate Status Effects Kit provides a professional library of 72 unique animated kits. These are designed to handle every possible gameplay state, ranging from classic RPG conditions to modern sci-fi and technical status indicators.Each effect is authored to feel fluid and consistent. Instead of static icons, these animated overlays provide high-quality feedback that makes your game feel polished and responsive. Every asset is designed to be "plug-and-play," easily anchored to character heads, bodies, or world objects.What’s Inside (72 Unique Kits):Buffs & Positive States: Heal, Shield, Regen, Haste, Armor, Blessed, Luck, Mana, Invincible, Reflect, Focus, Growth, and more.Debuffs & Conditions: Poison, Burn, Freeze, Bleed, Curse, Slow, Weaken, Sleep, Silence, Confusion, Wet, Petrify, Sunder, Blind, Root, Exhaust, and more.System & Combat Effects: Stun, Shock, Rage, Fear, Charm, Invisibility, Taunt, Berserk, Bomb, Link, Disarm, Execute, Level Up, Marked, Nanobots, Encryption, Trap, X-Ray, Flee, Cage, EKG, Quest, and many specialized variants.Technical detailsResolution: 64 x 64 px per frame Total Content: 72 unique animation kits.Frame Count: Exactly 16 frames per sequence for every asset.Looping: All animations are designed as seamless loops.Format: Transparent PNGShow moreIncluded formatsUnityTechnical detailsTechnical detailsResolution: 64 x 64 px per frameTotal Content: 72 unique animation kits.Frame Count: Exactly 16 frames per sequence for every asset.Looping: All animations are designed as seamless loops.Format: Transparent PNG Sprite Sheets Compatibility: Works with Built-in, URP, and HDRP 2D pipelines.CompatibilityMinimal compatible Unity versionUnity 6.xSupported render pipelinesHDRPURPBuilt-inOther informationFile formatunitypackageSize2.60 MBFilevivid_motions_universal_status_effects_72.unitypackageAdditional files1 additional fileShow detailsTagsBuffSeamlessAnimatedRpgStylizedSpirit2DAsset
Modular Death & Respawn Framework
commentsDescriptionShowcase VideoSetup / Tutorial VideoPlayable DemoDocumentationModular Death, Spectate & Respawn Framework is a clean, lightweight, and modular solution for handling player death flow in Unreal Engine projects.The system is designed to be easy to integrate and extend, providing a clear and flexible structure for managing death states, spectate mode, and respawn behavior without unnecessary complexity.It allows developers to control how players transition from death to spectate and back into gameplay using multiple respawn options, combined with smooth post-process transitions for a polished experience.Ideal for FPS, TPS, action, and shooter-style games that require a reliable and reusable death framework.FeaturesModular death handling systemSpectate camera mode after deathMultiple respawn optionsPlayer StartCheckpointSpectate LocationSmooth post-process transitions between statesClean and readable Blueprint logicModular and extendable architectureDemo map includedShowcase and setup videos includedNotesBlueprint-only implementationDesigned for single-player projectsNo third-party plugins requiredLightweight and production-readyRecommended Companion AssetThis framework is fully functional as a standalone system and does not require any other assets.For developers looking to enhance death visuals, it can optionally be combined with Z11 Ragdoll System to add physical ragdoll reactions before transitioning into spectate and respawn.Show moreIncluded formatsUnreal EngineTechnical detailsFeatures:Modular death, spectate, and respawn systemCheckpoint-based respawn supportConfigurable spectate camera with post-processAdjustable respawn delay and spectate durationClean and readable Blueprint architecturePlayable demo map includedNumber of Blueprints:8Input:Keyboard & MouseNetwork Replicated:NoSupported Development Platforms:Windows: YesMac: YesDocumentation Link: Document PDFImportant/Additional Notes:Designed for single-player projects onlyNo third-party plugins requiredDemo assets included for showcase purposesLightweight and easy to extendCompatibilitySupported Unreal Engine Versions5.2 – 5.7Supported Target PlatformsWindowsMacAndroidPS4iOSLinuxNintendo SwitchOther informationDistribution MethodAsset PackageTagsSpawnSystemModularFirstpersonComponentGamereadyFrameworkCheckpointThirdpersonDeathSetupProceduralScriptCameraOptimizedBlueprintCharacterDeadSmoothMore from Z11 Game Systems3 results availableItems 0 to 2Procedural IK-Based Item Pickup & Inspection System5.0(1)Multiplayer Ready Highlight – Modular FPS Component (FREE)5.0(1)Active Ragdoll Recovery & Get-Up System – Multiplayer Ready
Niagara Weather Bundle
commentsDescriptionTransform static scenes into living environments. This bundle includes Snow, Rain, Clouds, and Fireflies — the essential FX quartet for any outdoor project.Niagara Weather Bundle includes:Niagara Snow VFX Niagara Cloud FXRain Niagara VFXNiagara Fireflies FX Included formatsUnreal EngineTechnical detailsType of Emitters: (CPU)Number of Unique Effects: 4LODs: (No)Supported Development Platforms:Windows: (Yes)Mac: (Yes)CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsXbox OneAndroidiOSPS4MacWindowsNintendo SwitchHoloLens 2Win32HTML5LinuxGear VRSteamVR / HTC ViveOculusOther informationDistribution MethodAsset PackageTagsFallSceneVisualSnowAtmosphereCinematicStormSkyWeatherWaterEnvironmentNatureRainLightSpringCloudSummerWinterAutumnSeasonEnvironmentalFireflyLiquidParticleSnowflakeMore from Evil Tiger24 results availableItems 0 to 2Dark Music Pack5.0(2)Scary Music Pack5.0(1)Evil & Scary Music Pack3.7(3)
Best
MANIAC KILLER 7 in 1
for games of different genre: RPG, strategy, first-person, etc.in the archive basick mesh(fbx and maya).Images displaying visual contents of the product are rendered in Unreal Engine 4 and Marmosetuv set 4096x4096(down to 1024x1024)AttentionThe model is loaded and works in unreal engin 5 , But the skeleton has a structure from unreal engin 4 , be careful and consider this pointRigged with Epic SkeletonThe model contains 6 demo animations and 32 main animations .Rigged: (Yes)Rigged to Epic skeleton: (Yes)If rigged to the Epic skeleton, IK bones are included: (Yes)Animated: (Yes)Number of Animations:32Animation types (32In-place):Number of characters:1Vertex counts of characters: 9180Number of Materials and Material Instances:10Number of Textures:32Texture Resolutions: (4096х4096)Supported Development Platforms:Windows: (Yes)Mac: (Yes)Documentation: Link NoImportant/Additional Notes: NoShow moreIncluded formatsUnreal EngineTechnical detailsVIDEO PREVIE https://www.youtube.com/watch?v=bI10oBydL9U&t=41s&ab_channel=Evin3DRigged: (Yes)Rigged to Epic skeleton: (Yes)If rigged to the Epic skeleton, IK bones are included: (Yes)Animated: (Yes)Number of Animations:32Animation types (32In-place):Number of characters:1Vertex counts of characters: 9180Number of Materials and Material Instances:10Number of Textures:32Texture Resolutions: (4096х4096)Supported Development Platforms:Windows: (Yes)Mac: (Yes)Documentation: Link NoImportant/Additional Notes: NoCompatibilitySupported Unreal Engine Versions4.18 – 4.27 and 5.0 – 5.4Supported Target PlatformsWindowsWin32MacOther informationDistribution MethodAsset PackageTagsFreakManiacCharacterRobberScarecrowModularLowpolyHalloweenKillerScriptAnimatedRealisticFearPackClownRiggedBlueprintHorrorAnimationblueprintEpicskeleton
"Get Relief!" a Relaxed Cone Step Map Generator
Relief!" a Relaxed Cone Step Map GeneratorNow Open Source & Free to all! - Creative Commons Attribution (CC BY 4.0)Get AAA level parallax for free, for any use!Demo Video | Get Relief! Wiki | Version 1.2.2 Out Now!Convert any flat texture to one with depth, all you need is a heightmap, the tool will take care of the rest.This plugin aims to simplify and demystify different Relief Mapping techniques for materials. The engine supports Parallax Occlusion Mapping (POM) but to get good quality results might require a cost-prohibitive number of samples. Instead this plugin provides RCSM (as described by Nvidia GPU Gems 3 : Chapter 18) which is a method for creating a helper texture to reduce the required number of samples for appropriate occlusion substantially. This technology has been used in many recent AAA games, but often is out of reach of Indie development.Get Relief! wraps up the efficiency and behaviors of RCSM into an all in one package for generating helper textures with production ready workflows.In the future more types of relief mapping techniques will be incorporated.Version 1.2.2UE Version 5.2 crash fix on save.Version 1.2.1UE Version 5.2 Officially Supported.Cosmetic code cleanliness updates.Version 1.2.0UE Version 5.1 Officially Supported.Added "Reference Plane" to the materials, allowing the user to allow the relief to break the surface. Note: This will cause sorting and motion blur issues, so use sparingly.Version 1.1.1UE Version 5.1 Support AddedFor now, use the 5.0 version, you will need to manually install, until 5.1's full release.Version 1.1.0RCSM generation speed increased by 100xOn a RTX 3070:Before: 1024x1024 - 10 MinutesNow: 1024x1024 - 9 secondsLower resolution RCSM generations use source MIPs appropriately now, reducing artifacts.Show moreIncluded formatsUnreal EngineTagsEditorParallaxShaderDecalOcclusionTool
Color picker widget
your project need a good-looking colour selector? Are you searching for a colour wheel for an architectural visualization presentation that gives users real freedom to explore and select colours from the full colour spectrum? At some point, many projects arrive at the same question: why isn’t there a nice, modular, and customizable colour picker that is easy to use and easy to modify? This asset is designed to be that solution. This colour picker is created entirely from scratch using Blueprints. No programming skills are required, no C++ is involved, and there are no hidden systems working in the background. Everything is open, readable, and structured in a way that makes sense. You can freely open the Blueprints and modify any part of the system, or you can simply choose one of the six prebuilt presets and start using it right away. Because the system is fully Blueprint-based and procedural, every element of the colour picker is modular by design. You are free to change the colour probe, adjust its shape, apply custom textures, or use prepared visual templates such as clean minimal probes or more stylized sci-fi designs. All visual effects are created inside material nodes, making it easy to tweak or extend the look without breaking the system. These blueprints were created professionally; tick is used only when there is a human interaction; all the time, these blueprints are in passive listening mode. The colour picker comes with three different closing animations, each designed to feel natural and unobtrusive in a UI environment. The Wipe animation fades the widget linearly from the selected side. The Swipe animation slides the widget away in the chosen direction. The Fade Away animation provides a classic UI close effect where the widget gently scales down while fading out. All animations are material-based, can be disabled if not needed, and can be replaced with your own custom animation logic. All setup parameters are exposed directly at the widget root level. This makes configuration fast and straightforward, allowing you to focus on visual polish and user experience rather than navigating complex Blueprint graphs. The system is fully modular, scalable, and editable, making it a comfortable fit for architectural visualization, simulations, games, and any project where a flexible and visually consistent colour selection tool is needed. Whether you plan to use it out of the box or adapt it to your own visual style, this colour picker is designed to grow with your project, giving you a solid and reliable foundation for colour selection without unnecessary complexity.Show moreIncluded formatsUnreal EngineTechnical detailsNumber of Blueprints: 13Number of Materials: 30Number of Material Instances: 0Number of Textures: 7Texture Resolutions:1024x1024512x161024x64 64x64Number of Widgets: 13Supported Development Platforms:Windows: YesMac: YesDocumentation Link: https://docs.google.com/document/d/1PPgQgv98ZxNW9wjo4_1Lfs_HZMMZbv6RFSjk3ZN5X54/edit?usp=sharingImportant/Additional Notes: NoneCompatibilitySupported Unreal Engine Versions5.1 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRLinuxHTML5Win32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsWidgetBlenderColorHudPickerArchvizBlueprintUserinterfaceSelectionDragUmg
Butterfly Swarm FX
LinkLow performance cost Butterflies, you can have thousands of these in the sky with little effect on fps.20 different styles of butterflies and 4 methods of placement. (Swarm, Blanket for covering the sky above, Glowing ones for caves and Spline controlled for following a path loop)Includes User Parameters for controlling everything and Spline Blueprints for making your own path layoutsWebsite | Youtube | Artstation | Discord (Support)Click for More Asset Packs from SHOGUN GAMESIncluded formatsUnreal EngineTagsInsectGpuCheapSwarmFlyingColorfulEffectNiagaraVisualEffectNatureClusterButterflyWingGlowParticle
SciFi Beast01 Ghoul
Anim here Link-Character has Custom skeleton (Image skeleton preview included)-Separate Versions (Full Modify, Only Body, WithRocketLaunch, WithClaws)-3 skin.-24 animation includedAttack = 6LaunchRockets = 2Walk = 5 (F + L + R+ B + F2)Run = 1Turn180 = 1Idle - 2GetHit - 4Death - 2Jump - 1Full modify Character:Triangles: 122 884Vertices: 80 445Only Character:Triangles: 77 512Vertices: 42 160Guns:Triangles: 6676Vertices: 3644Claws:Triangles: 38 704Vertices: 19 672If you have any questions you can ask them here. However, if you write me directly to the mail " dramaturg34ru@mail.ru " then I will be able to answer you much faster.Show moreIncluded formatsUnreal EngineTechnical detailsRigged: (Yes)Rigged to Epic skeleton: (NO)Animated: (Yes)Number of Animations: 24Animation types (Root Motion/In-place): 0/24Number of characters: 12Vertex counts of characters: 80 445Number of Materials and Material Instances: 15Number of Textures: 60Texture Resolutions: (4096x4096, 2048x2048)Supported Development Platforms:Windows: (Yes)Mac: (Yes)CompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsWindowsMacWin32Other informationDistribution MethodAsset PackageTagsCharacterPbrEnemyLowpolyShooterFantasyScriptRpgMechMonsterWeaponAnimalHorrorAnimationblueprintMore from Shumniy23 results availableItems 0 to 2SciFi Dinosaurs Pack5.0(2)SciFi Beasts Pack5.0(5)Sci-Fi Boss Pack5.0(2)
Popular
HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
Personal Cassette Player SFX
PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack
SciFI Cyber Robot 02
VIDEO https://youtu.be/iqovJBLDNeQLow-poly model of the character Sci-FI Cyber Robot 02. Suitable for games of different genres.The character rigged at UE4 skeleton. But you can easily retarget the UE 5 skeleton.Take into account when you use it in your projects.Key Features Fully compatible with Epic skeleton and Epic's starter animation pack. Fully compatible with UE5 skeleton You can change color, metallic and roughness of every part of the model. 3 different Instances Materials allows you to create countless variations for your projects !!! Compatible with Lyra Starter Game Detailed Model Futuristic Character DesignTested with various animations Lyra Starter Game Game Animation Sample Project Advanced Locomotion System v4 Standard 3rd person animations Mocap Library Close Combat: Swordsman Game Animation Sample Project Epic's starter animation pack.Polycount Sci-FI Cyber Robot 02 Verts 37 081 Tris 37 392Unreal Engine ProjectSupported version: 4.21+Advanced materialsMaterial Instances for change color , metalic & roughness are includedThe project contains 3 different Instances Materials. Each material contains different masks of parts of the model for quick changes color, metallic, roughnes. You can create countless variations for your projects !!!3rd person standard animations are includedIf you bought the model, you liked it, leave a review. It will only take a minute and will give me an understanding of what characters my customers need to use in their projects.You can rate your product from the following: The product's listing page. Click Rate asset in the details panel. From My Library. Click the three dots under a product and select Rate asset. Right click a product and select Rate asset. For products without the minimum reviews,the “Rate asset” option may not be visible, but you can click No rating yet in the listing to rate the product.Thank you for your attention :)Show moreIncluded formatsUnreal EngineTagsCyberpunkMilitaryBlueprintCharacterPbrActionFuturisticRoboticLowpolySoldierScifiMetalCyborgMechanicalSuitScriptRobotCyberRealisticTechnologyMechHumanoidCustomshadersAnimationblueprintEpicskeleton
