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PCGEx | Assistant

Assistant - Let AI Agents Answer Your PCGEx QuestionsGive your AI agent the PCGEx knowledge base: offline, in the editor, and always in sync with your installed plugins.PCGEx Assistant is an editor-only companion plugin that closes that gap. It registers a PCGEx toolset with Unreal's Toolset Registry, so AI clients like Claude Code and Cursor can search what every PCGEx node does and read what is actually installed in your running editor.The knowledge ships inside the plugin: ~600 entries covering purpose, mechanism, pin contracts, settings semantics (traps included) and documentation links, across PCGExtendedToolkit, Valency, Clusters Sketch and ZoneGraph. It works offline, and it always matches your installed plugin versions, because it is packaged with them.This is an experimental plugin.---What the assistant can do? Not much (yet)- SearchKnowledge - Free-text search over every node and concept page, with documentation links in the results.- GetNode - The full card for one node: purpose, mechanism, pins, settings semantics and their traps.- GetInstalledPCGExPlugins - Which PCGEx plugins are installed, and their versions.- ListRegisteredNodeTypes - The node types registered in the running editor, read live through reflection.The assistant answers questions; it does not edit graphs (yet).Good to know- Requires PCGEx.- Editor-only: nothing ships in cooked builds.- The raw knowledge data is public at github.com/PCGEx/PCGExKnowledge, for anyone building their own tooling on top of it.---Resources📚 Documentation💬 Discord Community💖 Support on PatreonShow moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodPluginTarget platformsWindowsMacLinuxShow moreTagsPcgMore from Nebukam4 results availableItems 0 to 2PCGEx5.0(55)From FreePCGEx | Ramps5.0(1)From FreeWatabou Bridge5.0(5)From Free

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10 Fantasy Battlers with 7 Poses - Side-View RPG Battle Sprites

royalty-free side-view battlers for turn-based RPGs, each with 7 combat poses - 70 sprites in total. Rendered in a comic-illustration style with a consistent palette and a shared ground line across the whole roster: a human warrior, paladin and death knight, mage, druid and priestess, plus an assassin, ranger, dwarf and orc. Every sprite ships as a transparent PNG at 1024x1024, with a matching pose sheet per character.All battlers are AI-generated and manually refined, color-corrected and quality-checked by the author.🎨 What's Included- 10 battlers x 7 poses = 70 unique sprites- Poses: idle, attack, block, hurt, powerup, victory, defeated- 70 side-view sprites at 1024x1024- 10 pose sheets at 7168x1024 (seven 1024x1024 cells)- PNG with alpha channel throughout- Unity package with import-ready sprites, plus the plain PNG files as additional download🎯 Perfect For- Turn-based and tactical RPG battle systems- JRPG-style side-view combat- RPG Maker, Unity, Godot and GameMaker projects- Roguelikes, dungeon crawlers and party-based games- Card battlers and auto-battlers- Game trailers, cutscenes and cinematic sequences- Tabletop campaigns and VTT platforms- YouTube content, Twitch streams and indie short films📜 Full Battler List01 - Assassin02 - Death Knight03 - Druid04 - Dwarf05 - Human Warrior06 - Mage07 - Orc08 - Paladin09 - Priestess10 - Ranger🛠️ How This Pack Was MadeThe artwork is generated with AI tools, then every single sprite is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. Anything that doesn't meet the bar gets regenerated or fixed by hand.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesAll figures face right and stand on a common ground line, so mirroring a sprite horizontally turns it into an enemy facing left. Every file is named <character>_<pose>, which makes driving the pose from your battle state a single string swap. All seven poses of a character share the same canvas and baseline, so switching a pose never shifts the figure on screen. The pose sheets contain the same artwork in one strip for engines that prefer sheets.Credit is appreciated but not required: Battlers by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs and free samplers.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFile10_fantasy_battlers.unitypackageFile size66.73 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-inMinimum Unity versionUnity 2019.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsPaladinPoseAdventureAnimationFantasyWarriorCartoonNpcKnightRpgMageOrcDwarfBattleCombatStylizedHumanSpriteCharacterJrpgMore from AssetSmithy24 results availableItems 0 to 2Post-Apocalyptic Music - 20 Royalty-Free Cinematic Wasteland TracksFrom $7.9930 Soviet Characters with 6 Expressions - Cold War Visual Novel SpritesFrom $7.9972 Fantasy Visual Novel UI Graphics - Ren'Py, Unity & Godot Dialogue KitFrom $14.99

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72 Fantasy Visual Novel UI Graphics - Ren'Py, Unity & Godot Dialogue Kit

complete visual novel dialogue interface in four fantasy themes - 72 graphics in total. Every theme covers the same 18 elements, so you can swap the whole look of your game by pointing at a different folder. Drawn in a comic-illustration style with clean, readable edges and generous 9-slice margins, so boxes stretch to any text length without distortion.Ships ready for Ren'Py, Unity and Godot, plus the plain PNGs for any other engine.All graphics are AI-generated and manually refined, color-corrected and quality-checked by the author.🎨 What's Included- 4 themes x 18 elements = 72 graphics- Themes: Wood & Gold, Ivory & Rose, Aubergine & Silver, Midnight & Silver- PNG with alpha channel throughout- 9-slice values documented per theme in a text file- Ren'Py drop-in: gui folder plus the screens the kit replaces- Godot project folder with the graphics already imported- Unity package with import-ready sprites- Plain PNG folders for every other engine🧩 Elements Per Theme- Textbox (main dialogue box)- NVL box (full-screen narration)- Name box- Speech bubble- Thought bubble- Choice button - idle- Choice button - hover- Click-to-continue marker, 4 frames- Frame (generic panel)- Title plate- Notify / toast plate- Quick-menu plate- Skip indicator- Portrait frame- Portrait backing🎯 Perfect For- Visual novels, dating sims and otome games- Fantasy RPGs with a dialogue-heavy story layer- Point-and-click adventures and interactive fiction- Game jams that need a finished-looking interface fast- Prototypes and vertical slices- Game trailers and cutscenes🛠️ How This Pack Was MadeThe artwork is generated with AI tools, then every single element is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. The Ren'Py drop-in was tested in a real project before release. Anything that doesn't meet the bar gets regenerated or fixed by hand.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesThe four themes share identical file names and element sizes, so switching themes is a folder swap - no layout work. Each theme folder carries a text file with the 9-slice border values for its boxes, which is all Unity, Godot or Ren'Py needs to stretch them correctly. The elements are delivered uncropped at their working size; textbox and NVL box are full-frame so they line up with a 1920x1080 screen out of the box.Credit is appreciated but not required: UI by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs and free samplers.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFilefantasy_vn_dialog_ui.unitypackageFile size24.32 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-inMinimum Unity versionUnity 2019.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsAdventureButtonTemplateGuiBoxFantasyMenuOverlayMedievalPanelCartoonHudRpgKitWindowStylizedSpriteUserinterfaceFrameInterfaceMore from AssetSmithy23 results availableItems 0 to 2Post-Apocalyptic Music - 20 Royalty-Free Cinematic Wasteland TracksFrom $7.9930 Soviet Characters with 6 Expressions - Cold War Visual Novel SpritesFrom $7.9950 Soviet-Union 2D Game Backgrounds - Cold War Visual Novel ScenesFrom $6.99

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1000 New Year Icons + Universal Game UI

the countdown with a complete collection of 1,000 New Year game icons and universal UI assets, created for seasonal events, celebrations, parties, RPGs, casual games, mobile games, reward systems, inventories, shops, quests, mini-games and complete game interfaces.The pack contains 10 carefully organized categories with 100 unique designs in each category, covering classic New Year symbols, fireworks, party characters, decorations, food and drinks, gifts, rewards, magical effects, activities, shops, resources and reusable interface elements.Every design is included in 3 production styles and 3 resolutions, resulting in a total of 9,000 transparent PNG files.What's Included1,000 unique designs10 themed categories100 original designs per category9,000 transparent RGBA PNG files3 stylesFull ColorWhite MonochromeBlack Monochrome3 resolutions1024 × 1024512 × 512256 × 25633 production-ready 4096 × 4096 atlasesJSON + CSV atlas mappings with UV coordinates1,000-record JSON + CSV metadataSearchable offline HTML catalogUnity 6.1 Sprite integration for 2D and UIUnreal Engine 5.8 Texture2D UI integrationOrganized Category → Style → Resolution folder structureNo external runtime dependencies10 NEW YEAR CATEGORIES01. Core Holiday Symbols & ObjectsFireworks, party hats, disco ornaments, lanterns, stars, rockets, celebratory objects and classic New Year symbols.02. Characters, Creatures & MascotsFestive characters, magical creatures, party mascots and celebration-themed personalities designed for seasonal events and game worlds.03. Decorations, Locations & Environment PropsCelebration arches, portals, disco decorations, festive structures, event scenery and environmental props.04. Food, Drinks, Treats & PotionsCelebration cakes, cupcakes, cocktails, festive dishes, drinks, treats and magical consumables.05. Gifts, Rewards, Currency & CollectiblesGift boxes, treasure chests, gems, trophies, medals, currencies, prizes and seasonal collectibles.06. Abilities, Magic & Status EffectsFireworks, star trails, magical bursts, celebration effects, buffs, particles and gameplay status icons.07. Activities, Quests, Events & Mini-GamesParty activities, puzzles, cakes, celebration challenges, event objectives, quests and mini-game elements.08. Shops, Crafting, Resources & EconomyFestive shops, crafting stations, workbenches, resources, currencies, production assets and economy-related icons.09. Universal UI Controls & NavigationPlay controls, navigation buttons, music and audio controls, progression, profile elements and reusable interface icons.10. Frames, Panels, Slots & System UIFrames, panels, inventory slots, speech elements, notifications, badges, buttons and general-purpose system UI components.Built for Seasonal Game DevelopmentThis collection is particularly suitable for:New Year game eventsNew Year's Eve celebrationsSeasonal live eventsHoliday updatesParty and celebration gamesRPG and MMORPG interfacesCasual gamesCozy gamesMobile gamesReward and achievement systemsInventory systemsLoot and collectible systemsShops and economy interfacesCrafting systemsQuest menusEvent passesMini-gamesCountdown eventsGame prototypesUnity projectsUnreal Engine projectsRather than being limited to decorative fireworks and party objects, the collection also contains gameplay assets, shops, currencies, rewards, abilities, navigation controls, frames, panels and system UI.That means you can use a consistent visual language across an entire New Year event or game interface.Production-Ready WorkflowThe pack is structured for practical game-development workflows rather than simply delivering a folder of individual images.All 1,000 original designs are supplied as transparent PNG files, together with 33 large 4096 atlases, structured JSON and CSV atlas mappings, UV coordinates and searchable metadata.The included offline HTML catalog allows you to browse and search the collection without manually opening hundreds of folders.Unity 6.1 integration provides Sprite assets suitable for both 2D and UI workflows, while the Unreal Engine 5.8 package provides Texture2D UI integration.Assets are organized using a predictable:Category → Style → Resolutionfolder structure, making large-scale production use significantly easier.There are no external runtime dependencies.Three Production StylesEvery one of the 1,000 designs is supplied in:Full ColorThe complete illustrated version for inventories, shops, events, rewards and visual interfaces.White MonochromeA matching silhouette for overlays, masks, status indicators and flexible UI treatments.Black MonochromeThe same matching silhouette for light backgrounds, masks and alternative interface styles.All three versions maintain consistent positioning and silhouettes across:1024 × 1024512 × 512256 × 256Show moreIncluded formatsUnityUnreal EngineCompatibility and file informationFile formatunitypackageFilenyr_new_year_universal_ui_icons_1000_unity_6_1.unitypackageFile size79.15 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-in, CustomMinimum Unity versionUnity 6.xHas package dependenciesNoShow moreAdditional files3 additional filesShow detailsTagsIconNewyearFestivalCelebrateEventPackageFestiveMobileGamereadyGiftPresentPartyHolidayCelebrationPackFireworkUserinterfaceInterface2DAssetMore from Marcel Iulian Serban24 results availableItems 0 to 2Incremental Engine Pro | Idle, Clicker, Tycoon, Prestige & Economy FrameworkFrom $49.99Ultimate 100 Game FontsFrom $3.99Ability Icons Pack | 150 Unique MMORPG Skills | PNG + PSD + Unity + UnrealFrom $0.99

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Smoke & Steam VFX Vol. 1 - 20 Unity Particle Systems

drop-in smoke, steam and fog effects built as real Unity ParticleSystem prefabs. Drag one into your scene and it runs. No sprite sheets, no frame sequences, and nothing to wire up.WHAT YOU GETChimney Smoke, Steam Vent, Campfire Smoke, Dust Puff, Fog Bank, Poison Cloud, Smoke Bomb, Exhaust Plume, Geyser Steam, Ash Fall, Toxic Vent, Drifting Mist, Sand Drift, Smoldering Smoke, Cannon Smoke, Sewer Steam, Incense Smoke, Dust Devil, Cloud Puff, Ground Fog.These are not recolours of one effect. Incense is a three degree cone of thin wisps at twelve particles a second; Ground Fog is an eighty degree spread of two and a half metre puffs that barely move. Each is built from its own emission rate, size, drift and colour ramp.BUILT TO BE EDITEDEverything worth changing sits on the ParticleSystem itself, where you already know how to find it. Colour Over Lifetime holds the gradient, Start Size and Start Speed set the scale of the motion, Emission sets the density, and the Noise module sets how much the plume wanders. Because these are particle systems and not baked frames, they scale, tint and re-time without anything being redrawn.LIGHT ON YOUR PROJECTThe whole pack draws from two small greyscale masks: 128x128, twice, for all twenty effects. A flipbook pack of the same size costs you megabytes of atlas.DEMO SCENE INCLUDEDA demo scene lays out all twenty on a ground plane with their names beside them. Open it, press Play, and copy what you want straight into your own project.TECHNICALUnity 2021.3 or newer, built-in render pipeline.URP and HDRP: switch the two materials to Universal Render Pipeline/Particles/Unlit with Additive and Alpha blending. The prefabs, curves and gradients are pipeline independent.20 prefabs, 2 materials, 2 textures, 1 demo scene.Every effect loops and runs until the object is disabled.Authored for a two metre humanoid; scale the transform to resize.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFilesmokesteamparticlevfxvol1.unitypackageFile size128.85 kBSupported development platformsWindows, macOS, LinuxRender pipelinesBuilt-inMinimum Unity versionUnity 2021.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsSmokeSteamFogParticleDustMore from TaprootSolutions10 results availableItems 0 to 2Elemental Spell VFX Vol. 1 - 32 Sprite Sheet EffectsFrom $2.99Sci-Fi Tech VFX Vol. 1 - 32 Sprite Sheet EffectsFrom $2.99Portal & Summon VFX Vol. 1 - 32 Looping Sprite SheetsFrom $2.99

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Hyper Dialogue System v3

Demo📁Video 📷 Written reviews 💭 Quickstart guide 📑Hyper Dialogue System v3Hyper Dialogue System v3 gives you everything you need to create dynamic, event-driven conversations that make your world and characters feel alive. I built this system to help developers craft branching dialogues, trigger world events through conversations, and bring more depth into their games without heavy coding. Hyper v3 modules are built to fit together perfectly, so you can start simple and scale your systems as your project grows.Currently, you can set up dialogues using the DataTable, it’s really easy to do, and most importantly, fully import/export friendly. A full walkthrough on how to create your dialogues starts here. However, it would be awesome to have a visual editor in the future. It’s something I’d love to explore to make things even smoother. The current approach is already powerful and flexible, but if anyone’s excited to help shape a visual solution, feel free to reach out!Key FeaturesPredefined DialoguesDesign scripted conversations with simple sentences or randomized dialogue arraysDialogue Options with Event TriggersLet players make choices that trigger quests, item rewards, or story changesProximity-Based Dialogue TriggersAutomatically start dialogues when players enter an NPC’s areaWorld DialoguesPredefined and Random Proximity Dialogues: ambient NPC lines when players approachEvent-Based World Dialogues: react to game events like completing tasks or exploring areasCustom World Dialogues: create unique dialogue sets per NPC or locationNPC Memory SystemChange dialogue choices based on what an NPC remembers about the playerAudio IntegrationRecorded Audio: support pre-recorded voice linesAuto Gibberish: generate placeholder audio for quick testing or stylized characters100% Blueprint, modular, and easy to extendBuilt on 50 000 Hours of ExperienceEvery Hyper v3 system is the result of over 50 000 hours of real-world Unreal Engine development. By using Hyper modules, you benefit from a proven foundation that scales easily from simple projects to complex, professional games.About the DeveloperHi, I’m Eric, Company Lead at Games by Hyper.After years of leading IT and cybersecurity programs at C-level for banks, corporates, and governments, I decided to follow my real passion: game development.Today I teach Game Development in Amsterdam and manage a growing community of over 4 000 developers.My goal is to provide modular, professional-quality systems that help indie creators and hobbyists build the games they dream about.Why Hyper?Hyper v3 modules are fully modular and designed to integrate seamlesslyClear, well-organized Blueprints that scale with your projectReliable design principles for flexibility, maintainability, and performanceActive Discord community to support your development journeyOptional learning courses available:UE5 Fundamentals CourseMultiplayer Survival Framework CourseShow moreIncluded formatsUnreal EngineTagsAdventureStoryReplicatedSystemStorytellingTemplateCustomizableDialogueModularMultiplayerQuestEcosystemEventCinematicGamereadyExperienceBranchStorybookInteractiveNpcRpgConversationOptimizedBlueprintUserinterface

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Advanced Magic FX 07

assets on special sale now!! : here************Recent & New release!! : here!Please see the advanced KY_magic demo video!Niagara ver : https://youtu.be/CXf-jR0ySwMPreview: https://youtu.be/FRVDDOSdxykThis package contains 25 magic effects. Aqua ,aqua tornado ,explosion ,heal ,magic eye, etc, It has a variety of effects.In addition, These effects have particle LOD.[Cascade]11/17/21 Add NiagaraFX ver. (UE4.27-)If you want to use NiagaraFX, please check Cascade To Niagara plugin.Other my effects works! : here!Included formatsUnreal EngineTagsShotTornadoVisualExplosionEffectAquaticNiagaraWaterShieldMagicDarkFire

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Mechanism

made countless specialized sound effects files for EPIC Games for hire over the years. If they can trust us for quality sound content, so can you. The core team of us at SoundMorph come from over a 20 year history of working at AAA game studios such as BioWare, Electronic Arts and Microsoft. So we understand the sound needs for game development, and what you need. Some of our clients include companies like Skywalker Sound, Electronic Arts, Apple, Disney, and many more. For more information about us and what we do at SoundMorph, or for bundle purchasing or just general questions visit us directly at: www.soundmorph.com or write to us directly at info@soundmorph.com. We are always happy to help. If you make a purchase on the Unreal Marketplace we can also set you up with an account on SoundMorph with any products that you purchase here.Preview: https://soundcloud.com/soundmorph/mechanism-soundpack-previewMechanism is a collection of Steampunk inspired gears, contraptions, metal, servos, and of course mechanisms.Created in collaboration with Sweet Justice Sound, Richard Devine, and SoundMorph, we spent time to ensure quality and usefulness with this unique collection. Half designed and Half source recordings, Mechanism gives you a toolbox to be inspired by.Show moreIncluded formatsUnreal EngineTechnical details* Mechanical Gears* Designed contraptions* Steampunk rusty doors and levers* Source recorded by Richard Devine339 files783 MBNumber of Audio Tracks: 339Number of Audio Cues: 339Sample rate/Bit rate:44100kHz, 16bit Stereo WAVSIntended Platform - AllCompatibilitySupported Unreal Engine Versions4.0 – 4.1, 4.10 – 4.19, 4.2, 4.20 – 4.27, 4.3 – 4.9, and 5.0 – 5.4Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRLinuxHTML5Other informationDistribution MethodAsset PackageTagsServoSteampunkMechanicalMechanismCrankGear

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Modular Ancient Ruins: Temple & Dungeon Builder (Ruins, Temple, Dungeon, Nanite)

TRAILER | Need Support? Join Our Discord 👾🏛️ Modular Ancient Ruins – Temple & Dungeon BuilderA forgotten city, once part of a great empire, now swallowed by endless sand.Ancient ruins line a mysterious crimson path, guiding players through the remnants of a fallen civilization.This pack delivers a rich, atmospheric environment built for immersive fantasy, historical, and exploration-driven experiences.🏛️ Create Immersive Ancient WorldsBuild large-scale ruins, temples, and abandoned civilizations with a cohesive architectural style designed to feel grounded and believable.The combination of warm lighting, detailed stonework, and natural erosion creates a strong sense of mystery and discovery, perfect for:exploration-focused gameplaycinematic environmentsfantasy and historical settings🏛️ Fully Modular Building SystemQuickly assemble environments using a flexible modular kit designed for real production workflows. You can:snap pieces together seamlesslycreate unique layouts without repetitionscale from small scenes to full environmentsFrom arches and pillars to structural elements and walls, everything is built to work together cleanly.🏛️ High-Quality Architecture & DetailEvery asset is crafted with attention to realism and visual fidelity:detailed carvings and architectural patternsnatural wear, erosion, and agingstrong silhouettes that read well in-game and in cinematicsAssets hold up both at a distance and in close-up shots.Built for Unreal Engine 5Designed to take full advantage of modern UE5 features:Nanite-ready meshes for high detailLumen support for dynamic lightingoptimized for real-time performanceRecommended settings for best results:enable Nanite and Lumenenable Tessellation and Displacement (also in materials)To enable Nanite tessellation:r.Nanite.AllowTessellation=1 r.Nanite.Tessellation=1Designed for ProductionThis pack is built as a practical toolkit for developers:consistent scale and proportionsclean asset organizationeasy to integrate into existing projectsWhat You Can Createancient temples and ruinsdesert civilizations and lost citiesdungeon entrances and interiorscinematic scenes and key locationsPerfect Forgame developersenvironment artistslevel designerscinematic creatorsShow moreIncluded formatsUnreal EngineTechnical details🔧 Technical Details Number of Unique Meshes: 32Collision: (Automatically Generated)LODs: NoNumber of Materials: 9Number of Material Instances: 32Number of Textures: 76Niagara Systems: 2Texture Resolutions: 256 x 512 - 4096 x 4096Documentation on how to enable Lumen https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine?application_version=5.0This product supports Lumen for Unreal Engine 5.0+ This product uses the HDRIBackdrop pluginSome models use NaniteCompatibilitySupported Unreal Engine Versions5.5 – 5.8Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRLinuxHTML5Win32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsCourtyardAbandonedPillarBridgeModularCorridorFantasyDesertDungeonGothicRomanMedievalEnvironmentLevelRealisticTempleExteriorInteriorHallArchitectureRuinedRuinNaniteAncientVictorianMore from Hivemind24 results availableItems 0 to 3Realistic Blood VFX (Niagara Blood Effects, Blood VFX, Blood, Blood VFX)4.8(60)The Medieval Mega Bundle (Medieval Castle, Dungeon, Village, Kingdom, Town)4.8(20)Modular Haunted House (Modular House, Haunted House, House, Home, Modular)5.0(2)Castle Forge: Modular Medieval Castle (Modular Castle, Castle Interior, Castle)5.0(3)

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Abandoned Basketball Court/Gym

highly detailed pack includes everything you see in the screenshots except for the trees in the background. Each asset was created for realistic visuals, style, and budget. This pack can be perfect for your next game, lighting study or just to see how a scene like this is set up.Flythrough videoNote: This pack is NOT modular aside from the pipes and air ducts.Included formatsUnreal EngineTechnical details*In order to match the screenshots when adding this project to Unreal Engine 4.25+(Including UE5) you need to lower the "Exposure Compensation" and you need to lower the "Indirect Lighting Intensity" in the "PostprocessVolume".*Features:High-quality props with a realistic art style.10 Fully customizable master materials which include a masked material for large props.Most Material Instances offer a few options to tweak roughness values, tiling, tint.World space moss and dust material to blend in props into the environment.Channel packed Metallic/Roughness/AO.Includes Lightmaps for all Meshes.Includes emissive textures for lighting props.Includes a pipe and air duct set.The pack contains 4 maps: Abandoned_Court, Foliage_Showcase, Props_Showcase, Sets_ShowcaseTechnical Details:Number of Unique Meshes: 150Collision: Yes (Generated), Custom where needed.LODs: Base LOD OnlyNumber of Materials and Material Instances: 72Number of Textures: 177Texture Resolutions: 512/512 - 2048/2048Supported Development Platforms:Windows, Mac, PlayStation, Xbox.Documentation: No documentation. There are notes in the material graphs.Running into problems or have questions? Email me at: maartenhofproductions@gmail.comCompatibilitySupported Unreal Engine Versions4.22 – 4.27 and 5.0 – 5.5Supported Target PlatformsMacWindowsXbox OnePS4Other informationLast update08/11/2025Distribution MethodAsset PackageTagsPostDetailedLevelRealisticApocalyptic

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Sci-Fi Hydra

DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)

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HB Mech

Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint

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Mech Sound Effects

the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects

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SCI FI: QUADRAPED MECH

inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint

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Personal Cassette Player SFX

PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack