New
Stylized Gameplay VFX Bundle
Video:• Stylized Energy Orbs VFX: Link• Stylized Power-Up VFX: Link• Stylized Rocket Thruster VFX: LinkA collection of stylized visual effects designed for gameplay systems, pickups, energy effects, and propulsion mechanics.This bundle includes:• Stylized Energy Orbs VFX• Stylized Power-Up VFX• Stylized Rocket Thruster VFXPerfect for:• Power-Ups• Pickups• Energy Systems• Spaceships• Rockets• Drones• Gameplay Feedback• Futuristic ProjectsFeatures:• 3 Complete VFX Packs• 46 Stylized Effects• Customizable Parameters• Easy To Use Niagara Systems• Optimized Material SetupPlug & Play:Simply drag and drop the effects into your scene and attach them to your gameplay objects.Built with Unreal Engine 5 Niagara for real-time game-ready performance.Show moreIncluded formatsUnreal EngineTechnical detailsType of Emitters: (CPU, GPU)Niagara Effects: 46LODs: NoNumber of Materials: 24Number of Material Instances: 30Number of Textures: 23Texture Resolutions: 256 / 512 / 1024 / 2048Number of Meshes: 9Engine Compatibility: UE 5.3+Demo Map IncludedSupported Development Platforms: PC, WEB, Consoles, MobilesCompatibilitySupported Unreal Engine Versions5.3 – 5.8Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneLinuxHTML5Other informationDistribution MethodAsset PackageTagsPowerThrusterOrbVisualCustomizableEffectGameplayNiagaraRocketEnergyStylizedPickup
Simple Auto Depth Of Field Plugin
Auto Depth Of Field PluginSimple Auto Depth Of Field Plugin is a lightweight, PostProcess-based system designed for seamless Depth Of Field integration into Unreal Engine 5.It allows you to implement high-quality DoF Effect using Camera's Post Process Settings with minimal setup, keeping your event graphs clean and your development smooth.Key FeaturesEasy Usability: Super simple and works out of the box with only one node, nothing else!Comprehensive Documentation: A step-by-step guide is included to ensure a clean implementation right hereIncluded NodesEnable Automatic Depth Of Field: Which enables the DoF For the specified camera with PostProcess Effects. And thats It! Its Super Simple[!IMPORTANT]This is a cosmetic client sided featureSupport For any issues or technical questions, feel free to reach out via: casualcoder.dev@gmail.comShow moreIncluded formatsUnreal EngineTechnical detailsSimple Auto Depth Of Field Plugin is a lightweight, PostProcess-based system designed for seamless Depth Of Field integration into Unreal Engine 5.It allows you to implement high-quality DoF Effect using Camera's Post Process Settings with minimal setup, keeping your event graphs clean and your development smooth.Key FeaturesEasy Usability: Super simple and works out of the box with only one node, nothing else!Included NodesEnable Automatic Depth Of Field: Which enables the DoF For the specified camera with PostProcess Effects. Support @For any issues or technical questions, feel free to reach out via: casualcoder.dev@gmail.comFeatures:Simple And Easy to use Depth of FieldCode Modules: "Name": "AutomaticDepthOfField", "Type": "Runtime","LoadingPhase": "Default", "PlatformAllowList": [ "Win64" ]Number of Blueprints: 1Number of C++ Classes: 1Network Replicated: NoSupported Development Platforms:Windows: YesMac: YesSupported Target Build Platforms: Win64Documentation Link: https://casual-coder.gitbook.io/automatic-depth-of-field-pluginCompatibilitySupported Unreal Engine Versions5.2 – 5.8Supported Target PlatformsWindowsMacLinuxSupported Development PlatformsMacLinuxWindowsOther informationDistribution MethodPluginTagsSeamlessCameraDepthSimpleMore from CasualCoder1 results availableItems 0 to 2Simple Voice Chat Plugin5.0(1)
Ironwyrm Sentinel Rigged Dark Fantasy Insectoid Warrior
lean, armored insectoid warrior built for dark fantasy and horror projects. Chitinous plating, clawed segmented arms, and a narrow mandibled face with glowing eyes give it a hostile, alien presence — ideal as a boss enemy, guardian creature, or cinematic hero asset.Fully rigged biped skeleton with walk animation included. High-detail mesh (~300,000 polygons) — best suited for renders, cinematics, and 3D printing rather than real-time game engines without further optimization. Textured and ready to drop into Blender, Maya, or your preferred 3D software.Includes: FBX file with rig, animation, and textures.Included formatsfbxConverted GLB, glTF, and USDZTechnical detailsGeometryTriangles36006Total triangles36006Vertices17975Unique meshes1Textures and materialsTextures10Max texture resolution4096Materials1Vertex colorsNoSquare texturesYesAnimationsAnimations tracks0Rigged animationsYesMorph animationsNoOther informationFile formatzipSize273.14 MBFilesource.zipTagsInsectSoldierScifiFantasyWarriorBugAlienCreatureMonsterHorror
Tactical Combat AI Framework
Combat AI Framework (EQS, Cover System, Healing, Full Behavior Tree AI)Bring your enemies to life instantly with this comprehensive, production-ready AI Behavior Framework designed specifically for Unreal Engine 5. Built entirely using clean, deeply commented, and organized Blueprints, this system serves as the perfect startup template for beginners and a robust, scalable foundation for experienced developers.From basic patrolling to advanced combat tactics like taking cover and tactical healing, this asset handles the heavy lifting of enemy AI so you can focus on building your game.Key Features🛡️ Combat & Advanced TacticsDynamic Cover System (EQS): Utilizing Unreal Engine’s Environment Query System, enemies intelligently find nearby cover, move to safety, peek out to shoot, and duck back down to reload or protect themselves.Automatic Healing System: When health drops below a customizable threshold, the AI strategically retreats to heal gradually over time before aggressively re-entering the fight.Continuous Fire Logic: Enemies engage seamlessly, maintaining continuous fire while the player is in sight and halting naturally when line of sight is broken.👁️ Perception & InvestigationAI Perception Integration: Built using UE5’s native AI Perception component. Easily configure sight radius, peripheral vision angles, and hearing sensitivity.Smart Patrol System: Set up custom, looped patrol routes using predefined points. Enemies move naturally along the path until interrupted.Sound Investigation: Real-time reaction to noises (footsteps, gunshots). Enemies break patrol to investigate the exact location of a sound, returning to their route if no threat is found.⚙️ Architecture & LifecycleComplete Death System: Cleanly handles AI termination by disabling movement, stopping behavior trees, turning off combat functions, and triggering death animations.Beginner-Friendly Architecture: No messy spaghetti code. Variables, functions, and macros are strictly organized and color-coded for effortless customization and learning.📦 What’s Included?This pack contains everything you need to drop this AI into your project right out of the box:Blueprint & Logic ComponentsAI Architecture AssetsEnvironment & SetupEnemy Character BPBehavior TreeExample LevelHealth & Healing SystemBlackboardBasic Animation SetupCombat & Shooting LogicAI Controller BPPatrol & Investigation LogicEQS Cover QueryShow moreIncluded formatsUnreal EngineTechnical detailsFeaturesPatrol SystemPlayer Detection SystemSound Investigation SystemCombat SystemCover System using EQSHealing SystemDeath SystemState-Based AI BehaviorBehavior Tree & Blackboard IntegrationClean Blueprint ArchitectureTechnical DetailsBlueprint-Based: 100%Engine Version: Unreal Engine 5.7+Network Replication: No (Single Player Focus)AI Systems: Behavior Trees, Blackboard, AI Perception, EQSPlugins: None requiredDocumentation: https://drive.google.com/file/d/1wbJHezCYwK1Tn3suycwnoYaYC6FZeZ37/view?usp=sharingDemo Video: https://youtu.be/WnvkRrhiV3ABlueprints : 19AI SystemsBehavior Trees: 1Blackboards: 1EQS Queries: 1MapsExample Map: 1Test Map: 1MeshesEnemy Character: 1Player Character: 1Total: 2MaterialsInstances: 1TexturesLevel Floor: 1AudioGunshots Sound : 2Demo Content (Not Included)Asset Construction Volume (demo only)NotesRequires enabling UE5 AI systems (Behavior Trees, AI Perception, EQS). No third-party dependencies.CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsOther informationDistribution MethodComplete ProjectTagsTemplateBehaviorBlackboardFrameworkAIBlueprint
Fire Dash
commentsDescriptionWhen you open this pack, the default map “L_Effects” will load , When you hit play it will load the sequencer with camera animation and VFX.For a better understanding, please refer to the video demonstration.Included formatsUnreal EngineTechnical detailsType of Emitters: (CPU, GPU,) Number of Unique Effects:2 LODs: (No) Number of LODs: (0) Number of Materials:6 Number of Material Instances:1 Number of Textures:13 Texture Resolutions: 1024*1024 Number of Blueprints: 1 Supported Development Platforms: Window (Yes), Mac (No) Documentation Link: Please check the description for everything about this pack. CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsOther informationDistribution MethodAsset PackageTagsDashFire
Best
Easy Save Game UI
PLAYABLE DEMO | 💬 DISCORD📂 Easy Save Game UI is also Included in the Easy Game UI asset!📚 CURRENT DOCUMENTATION (1.5+)Some engine plugins are required for the pack to work properly, check out the documentation for more details.📢Update 1.6 is available right now!Update 1.6 for Easy Save Game UI is packed with improvements and changes across the board! Check out all the details in this blog post!Please note, as of version 1.6, this product is feature-complete and will no longer be supported with new content updates. It will only receive updates for new engine versions.⭐ Enjoying the pack? ⭐If you are satisfied, please consider leaving a rating to support my work and help me develop high quality updates for the pack! Your support makes a huge difference!🔎 ABOUT EASY SAVE GAME UIEasy Save Game UI is a quick and simple way to add an advanced save game system and UI to your game. It offers 4 ways of saving out-of-the box, automatic handling of thumbnails, date, play time, versioning and easy saving or loading of actors variables & states. The save game system can also easily be replaced with your own if you just want to use the UI features!🔽 What to expect out of the box 🔽4 types of saves directly available: Auto Saves, Quick Saves, Manual Saves and Checkpoint SavesEasy save and load of many actors each with their own variables and states in the world (transform, destruction)Automatic handling of thumbnails, date, play time and versioningConfirmation modals appear automatically when an action could trigger unwanted actions (overwriting, deleting)Easy way to replace the built-in save game system with your own to only use all the features of the UIDisplay of many save slots in a clean UI with all the needed informationsSeamless UI navigation with gamepad, keyboard or mouse using the native UMG navigation system.All UIs are built with modular widgets to allow for easy reusability. These modular widgets can be used to expand or build all your custom UIsEasy configuration and styling customization through data assets to tweak all the systems in the pack and the style of the menus to your liking! You can also easily change the layout of menus thanks to the modular UI system💛 Thank you for checking out my asset! If you have any comments, suggestions, or ideas to help me improve this asset, I would love to hear from you!Join my official Discord support channel to get the latest news, share your feedbacks and let me know how I can better meet your needs!Show moreIncluded formatsUnreal EngineTagsWidgetSaveCustomizableModularBlueprintUserinterfaceUmg
Advanced Multiplayer Leveling System
Want to make a AAA game? Check out our top-notch multiplayer survival framework (UMSP), where this system is fully included and integrated!👉 CLICK HERE TO CHECK OUT - Ultimate Mutiplayer Survival Pack🎮 Watch & PlayTrailer Video | Playable Demo🎓 DocumentsIntegration Video❓ Have a question?Discord with 2.000+ MembersAdvanced Experience & Leveling SystemTake your game to the next level with our fully customizable, plug-and-play Experience and Leveling System. Designed with precision and efficiency, it’s packed with powerful features to enhance gameplay and reward players dynamically.Key Features:Dynamic Leveling:Easily configure settings like Max Level, Level Differences, Suffixes, Skipping Levels, Experience Calculation Modes, and more.Uses streamlined mathematical equations (no loops) for efficient level determination, requiring only two variables: Level and Total Experience Points.Experience Points Distribution:Rewards are distributed proportionally to each player based on their damage after enemy elimination or restricted area completion.Customizable Components:Fully modifiable AI components, including Health, Name, Experience Points Rewards, and Spawning Areas.Immersive Design:Includes beautifully designed and animated widgets for notifications and updates.With this system, you’ll deliver a seamless and engaging progression experience, perfect for both casual and competitive gameplay. Built for efficiency and scalability, it’s a must-have for games aiming for AAA-level immersion and replayability.Show moreIncluded formatsUnreal EngineTechnical detailsFeatures:Fully Multiplayer ReplicatedFully customizable with tons of settingsRestricted AreasRewards dividing to each playerCustomizable AI component systemDifferent experience calculation methods based on custom mathematical equationsCustom Level SuffixesDetails like Level skipping prevention, Level decreasing prevention, customizable Level up rangeNumber of Blueprints: 6 (including 1 Player Character, 1 AI Character, 2 System Components and 2 System Actors)Network Replicated: YesSupported Development Platforms:Windows: YesOther: Not tested yetDocumentation: Fully commented blueprints, for support feel free to contact us on Discord.Important/Additional Notes: System is made of easy to use, plug & play customizable components both for Player and AI.CompatibilitySupported Unreal Engine Versions4.21 – 4.27 and 5.0 – 5.6Supported Target PlatformsWindowsWin32Other informationLast update07/15/2025Distribution MethodComplete ProjectTagsReplicatedSystemEnemyCustomizableMultiplayerZoneAdvancedExperienceAIRealisticPlayerCampBlueprintRewardMore from Dreamrise Studios18 results availableItems 0 to 1Ultimate Multiplayer Survival Pack V64.5(180)-50%$149.99*$299.99Multiplayer Mission System V24.7(39)-30%$69.99*$99.99
Horror Mechanics - Inspection Component
| YoutubePlay the Demo - Download(by Horror Mechanics)About A complete inspection system for Unreal Engine, designed to provide a clean and reliable way to inspect objects in your projects.Horror Mechanics – Inspection System allows you to turn any mesh into an inspectable object with a structured and modular approach.Built entirely in Blueprint, this system is easy to integrate and designed to fit both small and large projects.It supports both First Person and Third Person setups, and includes automatic input detection with a dynamic UI that adapts to Keyboard & Mouse and Gamepad.The system is designed with clarity and flexibility in mind, making it easy to understand, modify, and extend.Key FeaturesReady-to-use inspection actor (place it directly in your scene)Supports First Person and Third Person projectsAutomatic input detection (Keyboard & Gamepad)Dynamic UI that adapts to the current input deviceSmooth object inspection with rotation, zoom, and focusAbility to pick up the itemReset object to its default position during inspectionModular and clean Blueprint structureFully documented Blueprints (all variables and functions are clearly explained)Clean and well-organized project filesSupports custom Input Mapping Context (IMC)Designed for flexibility and scalabilityUse CasesHorror gamesNarrative-driven experiencesExploration gamesAny project requiring immersive object inspection Technical DetailsUnreal Engine 5.3 – 5.7Blueprint OnlyNo additional plugins requiredKeyboard & Mouse and Gamepad supportFirst Person and Third Person compatibleShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Ready-to-use inspection actor (place it directly in your scene)Supports First Person and Third Person projectsAutomatic input detection (Keyboard & Gamepad)Dynamic UI that adapts to the current input deviceSmooth object inspection with rotation, zoom, and focusAbility to pick up the itemReset object to its default position during inspectionModular and clean Blueprint structureFully documented Blueprints (all variables and functions are clearly explained)Clean and well-organized project filesSupports custom Input Mapping Context (IMC)Designed for flexibility and scalabilityNumber of Blueprints: 13Input: Gamepad, Keyboard, MouseNetwork Replicated: NoSupported Development Platforms:Windows: YesDocumentation Link: DocumentationCompatibilitySupported Unreal Engine Versions5.3 – 5.7Supported Target PlatformsWindowsOther informationDistribution MethodComplete ProjectTagsSystemImmersiveModularGamepadFirstpersonComponentGamereadyThirdpersonIndiegameMechanicExplorationInspectionBlueprintInputUserinterfaceHorrorMore from Horror Mechanics4 results availableItems 0 to 2Horror Mechanics - Fuse System5.0(1)Horror Mechanics - VHS SystemHorror Mechanics - Keypad System
Driveable / Animated Excavator ( Driveable Excavator Construction Excavatorr )
YOU CAN CHECK OUR NEW ASSET PLATFORM AND GRAB SOME FREE ENVIRONMENT PACKShttps://cosmos.leartesstudios.com/Construction Excavator Rigged /Driveable/ Animated / Customizable, AAA Quality, Fully Customizable with separated Parts / Blueprints / Material İnstances; there is a clean and Dirty material transition parameter in material instances so you can switch between clean and dirty materials easily; the vehicle will be in one Blueprint and also 16 separated meshes so you will be able to use as you wish to, great prop for your Levels / Games,You can Animate the Excavator case with a few buttons and turn the camera view while driving the Excavator.DocumentationVideo: https://www.youtube.com/watch?v=r6c9t4Vv6-A&feature=youtu.beNOTES:Ultimate Level Art Tool:Ultimate Level Art Tool (ULAT) allows you to create fast, custom modular buildings. Moreover, it offers a seamless and distinctive way to populate your scenes naturally. This Environment pack is compatible with the Ultimate Level Art Tool.ULAT is the short name for Ultimate Level Art Tool; the Original Name of the Tool is A modular design development tool for mobile and web-based systems. ( Translated from project name in original language )For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.Here, you can join the Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.ULAT Showcase Video Link | ULAT V1.20 Video Link | ULATTutorial/ Demonstration Video Link. INSTAGRAM | FACEBOOK | LINKEDIN | X | YOUTUBE | REDDITShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Rigged , Driveable , PlayableEasy switch between clean / half dirty / dirty materialsFew buttons Animating ExcavatorGame ready/OptimizedFully Customizable / Material Variations Texture Sizes: 4096 / 2048Collision: Yes, automatically generatedNumber of Meshes: 16Number of Blueprints: 5Number of Materials and Material Instances: 8Number of Textures: 20Supported Development Platforms: All PlatformsSupported Unreal Engine Versions: 4.19 , 4.20 , 4.21 , 4.22 , 4.23 , 4.24 , 4.25 , 4.26 , 4.27+, 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7CompatibilitySupported Unreal Engine Versions4.19 – 4.27 and 5.0 – 5.7Supported Target PlatformsAndroidGear VRHTML5iOSLinuxMacXbox OneWindowsWin32SteamVR / HTC VivePS4OculusNintendo SwitchHoloLens 2Other informationDistribution MethodAsset PackageTagsVehicleMachineryDrivableShovelAnimatedConstructionExcavatorMore from Cosmos by Leartes24 results availableItems 0 to 2Classic Vehicles Bundle / Driveable / Functional (Classic Vehicles Car Cars 3D)4.7(3)Military Boat - Rigged/BP Controllable W/Skins ( Military Boat Boats Soldier )5.0(1)Cyberpunk Holograms / Neon Set ( Set of 33 Holograms )5.0(4)
Footsteps: Sounds and more
permanently free Niagara Footstep VFXUsing with terrain17 physics materials that assign with footstep sounds, footprints, and VFX. 387 configured sounds that have a difference between run and walk, adapt to character animation, and will play at the location.Physics Surface Layers:Broken Bricks, Broken Glass, Concrete, Grass, Gravel, Metal, Metal Tile, Metal Pipe, Sand, Slate, Snow, Trash, Water, Wood, Stairs, Grille, Carpet and Custom Surface Layer - Where you can mix surfaces.Footsteps Sounds:Run / Walk / Jump.Included formatsUnreal EngineTagsFootstepPipeRoofStairTileStarterGlassWaterRobotRealisticBrickBreathSurfaceBlueprintMovement
Popular
Sci-Fi Hydra
DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)
HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
Personal Cassette Player SFX
PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack
