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Ghost Exorcist Animation

Video - LinkList of Animation CategoryExorcist (10)SitAshWaterPrayerHit ReactStandPrayerCrossAttackShieldIn GroundCandleHit ReactGhost 1 (13)EnrageScreamBurnAttackRunGhost 2 (15)EnrageFlyLampScreamHurtBurnGhost 3 (15)EnrageFeedRunBurnAttackShow moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.6 – 5.8Supported development platformsWindows, macOSDistribution methodAsset packageTarget platformsWindowsMacAndroidShow moreTagsZombieEnemyAnimationGhostCriticalExoticDangerousAnimatedFlyJumpDangerPitRiggedFireHorrorMore from NexaFrame Production24 results availableItems 0 to 2Horse Animation5.0(1)Casino Animation4.0(1)Cover Animations3.0(1)

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Clash Battle - Multiplayer Card Arena Template

commentsDescriptionClash Battle Template is a production-ready, server-authoritative real-time card battle game. It includes both the game template and the complete WebSocket server backend.Create your own Clash Royale-style game without wasting time creating code and mechanics from scratch.WebGL DemoDocumentationDiscord CommunityDeveloper's websiteWhat's included:Game Template:A complete battle system in the style of Clash Royale with troops, buildings and spells.21 demo cards, king and princess towers, crowns, overtime with double and triple elixir.Battles against other players or bots.Full meta-game: deck builder, card collection, upgrade system, lootboxes, shop with daily rotation.Server-authoritative battles with smooth client-side interpolation for both WebSocket and offline backends.Offline modeLogin (email/password + guest), profile, settings, nickname renameClan system with real-time chat, emotes, donations, member roles, search and clan war.Friends list with online status and friendly battlesLeaderboardsBattle PassTrophy RoadChest SlotsBattle emotes, victory animations, particle reward FXReplay SystemMatch history + replay viewerReal-time server data update system, exporting with just one click.Localization: English, Portuguese, Chinese, Japanese and Korean (LanguageManager, ready for more languages)Local + remote update flow (Google Play / App Store / custom JSON)Customization:Every game-design-related setting lives in the Editor as ScriptableObjects:Units (stats, AI, animations, costs)Maps + arenasLootbox reward tablesShop offers + rotationsCurrency definitionsBattle Pass / Trophy Road / Chest Slot rewardsClan rules + chat configThe documentation has step-by-step tutorials for creating a new arena and a new card.WebSocket Backend Server:Authoritative battle simulation at 20 ticks/sec (configurable) with delta-encoded state sync.REST + WebSocket APIs for auth, matchmaking, shop, IAP, clans, friends, telemetry.JWT auth with email/password + persistent guest accounts (device-id based).Real-money IAP with server-side receipt validation: Google Play Billing, Apple App Store StoreKit, Stripe Checkout / Payment Intents.Auto-reconnect for battle and lobby sockets.GM panel with ban / kick / grant currency / set trophies / search players.Real-time data push to clientTelemetry pipeline with crash aggregationMulti-region distributed scaling via Redis (optional)This asset uses the following third-party resources:LeanTweenLicense: MITAuthor: Russell Savage - Dented PixelUnityHFSMLicense: MITAuthor: InspiaaaColyseus Unity SDKLicense: MITAuthor: Endel DreyerMsgPack SerializationLicense: MITAuthor: Denis ZykovMeshCombineWizardLicense: MITAuthor: Gojko RadonjicUniTaskLicense: MITAuthor: Yoshifumi Kawai / Cysharp, Inc.VContainerLicense: MITAuthor: hadashiAUIEffectLicense: MITAuthor: mob-sakaiUIParticleLicense: MITAuthor: mob-sakaiOther assets, audio, 3D models, etc., are all under the CC0 license.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFileclash_battle_multiplayer_card_arena_template.unitypackageFile size221.16 MBSupported development platformsWindowsRender pipelinesURPMinimum Unity versionUnity 6.xHas package dependenciesNoShow moreTagsMultiplayerDefenseFantasyCardTowerRoyaleClashStrategyMore from BizachiCode2 results availableItems 0 to 2BulletHell Elemental Template v1.6.1From $49.99Slingshot Squad | Template + EditorFrom $28.99

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Ice Fantasy UI Kit - Frostbound (HD)

light kit: pale frosted glass with faint frost clouds, a polished silver-blue trim with a bevel, and corners cut like a crystal - long facets on two corners, short ones on the other two. Corners carry a frost star with rules running out to small crystals, and the studs are crystal prisms. The whole kit is generated from code as vector art rather than painted, so corner radii match across every element and stroke weights are identical at every size.It suits a winter level, a frost-magic class, a northern survival game, or a holiday event UI that should look cold without going dark.Every element is vector art and ships as an SVG master, which stays sharp at any size, plus PNGs at 1x, 2x and 4x rendered straight from it, so no scale is an upscale of another. 132 parts, every PNG RGBA with real alpha, and no text glyphs anywhere, so the kit localizes cleanly.What is inside:Panels (39): three variants - crystal, double, plain - at 256x256, 512x384 and 384x512, plus a full 9-slice set per variant: nine tiles, the reference they were cut from, and a slices.json giving the insets, center size, corner radius and minimum render sizeButtons (12): wide, square and pill, each in normal, hover, pressed and disabledItem slots (7): five rarities plus empty and locked, all on one footprint with a transparent icon windowStatus bars (24): horizontal, vertical and 10-segment, each as a complete frame, a hollow border and four separate color fillsCooldown rings (17): the ring frame plus eight sweep steps in two colorsToggles (6): checkbox, radio and switch, on and offSliders (4): track and knob, normal and disabledCursors (6): pointer shapesBadges (8): crystal, helm, icicle, mountain, northstar, pine, snowflake, windRibbons (3): banner headers in three widthsDividers and ornaments (6): icicle, snowflake, shards, frostline, plus corner ornamentsEngine notes. The Unity package imports every PNG as a Sprite with its 9-slice borders already set, so a panel drops into a Sliced Image and stretches correctly. The Unreal project holds the PNGs as Texture2D with UI settings; every panel's Box brush margins, as the fractions a Slate/UMG brush takes, are on the Unreal setup page at https://taproot-ue-packs.web.app/docs/frostbound-ui-kit.html . The SVG masters ship as the Additional File IceFantasyUIKitFrostbound_SVG_Masters.zip, an SVG_Masters folder, for any tool or pipeline that takes vector art or to render a scale of your own; neither engine imports them as they are, so they are in neither the Unity package nor the Unreal project.Fills are their own layer. Every bar ships three files: the complete frame, the same border with a transparent interior, and the fill on its own. Draw frame then fill, or fill then border - both orders work, so the fill can be tinted, masked to a percentage or scaled on one axis without touching the frame.9-slice tiles carry the body gradient but not the surface grain, so a stretched edge never steps against an unstretched corner. The standalone panel PNGs carry the full surface.Show moreIncluded formatsUnreal EngineUnityCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodComplete projectTarget platformsWindowsMacLinuxShow moreAdditional files1 additional fileShow detailsTagsMenuHudFrostWinterInventorySpriteUserinterfaceIceSnowflakeInterfaceMore from TaprootSolutions24 results availableItems 0 to 2Free Particle VFX Sampler Vol. 1 - 5 Effects for Unity & UnrealFree Surface Decals - 5 PBR Decals for Unity & UnrealFree VFX Sampler Vol. 1 - 9 3D Mesh Effects

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UE5 Premium Missile System (Armored Core Style)

& Tutorial Video: This asset package contains all of the required components to replicate FromSoftware's Armored Core Style Missile lock weapons system. It contains 4 distinct types of classic missile variants: Standard Homing, Intercept Homing, Vector-Thrust Homing, Intercept Vector-Thrust Homing. All assets are custom made and come preassembled out of the box. All assets are built upon a "Closest to the middle of the screen" lock system. Missile system comes ready and able to lock on to up to 12 targets at a single time. Sound FX, Static Meshes, Materials, Material Instances, Textures, Blueprints, and Niagara Particles are all custom and included in the sample project. Usage, installation, and explanation can all be found in the linked video above ~ Included formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindowsDistribution methodAsset packageTarget platformsWindowsShow moreTagsModularModernScifiMetalFantasyAnimatedRealisticBlueprintMore from TheRoyalMarket24 results availableItems 0 to 2Unreal 5 Skeleton EDITOR (Maya)5.0(1)UE5: (Gundam Style) FUNNEL-Orbit Weapons5.0(2)UE5: Bullet, Muzzle-Flash, & Hit (Niagara Particles)

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Art Deco UI Kit - Gilded Court (HD)

lacquer with fine gold pinstripes, a two-pixel polished gold frame, and notched corners cut square into every panel, button and slot. Corners carry a deco sunburst fan with stepped rules, and the studs are gold lozenges. The whole kit is generated from code as vector art rather than painted, so corner radii match across every element and stroke weights are identical at every size.It suits a casino or card game, a 1920s mystery, a luxury tycoon or hotel sim, or a noir detective story.Every element is vector art and ships as an SVG master, which stays sharp at any size, plus PNGs at 1x, 2x and 4x rendered straight from it, so no scale is an upscale of another. 132 parts, every PNG RGBA with real alpha, and no text glyphs anywhere, so the kit localizes cleanly.What is inside:Panels (39): three variants - double, gilded, plain - at 256x256, 512x384 and 384x512, plus a full 9-slice set per variant: nine tiles, the reference they were cut from, and a slices.json giving the insets, center size, corner radius and minimum render sizeButtons (12): wide, square and pill, each in normal, hover, pressed and disabledItem slots (7): five rarities plus empty and locked, all on one footprint with a transparent icon windowStatus bars (24): horizontal, vertical and 10-segment, each as a complete frame, a hollow border and four separate color fillsCooldown rings (17): the ring frame plus eight sweep steps in two colorsToggles (6): checkbox, radio and switch, on and offSliders (4): track and knob, normal and disabledCursors (6): pointer shapesBadges (8): crown, fan, gem, hourglass, key, laurel, spade, trophyRibbons (3): banner headers in three widthsDividers and ornaments (6): deco, sunburst, zigzag, lozenge, plus corner ornamentsEngine notes. The Unity package imports every PNG as a Sprite with its 9-slice borders already set, so a panel drops into a Sliced Image and stretches correctly. The Unreal project holds the PNGs as Texture2D with UI settings; every panel's Box brush margins, as the fractions a Slate/UMG brush takes, are on the Unreal setup page at https://taproot-ue-packs.web.app/docs/gilded-court-ui-kit.html . The SVG masters ship as the Additional File ArtDecoUIKitGildedCourt_SVG_Masters.zip, an SVG_Masters folder, for any tool or pipeline that takes vector art or to render a scale of your own; neither engine imports them as they are, so they are in neither the Unity package nor the Unreal project.Fills are their own layer. Every bar ships three files: the complete frame, the same border with a transparent interior, and the fill on its own. Draw frame then fill, or fill then border - both orders work, so the fill can be tinted, masked to a percentage or scaled on one axis without touching the frame.9-slice tiles carry the body gradient but not the surface grain, so a stretched edge never steps against an unstretched corner. The standalone panel PNGs carry the full surface.Show moreIncluded formatsUnreal EngineUnityCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodComplete projectTarget platformsWindowsMacLinuxShow moreAdditional files1 additional fileShow detailsTagsLuxuryCasinoMenuCardHudGoldInventorySpriteUserinterfaceInterfaceMore from TaprootSolutions24 results availableItems 0 to 2Free Particle VFX Sampler Vol. 1 - 5 Effects for Unity & UnrealFree Surface Decals - 5 PBR Decals for Unity & UnrealFree VFX Sampler Vol. 1 - 9 3D Mesh Effects

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Stylized Banana - Game Ready

asset pack contains 7 different banana meshes. Whether you need some fresh ingredients for a cooking game or some colorful props for a supermarket scene, this 3D stylized banana asset pack has you covered! 🍌Model information:Optimized low-poly assets for real-time usage.Optimized and clean UV mapping.2K and 4K textures for the assets are included.Compatible with Unreal Engine, Unity and similar engines.All assets are included in a separate file as well.Included formatsfbxConverted GLB, glTF, and USDZTechnical detailsGeometryTriangles4375Quads10Total triangles4395Vertices2255Unique meshes7Textures and materialsTextures6Max texture resolution2048Materials1Vertex colorsNoSquare texturesYesAnimationsAnimations tracks0Rigged animationsNoMorph animationsNoOther informationFile formatzipSize6.16 MBFilestylized-banana-low-poly.zipAdditional files1 additional fileShow detailsTagsTropicalPlantProduceMarketPeelBananaCartoonFruitSupermarketGroceryEatStylizedFoodJungleSnackMore from LarkArt Store23 results availableItems 0 to 2Stylized Pastries Collection - Game Ready5.0(2)From $49.99Stylized Vegetables Collection - Game Ready5.0(1)From $59.99Stylized Fruits Collection - Game Ready5.0(2)From $59.99

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Fight Mocap Animation Data

Mocap Animation Pack – Humanoid (unreal,Unity Ready)Bring your characters to life with this premium set of motion-captured combat animations, designed for fast implementation and smooth retargeting in unreal, unity. Perfect for action games, RPGs, AI enemies, cinematic sequences, and real-time combat systems.Features10 high-quality mocap animationsFully compatible with unreal, Unity Humanoid RigClean, polished motion data for professional resultsRoot Motion included (optional)Easy to integrate into any Animator ControllerIdeal for both first-person and third-person gameplayOptimized for real-time performanceIncluded AnimationsAttack – SwordAttack – Sword HitDodge BackDodge Safe (Forward)Dodge Safe LeftFight – Chest PoundFight – ExcitedFight – InviteFight – Invite IdleFight – No LikeTechnical SpecificationsFormat: FBXFrame Rate: 30 FPSRig: HumanoidRoot Motion: Included & optionalunreal, Unity CompatibilityRetargeting: 100% ready for any humanoid modelUse CasesCombat systemsEnemy/AI behaviorPlayer character attacks & reactionsCutscenes and cinematic sequencesVR/AR experiencesPrototyping and previsualizationSupportinfo@mocap.inContact - Mocap.inShow moreIncluded formatsfbxTechnical detailsGeometryTextures and materialsSquare texturesYesAnimationsAnimations tracks10Solid animationsYesRigged animationsYesBaked animationsYesAdditional InformationScannedNoOther informationFile formatzipSize6.27 MBFilefight_mocap_animation_data.zipTagsAnimationAnimatedRiggedMore from Mocap.in12 results availableItems 0 to 2Modern Gun Shooting Mocap Pack5.0(3)From FreeCharacter Mobility Animation Mocap Pack (10 Animations)5.0(2)From FreeFight Animation Mocap Pack (10 Animations)5.0(2)From Free

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Clipboard Extension (Copy & Paste)

Documentation📌 Roadmap & Changelog🎬 Showcase/Tutorial Video📧 Support Email: support@kibibytecompany.com💬 Discord Community✅ Versions: V.2.3 for UE4.26 - UE5.6💯 Read Reviews & Questions from the Unreal Engine Marketplace🚀 Also contained in the Nodes Bundle - The ultimate addition to any project✨Blueprint Generator Ai - Now Available🔥 AboutThe Clipboard Extension for Unreal Engine lets you access and edit clipboard content through Blueprints.✨ Features(View all the nodes in the documentation)7 new functions/nodes! 🤯Easy to use 🤓Detailed Documentation 📚Organized & efficient code ⚙️Active premium quality support 💬Full Source Code 🔓Tested on/for Windows and Mac ✅📝 Note 😇Hey there,Thanks for considering our plugin! With your purchase, you'll receive the full source code and premium quality support. Feel free to use it for both commercial and non-commercial projects. However, please note that reselling the plugin is not permitted. We strongly advise against using cracked versions from dubious sites; they're risky, illegal, and offer no guarantees. The FAB Marketplace is the only website where you can legally download this plugin. Thank you for supporting indie developers like us!Show moreIncluded formatsUnreal EngineTagsPasteClipboardCopyFrequently asked questions💻 What platforms are supported?🔄 How is this different from Unreal’s built-in clipboard functions?🧪 Is the plugin safe to use in production?📦 Is source code included?🔐 Can I use it in commercial projects?🚫 Why is Android not supported?🧑‍💻 Who is this plugin for?🧠 What are some example use cases?

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Medieval Props Vol 1 Tavern

medieval tavern props pack is perfect for your medieval, fantasy project! This set is mainly suitable for building a medieval tavern, pubs or houses and it can be easily used everywhere! It's usable for video games, archViz, cinematic's, etc. There is 1 overview level with dynamic lights and 1 overview level with static lights. This pack features a Master Material with 12 parameters, which offers you the ability to easily change effects or color corrections on Material Instances to perfectly fit your vision. It's also using texture atlas, this way you can create prefabs and merge actors that will use a very few material slots to reduce drastically draw calls.Included formatsUnreal EngineTechnical detailsFeatures:AAA quality assetsPBR MaterialsLODsCollisionsTexture AtlasTexture Sizes:4096x4096 (24)128x128 (3)Collision: Yes, Automatically GeneratedTriangles Count: 192-14936 (Average 2083 tris, on LOD0)LODs: Yes, 4 LodsNumber of Meshes: 70Number of Materials and Material Instances: 1 Material and 8 Material InstancesNumber of Textures: 27Supported Development Platforms: PC, Mac, Linux, PS4, XBox OneSupported Target Build Platforms: PC, Mac, Linux, PS4, XBox OneDocumentation: https://discord.gg/BcKRShPImportant/Additional Notes:If you have suggestions, questions, requests, or need something about my products feel free to contact me! I will do my best to improve the quality of the pack or add needed assets. Discord Channel hereThe houses parts (floors, walls,etc) in the screenshots are from "Medieval Houses Modular Vol 1" pack on marketplace.CompatibilitySupported Unreal Engine Versions4.22 – 4.24, 4.26 – 4.27, and 5.0 – 5.7Supported Target PlatformsMacPS4WindowsXbox OneOther informationDistribution MethodAsset PackageTagsFurnitureFantasyMedievalRealisticTableTavern

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Light Passes & AOV Widget

the Full Potential of Your Unreal Engine Renders with Our Advanced Light Pass & AOV WidgetRevolutionize your Unreal Engine rendering workflow with our cutting-edge Render Widget. Whether you're a seasoned professional or just stepping into the world of Unreal Engine, our tool provides an unprecedented level of control over the rendering process. With support for advanced light passes, light component AOVs, batch rendering, and seamless integration with the Movie Render Queue, you can streamline your workflow like never before.Key Features1. Light Passes & AOVsEasily manage and customize light passes directly within Unreal Engine. Simply add an Actor Tag to your lights, and our tool will automatically generate individual light passes for each tag. This allows you to separate key, fill, and rim lights, providing full control over your compositing workflow.2. Light Component AOVs for Path TracingTake advantage of Path Tracing Support with the ability to render individual light components:Direct DiffuseIndirect DiffuseDirect SpecularIndirect SpecularDirect EmissionDirect VolumeIndirect VolumeThis allows for deeper compositing control, giving artists the flexibility to refine lighting in post-production.3. Batch RenderingSpeed up your workflow with the Batch Rendering system.Use Presets to set up rendersBatch Rendering will sequentially render all the tool automations4. Batch to Movie Render Queue (MRQ)Easily integrate your renders into the Movie Render Queue:Once your settings are configured in the tool, hit Batch to MRQ at the top.This will batch all renders into the Movie Render Queue, automatically generating individual sequences with overrides.Review the renders and adjust settings directly in MRQ before finalizing your output.5. Spawnable Light SupportOur tool now fully supports Spawnable Lights in Unreal Engine. For additional security:Blueprint spawnable lights will need an binding tag with the same name as the component tag on the BP lights. 6. Cryptomattes Made SimpleNo more complex node setups! Generate Cryptomattes in just a few clicks:Enable up to 3 Cryptomatte IDs.Choose the specific objects you want to isolate.The tool will automatically assign Cryptomatte passes for easy selection in compositing.7. Advanced Color ManagementOur Blueprint Widget now supports OpenColorIO (OCIO) for ACES workflows:Load your custom Color Configuration File.Select your Source and Destination Color Spaces.Ensure accurate color grading and consistency across different render passes.8. Object Visibility ControlControl object visibility at the render level. Use actor tags to search for multiple actors or individually select. The tool will apply the overrides and keep your scene clean. Hide ActorsPrimary Visibility ControlHoldouts (5.2 and up)BenefitsEfficiency Redefined – Save time by automating complex render setups. Creative Control – Fine-tune light passes and AOVs for maximum flexibility. User-Friendly Interface – Designed for both beginners and industry professionals. Optimized Performance – Balance quality and performance with advanced sampling and CVAR settings.Transform your Unreal Engine renders and elevate your projects with our Blueprint Tool. Download now and experience a seamless, efficient rendering workflow.Required PluginsBefore using the tool, ensure the following plugins are enabled in Unreal Engine:Movie Render QueueMovie Render Queue Additional PassesNDisplayRestart Unreal Engine after enabling these plugins to apply changes.Documentation:https://docs.google.com/document/d/1U-HtxdNbkOJLhKi5LekLX-TuEo5fZMYnw77SGWG5FP4/edit?usp=sharingTool Tutorials:https://www.youtube.com/@TerribleActivistDiscord:https://discord.com/invite/pBsYFDMTggEmail:terribleactivist@gmail.comShow moreIncluded formatsUnreal EngineTagsEditorWidgetLightingRenderCinematicConfigurationLayeredScriptTechnicalLightLayerRenderingMovieBlueprint

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Sci-Fi Hydra

DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)

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HB Mech

Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint

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Mech Sound Effects

the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects

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SCI FI: QUADRAPED MECH

inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint

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Personal Cassette Player SFX

PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack