New

Asset image

Stylized Gameplay VFX Bundle

Video:• Stylized Energy Orbs VFX: Link• Stylized Power-Up VFX: Link• Stylized Rocket Thruster VFX: LinkA collection of stylized visual effects designed for gameplay systems, pickups, energy effects, and propulsion mechanics.This bundle includes:• Stylized Energy Orbs VFX• Stylized Power-Up VFX• Stylized Rocket Thruster VFXPerfect for:• Power-Ups• Pickups• Energy Systems• Spaceships• Rockets• Drones• Gameplay Feedback• Futuristic ProjectsFeatures:• 3 Complete VFX Packs• 46 Stylized Effects• Customizable Parameters• Easy To Use Niagara Systems• Optimized Material SetupPlug & Play:Simply drag and drop the effects into your scene and attach them to your gameplay objects.Built with Unreal Engine 5 Niagara for real-time game-ready performance.Show moreIncluded formatsUnreal EngineTechnical detailsType of Emitters: (CPU, GPU)Niagara Effects: 46LODs: NoNumber of Materials: 24Number of Material Instances: 30Number of Textures: 23Texture Resolutions: 256 / 512 / 1024 / 2048Number of Meshes: 9Engine Compatibility: UE 5.3+Demo Map IncludedSupported Development Platforms: PC, WEB, Consoles, MobilesCompatibilitySupported Unreal Engine Versions5.3 – 5.8Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneLinuxHTML5Other informationDistribution MethodAsset PackageTagsPowerThrusterOrbVisualCustomizableEffectGameplayNiagaraRocketEnergyStylizedPickup

Asset image

Simple Auto Depth Of Field Plugin

Auto Depth Of Field PluginSimple Auto Depth Of Field Plugin is a lightweight, PostProcess-based system designed for seamless Depth Of Field integration into Unreal Engine 5.It allows you to implement high-quality DoF Effect using Camera's Post Process Settings with minimal setup, keeping your event graphs clean and your development smooth.Key FeaturesEasy Usability: Super simple and works out of the box with only one node, nothing else!Comprehensive Documentation: A step-by-step guide is included to ensure a clean implementation right hereIncluded NodesEnable Automatic Depth Of Field: Which enables the DoF For the specified camera with PostProcess Effects. And thats It! Its Super Simple[!IMPORTANT]This is a cosmetic client sided featureSupport For any issues or technical questions, feel free to reach out via: casualcoder.dev@gmail.comShow moreIncluded formatsUnreal EngineTechnical detailsSimple Auto Depth Of Field Plugin is a lightweight, PostProcess-based system designed for seamless Depth Of Field integration into Unreal Engine 5.It allows you to implement high-quality DoF Effect using Camera's Post Process Settings with minimal setup, keeping your event graphs clean and your development smooth.Key FeaturesEasy Usability: Super simple and works out of the box with only one node, nothing else!Included NodesEnable Automatic Depth Of Field: Which enables the DoF For the specified camera with PostProcess Effects. Support @For any issues or technical questions, feel free to reach out via: casualcoder.dev@gmail.comFeatures:Simple And Easy to use Depth of FieldCode Modules: "Name": "AutomaticDepthOfField", "Type": "Runtime","LoadingPhase": "Default", "PlatformAllowList": [ "Win64" ]Number of Blueprints: 1Number of C++ Classes: 1Network Replicated: NoSupported Development Platforms:Windows: YesMac: YesSupported Target Build Platforms: Win64Documentation Link: https://casual-coder.gitbook.io/automatic-depth-of-field-pluginCompatibilitySupported Unreal Engine Versions5.2 – 5.8Supported Target PlatformsWindowsMacLinuxSupported Development PlatformsMacLinuxWindowsOther informationDistribution MethodPluginTagsSeamlessCameraDepthSimpleMore from CasualCoder1 results availableItems 0 to 2Simple Voice Chat Plugin5.0(1)

Asset image

Ironwyrm Sentinel Rigged Dark Fantasy Insectoid Warrior

lean, armored insectoid warrior built for dark fantasy and horror projects. Chitinous plating, clawed segmented arms, and a narrow mandibled face with glowing eyes give it a hostile, alien presence — ideal as a boss enemy, guardian creature, or cinematic hero asset.Fully rigged biped skeleton with walk animation included. High-detail mesh (~300,000 polygons) — best suited for renders, cinematics, and 3D printing rather than real-time game engines without further optimization. Textured and ready to drop into Blender, Maya, or your preferred 3D software.Includes: FBX file with rig, animation, and textures.Included formatsfbxConverted GLB, glTF, and USDZTechnical detailsGeometryTriangles36006Total triangles36006Vertices17975Unique meshes1Textures and materialsTextures10Max texture resolution4096Materials1Vertex colorsNoSquare texturesYesAnimationsAnimations tracks0Rigged animationsYesMorph animationsNoOther informationFile formatzipSize273.14 MBFilesource.zipTagsInsectSoldierScifiFantasyWarriorBugAlienCreatureMonsterHorror

Asset image

Tactical Combat AI Framework

Combat AI Framework (EQS, Cover System, Healing, Full Behavior Tree AI)Bring your enemies to life instantly with this comprehensive, production-ready AI Behavior Framework designed specifically for Unreal Engine 5. Built entirely using clean, deeply commented, and organized Blueprints, this system serves as the perfect startup template for beginners and a robust, scalable foundation for experienced developers.From basic patrolling to advanced combat tactics like taking cover and tactical healing, this asset handles the heavy lifting of enemy AI so you can focus on building your game.Key Features🛡️ Combat & Advanced TacticsDynamic Cover System (EQS): Utilizing Unreal Engine’s Environment Query System, enemies intelligently find nearby cover, move to safety, peek out to shoot, and duck back down to reload or protect themselves.Automatic Healing System: When health drops below a customizable threshold, the AI strategically retreats to heal gradually over time before aggressively re-entering the fight.Continuous Fire Logic: Enemies engage seamlessly, maintaining continuous fire while the player is in sight and halting naturally when line of sight is broken.👁️ Perception & InvestigationAI Perception Integration: Built using UE5’s native AI Perception component. Easily configure sight radius, peripheral vision angles, and hearing sensitivity.Smart Patrol System: Set up custom, looped patrol routes using predefined points. Enemies move naturally along the path until interrupted.Sound Investigation: Real-time reaction to noises (footsteps, gunshots). Enemies break patrol to investigate the exact location of a sound, returning to their route if no threat is found.⚙️ Architecture & LifecycleComplete Death System: Cleanly handles AI termination by disabling movement, stopping behavior trees, turning off combat functions, and triggering death animations.Beginner-Friendly Architecture: No messy spaghetti code. Variables, functions, and macros are strictly organized and color-coded for effortless customization and learning.📦 What’s Included?This pack contains everything you need to drop this AI into your project right out of the box:Blueprint & Logic ComponentsAI Architecture AssetsEnvironment & SetupEnemy Character BPBehavior TreeExample LevelHealth & Healing SystemBlackboardBasic Animation SetupCombat & Shooting LogicAI Controller BPPatrol & Investigation LogicEQS Cover QueryShow moreIncluded formatsUnreal EngineTechnical detailsFeaturesPatrol SystemPlayer Detection SystemSound Investigation SystemCombat SystemCover System using EQSHealing SystemDeath SystemState-Based AI BehaviorBehavior Tree & Blackboard IntegrationClean Blueprint ArchitectureTechnical DetailsBlueprint-Based: 100%Engine Version: Unreal Engine 5.7+Network Replication: No (Single Player Focus)AI Systems: Behavior Trees, Blackboard, AI Perception, EQSPlugins: None requiredDocumentation: https://drive.google.com/file/d/1wbJHezCYwK1Tn3suycwnoYaYC6FZeZ37/view?usp=sharingDemo Video: https://youtu.be/WnvkRrhiV3ABlueprints : 19AI SystemsBehavior Trees: 1Blackboards: 1EQS Queries: 1MapsExample Map: 1Test Map: 1MeshesEnemy Character: 1Player Character: 1Total: 2MaterialsInstances: 1TexturesLevel Floor: 1AudioGunshots Sound : 2Demo Content (Not Included)Asset Construction Volume (demo only)NotesRequires enabling UE5 AI systems (Behavior Trees, AI Perception, EQS). No third-party dependencies.CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsOther informationDistribution MethodComplete ProjectTagsTemplateBehaviorBlackboardFrameworkAIBlueprint

Asset image

Fire Dash

commentsDescriptionWhen you open this pack, the default map “L_Effects” will load , When you hit play it will load the sequencer with camera animation and VFX.For a better understanding, please refer to the video demonstration.Included formatsUnreal EngineTechnical detailsType of Emitters: (CPU, GPU,) Number of Unique Effects:2 LODs: (No) Number of LODs: (0) Number of Materials:6 Number of Material Instances:1 Number of Textures:13 Texture Resolutions: 1024*1024 Number of Blueprints: 1 Supported Development Platforms: Window (Yes), Mac (No) Documentation Link: Please check the description for everything about this pack. CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsOther informationDistribution MethodAsset PackageTagsDashFire

Best

Asset image

Modular Sci-Fi Station

module pack allows you to create countless variants of sci-fi rooms, hallways, spaceship interiors, space stations, bases, and much more. Ideal for first-person and third-person shooters. All models have high-resolution realistic PBR textures.Included formatsUnreal EngineTechnical detailsFeatures: Floor modules Wall modules Ceiling modulesColumns and support pylonsDoors and doorwaysStairsPipelinesWiresHandrailsLampsGateCrateGeneratorNumber of Unique Meshes: 39Collision: Yes, custom and automatically generatedVertex Count: 4 - 10436LODs: NoNumber of Materials and Material Instances: 2 Materials and 37 Material InstancesNumber of Textures: 152Texture Resolutions:4096x40962048x2048Supported Development Platforms: WindowsCompatibilitySupported Unreal Engine Versions4.16 – 4.27 and 5.0 – 5.7Supported Target PlatformsWin32WindowsOther informationDistribution MethodAsset PackageTagsStationPbrFutureModularLowpolyScifiLevelModuleRealisticHallwayKitBuildingInteriorSpacestationMore from Ambient GraphX10 results availableItems 0 to 3Volumetric Space Nebula Procedural Generator4.7(9)Modular Sci-Fi Interior4.5(4)Space Skybox Backgrounds 35.0(1)Space Skybox Background Bundle5.0(3)

Asset image

Ako Minimap System — Racing & Open-World Ready | Near-Zero Performance Impact ⚡

Mini_Map System Designed for racing maps and open-world environments.Ready to use in less than 60 seconds, with a simple setup and no complex configuration required.Built from the ground up for minimal resource usage, the system has near-zero impact on engine and gameplay performance and avoids heavy rendering solutions such as Scene Capture, making it perfect for performance-critical projects.A new and more advanced version of the system is currently in development, offering additional powerful features. To stay updated, follow the project on Discord: Discord channel🔴Tutorial video:YouTube video---✨ Key Features--Easy Setup & Workflow--Designed to work with just a few clicks.--No need to modify internal plugin files.--Fully compatible with both racing tracks and open-world maps.--Beginner-friendly, ready to integrate instantly.**Track & Player Visualization--Spline-based track visualization for accurate and smooth paths.--Real-time player tracking, either via spline paths or world location.--Supports multiple actors (NPCs, vehicles, objects) with live updates.--Flexible map rotation modes: fixed player, rotating map, or rotation with path.**Map Appearance & CustomizationAdjustable zoom and center behavior.Optional map borders and background color with opacity control.Optional shear effect for stylistic visuals.Path styling: color, thickness, smoothness, and drawing style.Supports multiple spline paths for complex tracks.**Runtime & Open-World SupportChange path settings during gameplay.Choose between continuous updates or one-time draw for performance optimization.New world-bounds calculation allows free tracking for open-world environments.**Debug & Development ToolsOptional debug tools for troubleshooting during development.Can be fully disabled in production builds.---💬 Feedback & SupportJoin the Discord server to:Report bugsShare suggestionsReceive update notificationsDiscord: https://discord.gg/Be3aNNDaXnProject utilizes the following plugins: ModelingToolsEditorMode, ChaosVehiclesPlugin, PCG, and Enhanced Input, all enabled and fully integrated.Show moreIncluded formatsUnreal EngineTechnical detailsFeatures:Ready to use in less than 60 secondsBeginner-friendly, no complex configuration requiredDesigned for racing tracks and open-world mapsNear-zero performance impact.Real-time player tracking (Spline or World-based)Spline-based track visualizationDynamic actor display (NPCs, vehicles, objects)Supports multiple spline paths simultaneouslyRuntime path settings adjustmentContinuous or one-time path drawing for performance optimizationFlexible map rotation modes (Fixed player, Rotating map, Static map)New world-bounds calculation for open-world trackingAdjustable zoom and center behaviorOptional map borders and background color with opacity controlOptional shear/tilt effect for visual stylePath styling: color, thickness, smoothness, and drawing styleOptional debug and development tools, fully disableable in productionNumber of Blueprints:3 (Core Blueprints)+ 13(Including Example Content)Number of Animations: 6Input: (Keyboard, Mouse)Network Replicated: (No)Supported Development Platforms:Windows: (Yes)Mac: (No)Documentation Link: https://youtu.be/Y3tKaUyx9doImportant/Additional Notes:This plugin is built entirely with Blueprints, with zero code dependenciesDesigned to be lightweight, modular, and easy to integrate into both new and existing projectsCompatibilitySupported Unreal Engine Versions5.2 – 5.7Supported Target PlatformsWindowsOther informationDistribution MethodAsset PackageTagsSystemLevelBlueprintMapMore from General AKO3 results availableItems 0 to 2Stealth Gameplay Systems| (AKO) | AI, Grass Hide, Throw & Takedown5.0(9)Ultimate Car Racing Project | AKO Project | – (Unreal Engine 05)5.0(11)AKO push system "advanced push SYSTEM"

Asset image

Chemical Plant & Refinery Environment ( Refinery, Factory, Factory Building )

AND REVIEWS💾 PLAYABLE DEMO !🎬 WATCH TRAILER !📃 DOCUMENTATIONChemical Plant Environment Pack made by Freshcan 3D Team offers optimized, high quality factory models with massive Demo map allowing anyone to use for the gaming, industrial, artistic purpose. The package is including modular factory architecture kit, high quality props, and a massive factory demo environment with 41 premade assembly factory buildings.The pack offers many variations and concepts with its modularity. It’s an essential factory pack for creation high quality factory environment.The landscape is 2x2 km square and the factory area has a 400m x 350m built environment.All the props were baked from high poly sources to modular low poly meshes in order to achieve multiple possibilities, lightweight assets and make it easier to use.All models are above 7.0 texel density. You can scale them up to 2 without losing detail or reduce texture sizes for better performance. All models have LOD’s up to 5 and have nanite features from UE 5.1 and newer versions.There are over 41 numbers of Pre-made assemblies in the pack made from modular assets.You can combine these assemblies to create larger structures or variations in your environments. You can reach the Assemblies from Map_Prefab_Group_1 folder and add to your scene by clicking ctrl+c and ctrl+vAll models have both faces and it is possible to create interior spaces using this pack.🔔 JOIN DISCORD for news, product support, concept suggestions, promotions!🔍RELATED ENVIRONMENTS : (THEY ARE NOT INCLUDED IN THIS PACKAGE)🔍 MILITARY CAMP ENVIRONMENT🔍 RESEARCH TENT ENVIRONMENT🔍 Steppe Environment 4x4km Landscape ( Wetland Landscape, Plain Landscape, Rural )🔍 Military Airport (Military Base, Military Props )🔍 BATTLE ROYALE ISLAND ENVIRONMENT🔍 MEDITERRANEAN ISLAND ENVIRONMENT🔍 NORTHERN ISLAND ENVIRONMENT⚔️Looking for a framework to use with these animations? ⚔️- Check out the Flexible Combat System one of the top rated frameworks on the marketplace !Show moreIncluded formatsUnreal EngineTagsWarehouseFpsPipeRuralModularRefineryShooterOilCinematicGamereadyFactoryPowerplantThirdpersonLevelRealisticBattleChemicalChimneyIndustrialStoragePropComplexTankCityHangarSimulation

Asset image

HUD Component

asset will allow you to get Splash Screens, Main Menu, Pause, Game Over, Save, Load, Delete saves, as well as confirmation windows, all within 1 MINUTE.If using in 5.1+ and you can't move in the levels the asset comes with, import these into your project's input settings🎮 Default Inputs Download 🎮Conception: Ever work on a project you've wanted to share, but immediately realize you're missing things most games have? Things like; Main Menu, Pause, Game Over, Save, Load, and Delete. This would happen to me all the time, and I found myself making different HUDs and menus for every project, wasting time on the same thing. This asset will get you those essential elements up & running so you can focus on the things that matter.DOCUMENTATIONSHOWCASEDEMODISCORDTUTORIALSIntegration | Third Person TemplateHow To Add Custom Buttons, Confirmation, & Logic👾 Bugs 👾If you have any issues or find a bug, reach out & I will take care of it ASAP. I always aim for same day fixes 😎Included formatsUnreal EngineTechnical detailsFeatures:Lightning fast setup Mouse, Keyboard, Controller support out of the boxModify UI elements from the componentHealth, Stamina, MagicInteractions for notifications, damage, level changing 📘 Number of Blueprints: 2 main ones, 14 total🎮 Inputs: Gamepad, Keyboard, Mouse🌎 Network Replicated: No💻 Supported Development Platforms:Windows: YesMac: Yes📃 DocumentationImportant/Additional Notes: Make sure you set your character as the "Default Pawn" in either the game mode or project settings when using the included levels, as it's set to use the BP_HC_TPC for the "Player Starts."CompatibilitySupported Unreal Engine Versions5.0 – 5.6Supported Target PlatformsXbox OneWindowsNintendo SwitchMacWin32PS4iOSAndroidOther informationLast update07/15/2025Distribution MethodAsset PackageTagsSavePauseMenuUserHudMainBlueprintInterface

Asset image

Toadstool

DemoToadstool Animation Other charactersInfo:Cintrol RigTextures: Color, Normal, Roughness, EmissionIncluded formatsUnreal EngineUnityTechnical detailsRigged: YesRigged to Epic skeleton: NOIf rigged to the Epic skeleton, IK bones are included: NOAnimated: YesCintrol Rig: YesMushroomNumber of Animations: 13IdleBattle IdleRunAttack RAttack LTurn RTurn LWalkHitDeathJump_InFallJump_OutModels has LODs x 4 :LOD_0 : 4.325 verts.LOD_1 : 2.865 verts.LOD_2 : 1.895 verts.LOD_3 : 1.175 verts.Animation types : In-placeNumber of characters:1Number of Materials: 6Number of Textures: 9Texture Resolutions: 4096x4096Supported Development Platforms:Windows: YesMac: YesDocumentation: NoImportant/Additional Notes: NoCompatibilitySupported Unreal Engine Versions5.0 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRLinuxHTML5Win32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsCharacterPostapocalypticMushroomEnemyPlantLowpolyAnimationFantasyWarriorMinimalistGothicOrganicCartoonAnimatedNpcRealisticRiggedBlueprintStylizedCreatureMonsterAnimationblueprintControlrig

Popular

Asset image

Sci-Fi Hydra

DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)

Asset image

HB Mech

Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint

Asset image

Mech Sound Effects

the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects

Asset image

SCI FI: QUADRAPED MECH

inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint

Asset image

Personal Cassette Player SFX

PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack