New
PCGEx | Assistant
Assistant - Let AI Agents Answer Your PCGEx QuestionsGive your AI agent the PCGEx knowledge base: offline, in the editor, and always in sync with your installed plugins.PCGEx Assistant is an editor-only companion plugin that closes that gap. It registers a PCGEx toolset with Unreal's Toolset Registry, so AI clients like Claude Code and Cursor can search what every PCGEx node does and read what is actually installed in your running editor.The knowledge ships inside the plugin: ~600 entries covering purpose, mechanism, pin contracts, settings semantics (traps included) and documentation links, across PCGExtendedToolkit, Valency, Clusters Sketch and ZoneGraph. It works offline, and it always matches your installed plugin versions, because it is packaged with them.This is an experimental plugin.---What the assistant can do? Not much (yet)- SearchKnowledge - Free-text search over every node and concept page, with documentation links in the results.- GetNode - The full card for one node: purpose, mechanism, pins, settings semantics and their traps.- GetInstalledPCGExPlugins - Which PCGEx plugins are installed, and their versions.- ListRegisteredNodeTypes - The node types registered in the running editor, read live through reflection.The assistant answers questions; it does not edit graphs (yet).Good to know- Requires PCGEx.- Editor-only: nothing ships in cooked builds.- The raw knowledge data is public at github.com/PCGEx/PCGExKnowledge, for anyone building their own tooling on top of it.---Resources📚 Documentation💬 Discord Community💖 Support on PatreonShow moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodPluginTarget platformsWindowsMacLinuxShow moreTagsPcgMore from Nebukam4 results availableItems 0 to 2PCGEx5.0(55)From FreePCGEx | Ramps5.0(1)From FreeWatabou Bridge5.0(5)From Free
10 Fantasy Battlers with 7 Poses - Side-View RPG Battle Sprites
royalty-free side-view battlers for turn-based RPGs, each with 7 combat poses - 70 sprites in total. Rendered in a comic-illustration style with a consistent palette and a shared ground line across the whole roster: a human warrior, paladin and death knight, mage, druid and priestess, plus an assassin, ranger, dwarf and orc. Every sprite ships as a transparent PNG at 1024x1024, with a matching pose sheet per character.All battlers are AI-generated and manually refined, color-corrected and quality-checked by the author.🎨 What's Included- 10 battlers x 7 poses = 70 unique sprites- Poses: idle, attack, block, hurt, powerup, victory, defeated- 70 side-view sprites at 1024x1024- 10 pose sheets at 7168x1024 (seven 1024x1024 cells)- PNG with alpha channel throughout- Unity package with import-ready sprites, plus the plain PNG files as additional download🎯 Perfect For- Turn-based and tactical RPG battle systems- JRPG-style side-view combat- RPG Maker, Unity, Godot and GameMaker projects- Roguelikes, dungeon crawlers and party-based games- Card battlers and auto-battlers- Game trailers, cutscenes and cinematic sequences- Tabletop campaigns and VTT platforms- YouTube content, Twitch streams and indie short films📜 Full Battler List01 - Assassin02 - Death Knight03 - Druid04 - Dwarf05 - Human Warrior06 - Mage07 - Orc08 - Paladin09 - Priestess10 - Ranger🛠️ How This Pack Was MadeThe artwork is generated with AI tools, then every single sprite is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. Anything that doesn't meet the bar gets regenerated or fixed by hand.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesAll figures face right and stand on a common ground line, so mirroring a sprite horizontally turns it into an enemy facing left. Every file is named <character>_<pose>, which makes driving the pose from your battle state a single string swap. All seven poses of a character share the same canvas and baseline, so switching a pose never shifts the figure on screen. The pose sheets contain the same artwork in one strip for engines that prefer sheets.Credit is appreciated but not required: Battlers by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs and free samplers.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFile10_fantasy_battlers.unitypackageFile size66.73 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-inMinimum Unity versionUnity 2019.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsPaladinPoseAdventureAnimationFantasyWarriorCartoonNpcKnightRpgMageOrcDwarfBattleCombatStylizedHumanSpriteCharacterJrpgMore from AssetSmithy24 results availableItems 0 to 2Post-Apocalyptic Music - 20 Royalty-Free Cinematic Wasteland TracksFrom $7.9930 Soviet Characters with 6 Expressions - Cold War Visual Novel SpritesFrom $7.9972 Fantasy Visual Novel UI Graphics - Ren'Py, Unity & Godot Dialogue KitFrom $14.99
72 Fantasy Visual Novel UI Graphics - Ren'Py, Unity & Godot Dialogue Kit
complete visual novel dialogue interface in four fantasy themes - 72 graphics in total. Every theme covers the same 18 elements, so you can swap the whole look of your game by pointing at a different folder. Drawn in a comic-illustration style with clean, readable edges and generous 9-slice margins, so boxes stretch to any text length without distortion.Ships ready for Ren'Py, Unity and Godot, plus the plain PNGs for any other engine.All graphics are AI-generated and manually refined, color-corrected and quality-checked by the author.🎨 What's Included- 4 themes x 18 elements = 72 graphics- Themes: Wood & Gold, Ivory & Rose, Aubergine & Silver, Midnight & Silver- PNG with alpha channel throughout- 9-slice values documented per theme in a text file- Ren'Py drop-in: gui folder plus the screens the kit replaces- Godot project folder with the graphics already imported- Unity package with import-ready sprites- Plain PNG folders for every other engine🧩 Elements Per Theme- Textbox (main dialogue box)- NVL box (full-screen narration)- Name box- Speech bubble- Thought bubble- Choice button - idle- Choice button - hover- Click-to-continue marker, 4 frames- Frame (generic panel)- Title plate- Notify / toast plate- Quick-menu plate- Skip indicator- Portrait frame- Portrait backing🎯 Perfect For- Visual novels, dating sims and otome games- Fantasy RPGs with a dialogue-heavy story layer- Point-and-click adventures and interactive fiction- Game jams that need a finished-looking interface fast- Prototypes and vertical slices- Game trailers and cutscenes🛠️ How This Pack Was MadeThe artwork is generated with AI tools, then every single element is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. The Ren'Py drop-in was tested in a real project before release. Anything that doesn't meet the bar gets regenerated or fixed by hand.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesThe four themes share identical file names and element sizes, so switching themes is a folder swap - no layout work. Each theme folder carries a text file with the 9-slice border values for its boxes, which is all Unity, Godot or Ren'Py needs to stretch them correctly. The elements are delivered uncropped at their working size; textbox and NVL box are full-frame so they line up with a 1920x1080 screen out of the box.Credit is appreciated but not required: UI by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs and free samplers.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFilefantasy_vn_dialog_ui.unitypackageFile size24.32 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-inMinimum Unity versionUnity 2019.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsAdventureButtonTemplateGuiBoxFantasyMenuOverlayMedievalPanelCartoonHudRpgKitWindowStylizedSpriteUserinterfaceFrameInterfaceMore from AssetSmithy23 results availableItems 0 to 2Post-Apocalyptic Music - 20 Royalty-Free Cinematic Wasteland TracksFrom $7.9930 Soviet Characters with 6 Expressions - Cold War Visual Novel SpritesFrom $7.9950 Soviet-Union 2D Game Backgrounds - Cold War Visual Novel ScenesFrom $6.99
1000 New Year Icons + Universal Game UI
the countdown with a complete collection of 1,000 New Year game icons and universal UI assets, created for seasonal events, celebrations, parties, RPGs, casual games, mobile games, reward systems, inventories, shops, quests, mini-games and complete game interfaces.The pack contains 10 carefully organized categories with 100 unique designs in each category, covering classic New Year symbols, fireworks, party characters, decorations, food and drinks, gifts, rewards, magical effects, activities, shops, resources and reusable interface elements.Every design is included in 3 production styles and 3 resolutions, resulting in a total of 9,000 transparent PNG files.What's Included1,000 unique designs10 themed categories100 original designs per category9,000 transparent RGBA PNG files3 stylesFull ColorWhite MonochromeBlack Monochrome3 resolutions1024 × 1024512 × 512256 × 25633 production-ready 4096 × 4096 atlasesJSON + CSV atlas mappings with UV coordinates1,000-record JSON + CSV metadataSearchable offline HTML catalogUnity 6.1 Sprite integration for 2D and UIUnreal Engine 5.8 Texture2D UI integrationOrganized Category → Style → Resolution folder structureNo external runtime dependencies10 NEW YEAR CATEGORIES01. Core Holiday Symbols & ObjectsFireworks, party hats, disco ornaments, lanterns, stars, rockets, celebratory objects and classic New Year symbols.02. Characters, Creatures & MascotsFestive characters, magical creatures, party mascots and celebration-themed personalities designed for seasonal events and game worlds.03. Decorations, Locations & Environment PropsCelebration arches, portals, disco decorations, festive structures, event scenery and environmental props.04. Food, Drinks, Treats & PotionsCelebration cakes, cupcakes, cocktails, festive dishes, drinks, treats and magical consumables.05. Gifts, Rewards, Currency & CollectiblesGift boxes, treasure chests, gems, trophies, medals, currencies, prizes and seasonal collectibles.06. Abilities, Magic & Status EffectsFireworks, star trails, magical bursts, celebration effects, buffs, particles and gameplay status icons.07. Activities, Quests, Events & Mini-GamesParty activities, puzzles, cakes, celebration challenges, event objectives, quests and mini-game elements.08. Shops, Crafting, Resources & EconomyFestive shops, crafting stations, workbenches, resources, currencies, production assets and economy-related icons.09. Universal UI Controls & NavigationPlay controls, navigation buttons, music and audio controls, progression, profile elements and reusable interface icons.10. Frames, Panels, Slots & System UIFrames, panels, inventory slots, speech elements, notifications, badges, buttons and general-purpose system UI components.Built for Seasonal Game DevelopmentThis collection is particularly suitable for:New Year game eventsNew Year's Eve celebrationsSeasonal live eventsHoliday updatesParty and celebration gamesRPG and MMORPG interfacesCasual gamesCozy gamesMobile gamesReward and achievement systemsInventory systemsLoot and collectible systemsShops and economy interfacesCrafting systemsQuest menusEvent passesMini-gamesCountdown eventsGame prototypesUnity projectsUnreal Engine projectsRather than being limited to decorative fireworks and party objects, the collection also contains gameplay assets, shops, currencies, rewards, abilities, navigation controls, frames, panels and system UI.That means you can use a consistent visual language across an entire New Year event or game interface.Production-Ready WorkflowThe pack is structured for practical game-development workflows rather than simply delivering a folder of individual images.All 1,000 original designs are supplied as transparent PNG files, together with 33 large 4096 atlases, structured JSON and CSV atlas mappings, UV coordinates and searchable metadata.The included offline HTML catalog allows you to browse and search the collection without manually opening hundreds of folders.Unity 6.1 integration provides Sprite assets suitable for both 2D and UI workflows, while the Unreal Engine 5.8 package provides Texture2D UI integration.Assets are organized using a predictable:Category → Style → Resolutionfolder structure, making large-scale production use significantly easier.There are no external runtime dependencies.Three Production StylesEvery one of the 1,000 designs is supplied in:Full ColorThe complete illustrated version for inventories, shops, events, rewards and visual interfaces.White MonochromeA matching silhouette for overlays, masks, status indicators and flexible UI treatments.Black MonochromeThe same matching silhouette for light backgrounds, masks and alternative interface styles.All three versions maintain consistent positioning and silhouettes across:1024 × 1024512 × 512256 × 256Show moreIncluded formatsUnityUnreal EngineCompatibility and file informationFile formatunitypackageFilenyr_new_year_universal_ui_icons_1000_unity_6_1.unitypackageFile size79.15 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-in, CustomMinimum Unity versionUnity 6.xHas package dependenciesNoShow moreAdditional files3 additional filesShow detailsTagsIconNewyearFestivalCelebrateEventPackageFestiveMobileGamereadyGiftPresentPartyHolidayCelebrationPackFireworkUserinterfaceInterface2DAssetMore from Marcel Iulian Serban24 results availableItems 0 to 2Incremental Engine Pro | Idle, Clicker, Tycoon, Prestige & Economy FrameworkFrom $49.99Ultimate 100 Game FontsFrom $3.99Ability Icons Pack | 150 Unique MMORPG Skills | PNG + PSD + Unity + UnrealFrom $0.99
Smoke & Steam VFX Vol. 1 - 20 Unity Particle Systems
drop-in smoke, steam and fog effects built as real Unity ParticleSystem prefabs. Drag one into your scene and it runs. No sprite sheets, no frame sequences, and nothing to wire up.WHAT YOU GETChimney Smoke, Steam Vent, Campfire Smoke, Dust Puff, Fog Bank, Poison Cloud, Smoke Bomb, Exhaust Plume, Geyser Steam, Ash Fall, Toxic Vent, Drifting Mist, Sand Drift, Smoldering Smoke, Cannon Smoke, Sewer Steam, Incense Smoke, Dust Devil, Cloud Puff, Ground Fog.These are not recolours of one effect. Incense is a three degree cone of thin wisps at twelve particles a second; Ground Fog is an eighty degree spread of two and a half metre puffs that barely move. Each is built from its own emission rate, size, drift and colour ramp.BUILT TO BE EDITEDEverything worth changing sits on the ParticleSystem itself, where you already know how to find it. Colour Over Lifetime holds the gradient, Start Size and Start Speed set the scale of the motion, Emission sets the density, and the Noise module sets how much the plume wanders. Because these are particle systems and not baked frames, they scale, tint and re-time without anything being redrawn.LIGHT ON YOUR PROJECTThe whole pack draws from two small greyscale masks: 128x128, twice, for all twenty effects. A flipbook pack of the same size costs you megabytes of atlas.DEMO SCENE INCLUDEDA demo scene lays out all twenty on a ground plane with their names beside them. Open it, press Play, and copy what you want straight into your own project.TECHNICALUnity 2021.3 or newer, built-in render pipeline.URP and HDRP: switch the two materials to Universal Render Pipeline/Particles/Unlit with Additive and Alpha blending. The prefabs, curves and gradients are pipeline independent.20 prefabs, 2 materials, 2 textures, 1 demo scene.Every effect loops and runs until the object is disabled.Authored for a two metre humanoid; scale the transform to resize.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFilesmokesteamparticlevfxvol1.unitypackageFile size128.85 kBSupported development platformsWindows, macOS, LinuxRender pipelinesBuilt-inMinimum Unity versionUnity 2021.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsSmokeSteamFogParticleDustMore from TaprootSolutions10 results availableItems 0 to 2Elemental Spell VFX Vol. 1 - 32 Sprite Sheet EffectsFrom $2.99Sci-Fi Tech VFX Vol. 1 - 32 Sprite Sheet EffectsFrom $2.99Portal & Summon VFX Vol. 1 - 32 Looping Sprite SheetsFrom $2.99
Best
Blueprint Analyzer
commentsDescriptionBlueprint Analyzer PluginA comprehensive Unreal Engine 5 editor plugin that performs deep structural analysis of Blueprint assets and converts them into LLM-friendly formats. Purpose-built for AI-assisted development, code review, and performance optimization.✨ Key Features🧠 Complete Blueprint Analysis- 🏷️ Full Metadata Extraction- 🔀 Execution Flow Tracing- 🗂️ Full Graph Coverage- 🔢 Literal Value Extraction- 💬 Comment Group Detection🔄 Blueprint → LLM Conversion- 🔄 .uasset to Text Conversion- 📊 Multiple Export Formats- ⚡ Massive Data Reduction- 🎯 AI-Optimized Output- 🪙 Token Estimation- 🌐 Universal Blueprint Support⚡ Blueprint Performance Diagnostics- 📊 Performance Score (0-100)- 🚨 Anti-Pattern Detection- 💡 Prioritized Recommendations🎨 Widget Blueprint Optimization- 🎨 UMG Performance Analysis- 📏 Hierarchy Analysis- 🎯 Smart Optimization Detection- ⚙️ Widget Combination Analysis- 🔗 Real Binding Detection- 📈 Performance Recommendations📁 Project-Level Batch Analysis- 📂 Folder Analysis- 📋 Aggregate Report- 🕸️ Dependency Graph- ♻️ Circular Dependency Detection- 🪙 Bulk Token EstimationUniversal Support- 🔧 Editor Integration: Right-click context menu on any Blueprint asset AND any Content Browser folder- 🛡️ Non-Destructive: Never modifies your Blueprints- 🎛️ Editor-Only: No runtime dependencies, no packaged-game overhead🚀 InstallationCopy the `BlueprintAnalyzer` folder to your project's `Plugins` directoryRegenerate project filesBuild your projectEnable the plugin in Editor → Plugins → Developer Tools → Blueprint AnalyzerDocumentation: DocsShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Blueprint metadata extraction: parent class, interfaces, variables, custom function signatures, components (SCS), event dispatchers, macros, timelines.Execution flow tracing from every event with Branch/Sequence labels as an indented tree for LLMs.Blueprint performance score (0-100): detects Tick anti-patterns (GetAllActorsOfClass, LineTrace, Cast), bloated BeginPlay, heavy Tick graphs, excessive Casts.UMG Widget optimization score (0-100): hierarchy depth, ScaleBox+SizeBox combos, missing Invalidation/Retainer Box. Reads real UWidgetBlueprint::Bindings instead of heuristics.Converts .uasset Blueprints to LLM-readable text and JSON, 80-90% smaller by removing visual layout.Support and Dependencies:Number of Blueprints: 0Number of C++ Classes: 1 UCLASS + supporting USTRUCT data typesNetwork Replicated: NoSupported Development Platforms: WindowsSupported Target Build Platforms: This is an editor-only plugin. It is not built for runtime.Documentation: GitHub READMESupport: GitHub IssuesCompatibilitySupported Unreal Engine Versions5.5 – 5.7Supported Target PlatformsWindowsSupported Development PlatformsWindowsOther informationDistribution MethodPluginTagsModularScriptBlueprintEditorutilitiesUmgMore from keemminxu1 results availableItems 0 to 2Editor Cursor Skin
ARPG Warrior
VIDEOAdditional Animations Preview VideoAnimation Listkevinanimation1@gmail.com[Update]2024/11- UE5 Skeleton Added2023/9- 117 Additional Animations added2022/9- 8 Way Defense Directional Movement added2022/3- 8 Way Run added 2021/9- Equip/unequip added- Idle, walk and sprint [no weapon state] added- Animations retargeted- Rootmotion availableIncluded formatsUnreal EngineTagsActionWarriorRpgSword
Auto Step Detection
and tutorial videosBiliBili:https://www.bilibili.com/video/BV19h4y1d7Jj/ Youtube: https://www.youtube.com/watch?v=AFgmlVopBBEIncluded formatsUnreal EngineTechnical detailsAnimModify Num :3AddCurveMovementSpeed : Automatically calculate the average movement speed of the animation and add it as a curve.AddNotifyForStep:Automatically detect the position of footsteps and generate Notify events (Notify events can be customized).AddSyncMarkForStep:Automatically generate left and right foot Sync Marks.Footstep sound effects * 12.FootStepNotify:1FootStepNotify:Play audio and visual effects at the footstep locations based on the physical material and configuration files.CompatibilitySupported Unreal Engine Versions5.1 – 5.5Supported Target PlatformsAndroidXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32iOSHTML5HoloLens 2Gear VRLinuxOther informationLast update04/16/2025Distribution MethodAsset PackageTagsCharacterFootstepEditorAutomaticScriptToolBlueprintToolkitMovementAnimationblueprintMore from MiaoMiao4 results availableItems 0 to 1Physical Assembly System - Physics4.3(19)Build System - Building System4.6(10)
Survival Horror - Sound Collection
Dialogue & Quest Master
& Quest Master is a complete and flexible solution for managing dialogues and quests in your game. Designed for seamless integration into any project, it provides a powerful visual editor and advanced features to create immersive dialogues and a full quest system in minutes.Check out the YouTube video showcasing the enhanced workflow of version 2.1 for an even smoother experience!Join our Discord server to access documentation, get support, and connect with the community!Demo of Dialogue & Quest Master 2.1 in the UE5 Matrix Awakens' environment: YOUTUBEQuick features overview video: YOUTUBEDownload and play the demo: WINDOWS🔓 Full source code included – make the system your own, customize everything.Built entirely in C++ and Blueprints for maximum extensibility.Perfect for studios needing full control or integration into custom pipelines.Key Features:Dialogue SystemNode-based Dialogue Editor – Easily create and manage dialogues with a custom graph-based editor.Conditional Dialogue – Set prerequisites for dialogue nodes to trigger specific lines.Dialogue Actions – Execute actions when a dialogue reaches a certain point.Metahuman Support – Compatible with Metahuman models and facial animations via Live Link or Metahuman Performance (UE5.5+).Lip-Synced Dialogue & Animations – Play body and facial animations with dialogue lines.Environmental Dialogues – Enable NPCs to have independent conversations when the player is nearby.Skippable Dialogue Lines – Allow players to skip specific dialogue lines for better pacing.Spatialized Voices – Enhance immersion by adjusting NPC voices based on their in-game position.Sub-Dialogue Graph System – Organize dialogues into multiple interconnected files.Warning System – Automatically detects missing voiceovers, animations, and other issues.Dialogue Localization – Dialogues are based on Unreal's FText type, making them fully localizable (translatable) using Unreal Engine’s built-in localization tool, allowing easy internationalization of your game.🆕 Enhanced Dialogue Creation Workflow (v2.1)Paste-to-Graph Feature – Instantly generate dialogue nodes by pasting raw dialogue text directly into the editor. Perfect for workflows involving LLMs like ChatGPT to speed up writing.ElevenLabs Voice Integration – Generate character voices from text directly inside the dialogue editor using your own ElevenLabs API key.Auto Facial Animation Linking – Automatically associate facial animations with voice audio files based on filename matching. Especially useful with UE5.5+ and MetaHuman Performance for facial animation from audio.ARKit Compatibility for Custom Characters:A new tool has been added to integrate LiveLink ARKit animation curves into facial animations generated by MetaHuman Performance from audio. This maximizes compatibility with custom characters using ARKit blendshapes for facial animation.Quest SystemNode-based Quest Editor – Create and structure quests with an intuitive graph editor.Quest Journal UI – A fully customizable journal for players to track active and completed quests.Tracked Quest UI – Highlight specific quests for easier progression tracking.Quest Notifications – Display real-time success and failure messages.Built-in Quest Tasks – Includes objectives like reaching a location, talking to an NPC, and completing a statistic-based achievement.Statistic SystemPlayer Action Tracking – Track custom statistics such as items collected or enemies defeated.Integrated with Quests & Dialogues – Use statistics to condition dialogues and quest progression.Save SystemAdvanced Game State Management – Save and load the progress of dialogues, quests, and statistics.Customizable UICentralized Configuration – A data asset allows full UI customization.Fast Modification Tools – Quickly change colors, fonts, and backgrounds.Controller Support – Dynamically displays controls based on the input device.Optimized & ExtensibleImproved Editors – Multi-node deletion for faster workflow.Blueprint Extensibility – Easily create custom actions and conditions without modifying C++ code.Configurable Input System – Uses Unreal Engine’s Input Mapping Context for full customization.Dialogue & Quest Master is designed to fit any type of game, from narrative-driven RPGs to action-packed titles with dynamic interactions. With its intuitive editor and extensive features, it provides a complete solution to enrich your game’s storytelling experience.Code Modules:DialogAssetEditorRuntime (Runtime Module)DialogAssetEditor (Editor Module)QuestAssetEditor (Editor Module)Plugin's content (Blueprint User Interface) dependencies :Common UI PluginEnhanced Input Plugin (+ Enable Enhanced Input Support)Number of Blueprints: 67+Number of C++ Classes: 93+Network Replicated: NoSupported Development Platforms: Windows (other Platforms not tested)Supported Target Build Platforms: Windows (other Platforms not tested)Documentation: Discord support : HereWritten documentation : Available on the Discord server (purchase verification required)Video tutorial (The current video tutorial covers the previous version. A new tutorial for the latest update is available for verified user on the discord server) : HereExample Project: Available on the Discord server (purchase verification required)Check the plugin's roadmap: TRELLOShow moreIncluded formatsUnreal EngineTagsPluginSystemDialogueCodePluginQuestGraphCinematicCodeNode
Popular
Sci-Fi Hydra
DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)
HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
Personal Cassette Player SFX
PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack
