New
PCGEx | Assistant
Assistant - Let AI Agents Answer Your PCGEx QuestionsGive your AI agent the PCGEx knowledge base: offline, in the editor, and always in sync with your installed plugins.PCGEx Assistant is an editor-only companion plugin that closes that gap. It registers a PCGEx toolset with Unreal's Toolset Registry, so AI clients like Claude Code and Cursor can search what every PCGEx node does and read what is actually installed in your running editor.The knowledge ships inside the plugin: ~600 entries covering purpose, mechanism, pin contracts, settings semantics (traps included) and documentation links, across PCGExtendedToolkit, Valency, Clusters Sketch and ZoneGraph. It works offline, and it always matches your installed plugin versions, because it is packaged with them.This is an experimental plugin.---What the assistant can do? Not much (yet)- SearchKnowledge - Free-text search over every node and concept page, with documentation links in the results.- GetNode - The full card for one node: purpose, mechanism, pins, settings semantics and their traps.- GetInstalledPCGExPlugins - Which PCGEx plugins are installed, and their versions.- ListRegisteredNodeTypes - The node types registered in the running editor, read live through reflection.The assistant answers questions; it does not edit graphs (yet).Good to know- Requires PCGEx.- Editor-only: nothing ships in cooked builds.- The raw knowledge data is public at github.com/PCGEx/PCGExKnowledge, for anyone building their own tooling on top of it.---Resources📚 Documentation💬 Discord Community💖 Support on PatreonShow moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodPluginTarget platformsWindowsMacLinuxShow moreTagsPcgMore from Nebukam4 results availableItems 0 to 2PCGEx5.0(55)From FreePCGEx | Ramps5.0(1)From FreeWatabou Bridge5.0(5)From Free
10 Fantasy Battlers with 7 Poses - Side-View RPG Battle Sprites
royalty-free side-view battlers for turn-based RPGs, each with 7 combat poses - 70 sprites in total. Rendered in a comic-illustration style with a consistent palette and a shared ground line across the whole roster: a human warrior, paladin and death knight, mage, druid and priestess, plus an assassin, ranger, dwarf and orc. Every sprite ships as a transparent PNG at 1024x1024, with a matching pose sheet per character.All battlers are AI-generated and manually refined, color-corrected and quality-checked by the author.🎨 What's Included- 10 battlers x 7 poses = 70 unique sprites- Poses: idle, attack, block, hurt, powerup, victory, defeated- 70 side-view sprites at 1024x1024- 10 pose sheets at 7168x1024 (seven 1024x1024 cells)- PNG with alpha channel throughout- Unity package with import-ready sprites, plus the plain PNG files as additional download🎯 Perfect For- Turn-based and tactical RPG battle systems- JRPG-style side-view combat- RPG Maker, Unity, Godot and GameMaker projects- Roguelikes, dungeon crawlers and party-based games- Card battlers and auto-battlers- Game trailers, cutscenes and cinematic sequences- Tabletop campaigns and VTT platforms- YouTube content, Twitch streams and indie short films📜 Full Battler List01 - Assassin02 - Death Knight03 - Druid04 - Dwarf05 - Human Warrior06 - Mage07 - Orc08 - Paladin09 - Priestess10 - Ranger🛠️ How This Pack Was MadeThe artwork is generated with AI tools, then every single sprite is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. Anything that doesn't meet the bar gets regenerated or fixed by hand.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesAll figures face right and stand on a common ground line, so mirroring a sprite horizontally turns it into an enemy facing left. Every file is named <character>_<pose>, which makes driving the pose from your battle state a single string swap. All seven poses of a character share the same canvas and baseline, so switching a pose never shifts the figure on screen. The pose sheets contain the same artwork in one strip for engines that prefer sheets.Credit is appreciated but not required: Battlers by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs and free samplers.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFile10_fantasy_battlers.unitypackageFile size66.73 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-inMinimum Unity versionUnity 2019.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsPaladinPoseAdventureAnimationFantasyWarriorCartoonNpcKnightRpgMageOrcDwarfBattleCombatStylizedHumanSpriteCharacterJrpgMore from AssetSmithy24 results availableItems 0 to 2Post-Apocalyptic Music - 20 Royalty-Free Cinematic Wasteland TracksFrom $7.9930 Soviet Characters with 6 Expressions - Cold War Visual Novel SpritesFrom $7.9972 Fantasy Visual Novel UI Graphics - Ren'Py, Unity & Godot Dialogue KitFrom $14.99
72 Fantasy Visual Novel UI Graphics - Ren'Py, Unity & Godot Dialogue Kit
complete visual novel dialogue interface in four fantasy themes - 72 graphics in total. Every theme covers the same 18 elements, so you can swap the whole look of your game by pointing at a different folder. Drawn in a comic-illustration style with clean, readable edges and generous 9-slice margins, so boxes stretch to any text length without distortion.Ships ready for Ren'Py, Unity and Godot, plus the plain PNGs for any other engine.All graphics are AI-generated and manually refined, color-corrected and quality-checked by the author.🎨 What's Included- 4 themes x 18 elements = 72 graphics- Themes: Wood & Gold, Ivory & Rose, Aubergine & Silver, Midnight & Silver- PNG with alpha channel throughout- 9-slice values documented per theme in a text file- Ren'Py drop-in: gui folder plus the screens the kit replaces- Godot project folder with the graphics already imported- Unity package with import-ready sprites- Plain PNG folders for every other engine🧩 Elements Per Theme- Textbox (main dialogue box)- NVL box (full-screen narration)- Name box- Speech bubble- Thought bubble- Choice button - idle- Choice button - hover- Click-to-continue marker, 4 frames- Frame (generic panel)- Title plate- Notify / toast plate- Quick-menu plate- Skip indicator- Portrait frame- Portrait backing🎯 Perfect For- Visual novels, dating sims and otome games- Fantasy RPGs with a dialogue-heavy story layer- Point-and-click adventures and interactive fiction- Game jams that need a finished-looking interface fast- Prototypes and vertical slices- Game trailers and cutscenes🛠️ How This Pack Was MadeThe artwork is generated with AI tools, then every single element is reviewed and finished by hand in Photoshop - artifact repair, color correction, consistent framing and palette, transparency cutouts, correct sizing and clean file naming. The Ren'Py drop-in was tested in a real project before release. Anything that doesn't meet the bar gets regenerated or fixed by hand.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 2D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesThe four themes share identical file names and element sizes, so switching themes is a folder swap - no layout work. Each theme folder carries a text file with the 9-slice border values for its boxes, which is all Unity, Godot or Ren'Py needs to stretch them correctly. The elements are delivered uncropped at their working size; textbox and NVL box are full-frame so they line up with a 1920x1080 screen out of the box.Credit is appreciated but not required: UI by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs and free samplers.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFilefantasy_vn_dialog_ui.unitypackageFile size24.32 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-inMinimum Unity versionUnity 2019.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsAdventureButtonTemplateGuiBoxFantasyMenuOverlayMedievalPanelCartoonHudRpgKitWindowStylizedSpriteUserinterfaceFrameInterfaceMore from AssetSmithy23 results availableItems 0 to 2Post-Apocalyptic Music - 20 Royalty-Free Cinematic Wasteland TracksFrom $7.9930 Soviet Characters with 6 Expressions - Cold War Visual Novel SpritesFrom $7.9950 Soviet-Union 2D Game Backgrounds - Cold War Visual Novel ScenesFrom $6.99
1000 New Year Icons + Universal Game UI
the countdown with a complete collection of 1,000 New Year game icons and universal UI assets, created for seasonal events, celebrations, parties, RPGs, casual games, mobile games, reward systems, inventories, shops, quests, mini-games and complete game interfaces.The pack contains 10 carefully organized categories with 100 unique designs in each category, covering classic New Year symbols, fireworks, party characters, decorations, food and drinks, gifts, rewards, magical effects, activities, shops, resources and reusable interface elements.Every design is included in 3 production styles and 3 resolutions, resulting in a total of 9,000 transparent PNG files.What's Included1,000 unique designs10 themed categories100 original designs per category9,000 transparent RGBA PNG files3 stylesFull ColorWhite MonochromeBlack Monochrome3 resolutions1024 × 1024512 × 512256 × 25633 production-ready 4096 × 4096 atlasesJSON + CSV atlas mappings with UV coordinates1,000-record JSON + CSV metadataSearchable offline HTML catalogUnity 6.1 Sprite integration for 2D and UIUnreal Engine 5.8 Texture2D UI integrationOrganized Category → Style → Resolution folder structureNo external runtime dependencies10 NEW YEAR CATEGORIES01. Core Holiday Symbols & ObjectsFireworks, party hats, disco ornaments, lanterns, stars, rockets, celebratory objects and classic New Year symbols.02. Characters, Creatures & MascotsFestive characters, magical creatures, party mascots and celebration-themed personalities designed for seasonal events and game worlds.03. Decorations, Locations & Environment PropsCelebration arches, portals, disco decorations, festive structures, event scenery and environmental props.04. Food, Drinks, Treats & PotionsCelebration cakes, cupcakes, cocktails, festive dishes, drinks, treats and magical consumables.05. Gifts, Rewards, Currency & CollectiblesGift boxes, treasure chests, gems, trophies, medals, currencies, prizes and seasonal collectibles.06. Abilities, Magic & Status EffectsFireworks, star trails, magical bursts, celebration effects, buffs, particles and gameplay status icons.07. Activities, Quests, Events & Mini-GamesParty activities, puzzles, cakes, celebration challenges, event objectives, quests and mini-game elements.08. Shops, Crafting, Resources & EconomyFestive shops, crafting stations, workbenches, resources, currencies, production assets and economy-related icons.09. Universal UI Controls & NavigationPlay controls, navigation buttons, music and audio controls, progression, profile elements and reusable interface icons.10. Frames, Panels, Slots & System UIFrames, panels, inventory slots, speech elements, notifications, badges, buttons and general-purpose system UI components.Built for Seasonal Game DevelopmentThis collection is particularly suitable for:New Year game eventsNew Year's Eve celebrationsSeasonal live eventsHoliday updatesParty and celebration gamesRPG and MMORPG interfacesCasual gamesCozy gamesMobile gamesReward and achievement systemsInventory systemsLoot and collectible systemsShops and economy interfacesCrafting systemsQuest menusEvent passesMini-gamesCountdown eventsGame prototypesUnity projectsUnreal Engine projectsRather than being limited to decorative fireworks and party objects, the collection also contains gameplay assets, shops, currencies, rewards, abilities, navigation controls, frames, panels and system UI.That means you can use a consistent visual language across an entire New Year event or game interface.Production-Ready WorkflowThe pack is structured for practical game-development workflows rather than simply delivering a folder of individual images.All 1,000 original designs are supplied as transparent PNG files, together with 33 large 4096 atlases, structured JSON and CSV atlas mappings, UV coordinates and searchable metadata.The included offline HTML catalog allows you to browse and search the collection without manually opening hundreds of folders.Unity 6.1 integration provides Sprite assets suitable for both 2D and UI workflows, while the Unreal Engine 5.8 package provides Texture2D UI integration.Assets are organized using a predictable:Category → Style → Resolutionfolder structure, making large-scale production use significantly easier.There are no external runtime dependencies.Three Production StylesEvery one of the 1,000 designs is supplied in:Full ColorThe complete illustrated version for inventories, shops, events, rewards and visual interfaces.White MonochromeA matching silhouette for overlays, masks, status indicators and flexible UI treatments.Black MonochromeThe same matching silhouette for light backgrounds, masks and alternative interface styles.All three versions maintain consistent positioning and silhouettes across:1024 × 1024512 × 512256 × 256Show moreIncluded formatsUnityUnreal EngineCompatibility and file informationFile formatunitypackageFilenyr_new_year_universal_ui_icons_1000_unity_6_1.unitypackageFile size79.15 MBSupported development platformsWindows, macOS, LinuxRender pipelinesHDRP, URP, Built-in, CustomMinimum Unity versionUnity 6.xHas package dependenciesNoShow moreAdditional files3 additional filesShow detailsTagsIconNewyearFestivalCelebrateEventPackageFestiveMobileGamereadyGiftPresentPartyHolidayCelebrationPackFireworkUserinterfaceInterface2DAssetMore from Marcel Iulian Serban24 results availableItems 0 to 2Incremental Engine Pro | Idle, Clicker, Tycoon, Prestige & Economy FrameworkFrom $49.99Ultimate 100 Game FontsFrom $3.99Ability Icons Pack | 150 Unique MMORPG Skills | PNG + PSD + Unity + UnrealFrom $0.99
Smoke & Steam VFX Vol. 1 - 20 Unity Particle Systems
drop-in smoke, steam and fog effects built as real Unity ParticleSystem prefabs. Drag one into your scene and it runs. No sprite sheets, no frame sequences, and nothing to wire up.WHAT YOU GETChimney Smoke, Steam Vent, Campfire Smoke, Dust Puff, Fog Bank, Poison Cloud, Smoke Bomb, Exhaust Plume, Geyser Steam, Ash Fall, Toxic Vent, Drifting Mist, Sand Drift, Smoldering Smoke, Cannon Smoke, Sewer Steam, Incense Smoke, Dust Devil, Cloud Puff, Ground Fog.These are not recolours of one effect. Incense is a three degree cone of thin wisps at twelve particles a second; Ground Fog is an eighty degree spread of two and a half metre puffs that barely move. Each is built from its own emission rate, size, drift and colour ramp.BUILT TO BE EDITEDEverything worth changing sits on the ParticleSystem itself, where you already know how to find it. Colour Over Lifetime holds the gradient, Start Size and Start Speed set the scale of the motion, Emission sets the density, and the Noise module sets how much the plume wanders. Because these are particle systems and not baked frames, they scale, tint and re-time without anything being redrawn.LIGHT ON YOUR PROJECTThe whole pack draws from two small greyscale masks: 128x128, twice, for all twenty effects. A flipbook pack of the same size costs you megabytes of atlas.DEMO SCENE INCLUDEDA demo scene lays out all twenty on a ground plane with their names beside them. Open it, press Play, and copy what you want straight into your own project.TECHNICALUnity 2021.3 or newer, built-in render pipeline.URP and HDRP: switch the two materials to Universal Render Pipeline/Particles/Unlit with Additive and Alpha blending. The prefabs, curves and gradients are pipeline independent.20 prefabs, 2 materials, 2 textures, 1 demo scene.Every effect loops and runs until the object is disabled.Authored for a two metre humanoid; scale the transform to resize.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFilesmokesteamparticlevfxvol1.unitypackageFile size128.85 kBSupported development platformsWindows, macOS, LinuxRender pipelinesBuilt-inMinimum Unity versionUnity 2021.xHas package dependenciesNoShow moreAdditional files1 additional fileShow detailsTagsSmokeSteamFogParticleDustMore from TaprootSolutions10 results availableItems 0 to 2Elemental Spell VFX Vol. 1 - 32 Sprite Sheet EffectsFrom $2.99Sci-Fi Tech VFX Vol. 1 - 32 Sprite Sheet EffectsFrom $2.99Portal & Summon VFX Vol. 1 - 32 Looping Sprite SheetsFrom $2.99
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JP Evolution - Brachiosaurus
new creature in the Jurassic Pack Evolution series: a fully rigged, animated, and game-ready Brachiosaurus.This asset includes ready-to-use packages for Unity and Unreal, with correctly oriented pivots, full root-motion compatibility, an extensive set of animations, and optimized 2K textures. It is designed for easy integration into games and any kind of simulation.Watch the demonstration video : Youtube - Brachiosaurus - Animations ShowcaseThe demonstration video shows the model in action inside Unity.(Please note: the scene, mechanics and sounds shown in the video are not included. They are used only for illustrative purposes to demonstrate what can be achieved with the model.)”Animation List (32 total) :IdleGrowlShakeSearchEatEatUpChewDrinkStrafeTurnWalkWalkShakeWalkGrowlRunRunGrowlGuardGuardRiseAtkStandAtkRightAtkLeftAtkChargeDodgeBackDodgeLeftDodgeRightSitSitIdleSitGrowlSleepDieSwimSwimGrowlFloatDieShow moreIncluded formatsUnityUnreal EngineCompatibility and file informationFile formatunitypackageFilejpe_brachiosaurus_unity6.unitypackageFile size20.21 MBRender pipelinesHDRP, URP, Built-inMinimum Unity versionUnity 6.xHas package dependenciesNoShow moreTagsDinosaurRealisticCreatureMonsterBrachiosaurusJurassicAnimalPrehistoricReptileMore from Muelsa5 results availableItems 0 to 2JP Evolution - Tyrannosaurus Rex5.0(1)From $49.99JP Evolution - Triceratops5.0(1)From $49.99JP Evolution - Stegosaurus5.0(1)From $49.99
Gradientspace Toolbox
Toolbox provides a suite of in-Editor Tools to improve content-creation workflows. Find our Tools in the Gradientspace tab in Modeling Mode! For more information and video demonstrations of our feature set, have a look at our website. If you have questions, find us on Discord or Bluesky.Texture PaintingUse the TexturePaint tool to paint into UTexture2D assets via mesh objects in the 3D level viewport. Paintable textures are automatically extracted from the actor's Materials. A PixelPaint variant is available which simplifies voxel/pixel-art-style texturing (works great with our ModelGrid objects). Use the Create Textures tool to create new texture assets directly in-Editor. Custom brush stamps can be defined via TextureStamp Assets.ModelGrid ObjectsThe Toolbox includes a new type of 3D geometry object which we we call a ModelGrid. ModelGridComponents can live "in the level", like DynamicMeshComponents, or they can reference ModelGridAssets. In either case, the ModelGrid is a 3D grid, but unlike simple voxel grids, each cell in a ModelGrid can be filled with a parametric 3D shape, like resizable ramps, pyramids, slabs, and cylinders. Individual cell faces can be painted, and arbitrary Materials can be assigned on a per-cell basis. A GeneratedModelGridActor type is included, and a small library of Blueprint functions for ModelGrid generation and editing.ModelGrid ToolkitA suite of tools for working with ModelGrids objects is included. Get started by using the Create Grid tool to spawn basic Actors or Asset grids. Use Import Grid to convert pixel-art images or MagicaVoxel .vox files to 3D ModelGrids. And Rasterize to Grid can be used to rasterize 3D meshes to editable ModelGrid objects, with optional VertexColor-to-GridColor mapping (including interpolation on the grid interior!). The Reshape Grid and Grid Utility tools can be used to do things like crop, flip, edit pivot, resize, and copy grids between assets and components.The Grid Editor provides an extensive suite of sub-tools for grid editing and painting, from single-block clicking to brushing interfaces to fills and smart layer-based edits. Symmetry is supported, as well as configurable drawing planes and partial-block auto-orientation. Grid cell placement can also be done relative to existing world geometry. Individual cells can be selected and "cut" into ramps, corners, and slabs, and have their local cell-transform parameters edited via the properties panel or custom in-viewport gizmos.Finally use the Grid to Mesh tool to convert ModelGrids to mesh components or assets, with various options for mesh optimization and simplification. Cell faces can also be output as individual Polygroups, for downstream editing with Modeling Mode's Polygroup toolset, or clean Catmull-Clark Subdivision.Mesh Import / ExportUse the mesh import and export Tools to work efficiently with quad/poly meshes in OBJ format. Quads and Polygons are represented on imported meshes as Polygroups, which then work with the Polygroup Modeling workflows in Modeling Mode. The Import Mesh tool shows a live import preview and has convenient options for handling conversion from other DCCs. The Export Meshes tool can export multiple selected mesh objects in local or world space, to a single or multiple OBJ files, with handy external-DCC presets. Gradientspace Script [docs]The plugin includes a small-but-growing library of extension functions for Geometry Script, which we call Gradientspace Script. This includes helper functions for custom per-vertex deformations, simplified mappings between Actor/Component local spaces, and an improved workflow for temporary UDynamicMeshes. More to come!QuickMove ToolFinally, our QuickMove Tool - bound to a tab hotkey - provides a fast alternative to clunky gizmos for object layout. Easily translate and rotate vertically, in the XY plane, along the landscape/environment, or in screen-space, by clicking anywhere on the target object (no selection required!). Click-and-grab objects to attach them to the camera, and then WASD-fly them to a new location (just like in FN Creative). Switch between modes with hotkeys, with easily available options to use alternative pivots and snap to upright orientations. And finally you can also Collide with Selected meshes in the level, to precisely stack or align Actors based on their actual geometry, not bounding boxes.Licensing NoteAs of August 2025, Gradientspace Toolbox is now a free open-source plugin. The Gradientspace code libraries that were previously only included as precompiled binary DLLs have been open-sourced (under MIT license), and so full source is now included. The version you download from FAB is still provided under the FAB Standard license, which allows unrestricted commercial use but not redistribution of the source code. However you may also find an MPL2.0-licensed open-source version of the code on github at https://github.com/gradientspace/UEToolboxPlugin. See the LICENSE_INFORMATION.txt file there for additional licensing options.Show moreIncluded formatsUnreal EngineTagsEditorImportMeshingTextureGridGeometryPaintVoxelBlueprintToolkitToolboxPaintingExport
NPC Charaters Kids (Pack)
support me on my cool PATREON(Levels with a limited number of subscribers)You yourself vote which models you would like to receive.Medieval character pack has five NPC Kids.Characters are perfect for your fantasy games as well as de historical games.The characters have some face morphing.As well as the physics of clothing.All characters have two rigs, for 4 and 5 versions of the engine.The characters are 1.80 cm tall, with a native epic skeleton.Included formatsUnreal EngineUnityTagsKidPbrLowpolyFantasyMedievalScriptNpcRealisticAnimationblueprint
Farm Crops
overviewFarm crops with stylized PBR materials. Suitable for farming game where main focus is on growing individual plants.Included formatsUnreal EngineTagsLandscapeSeedVegetableGrassModularLowpolyFoliageFantasyFruitStylizedFieldFarm
Modular Auto Service Station | Repair Workshop
Auto Service Shop lets you easily add a high-quality, optimized auto repair environment to your Unreal Engine project. Built with performance in mind, it uses Nanite and Lumen for top-notch visuals without slowing things down. With its detailed design, modular setup, and easy customization, this pack is perfect for creating smooth, realistic auto shop scenes.Get Additional Performance gain (Unique Memory Footprint to 26.8 MB Only) when used in combination with Modular Fuel StationNote- *City Sample Assets are NOT Included with this Pack.*Modular Drivable Vehicles (Volkra, Rexter, Elaris) are NOT included with this Pack (shown in above Media Images)Quick LinksPreview VideoCompatible with Modular Fuel StationCheck out Modular & Drivable Volkra, Rexter, Elaris (you can see above in Media Images)Features Modular Meshes- Tons of modular pieces let you create unique Auto Service Shop layouts to fit your world Highly Optimized without Sacrificing Quality- This pack is lightweight with optimized Textures (1x1 to 2048x2048) and Proper Topology (Suitable for Nanite without unnecessary polycounts), so your game runs smoothly, Read Performance Details below (Consume Maximum Combined Memory Cost of 102.7 MB) Advance Base Material for Highly Customizable- A powerful material lets you adjust Colors and Textures as well as One Click Feature Toggles to get the perfect look for your Auto Service Shop.Only 26.8 MB Memory Footprint- When used with Modular Fuel Station (26.8 MB Unique and 57.8 MB Shared) Supports Nanite and Lumen- Get the Best out of latest Technologies like Nanite and Lumen (No unnecessary polycounts, Just enough to get Best)Day and Night- Show off your Auto Service Shop in any lighting with the included day/night options What's included? Building Modules, Workshop, Machinery, Tools, Advertisement Posters, Board & Banners, Storages, Customer Counter & Waiting, Markings, etc.60 High-Quality Materials113 Unique Meshes28 Textures Ranging from 1x1 to 2048x2048Great for: Open World Games Racing Games Cityscapes And More! PerformanceTested On Unreal Engine 5.2.1Disk Size- 300 MBCombined Maximum Memory Size- 102.7 MB (Including Demo and Showcase Level)Max Shader Instruction Count- 232-405Show moreIncluded formatsUnreal EngineTagsVehicleCarLumenModularModernSalvageGarageAutomotiveLevelNightRealisticSprayOptimizedAutomobileWorkbenchDaylightToolServiceRepairNaniteWorkshop
Popular
Sci-Fi Hydra
DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)
HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
Personal Cassette Player SFX
PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack
