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Stylized Gameplay VFX Bundle

Video:• Stylized Energy Orbs VFX: Link• Stylized Power-Up VFX: Link• Stylized Rocket Thruster VFX: LinkA collection of stylized visual effects designed for gameplay systems, pickups, energy effects, and propulsion mechanics.This bundle includes:• Stylized Energy Orbs VFX• Stylized Power-Up VFX• Stylized Rocket Thruster VFXPerfect for:• Power-Ups• Pickups• Energy Systems• Spaceships• Rockets• Drones• Gameplay Feedback• Futuristic ProjectsFeatures:• 3 Complete VFX Packs• 46 Stylized Effects• Customizable Parameters• Easy To Use Niagara Systems• Optimized Material SetupPlug & Play:Simply drag and drop the effects into your scene and attach them to your gameplay objects.Built with Unreal Engine 5 Niagara for real-time game-ready performance.Show moreIncluded formatsUnreal EngineTechnical detailsType of Emitters: (CPU, GPU)Niagara Effects: 46LODs: NoNumber of Materials: 24Number of Material Instances: 30Number of Textures: 23Texture Resolutions: 256 / 512 / 1024 / 2048Number of Meshes: 9Engine Compatibility: UE 5.3+Demo Map IncludedSupported Development Platforms: PC, WEB, Consoles, MobilesCompatibilitySupported Unreal Engine Versions5.3 – 5.8Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneLinuxHTML5Other informationDistribution MethodAsset PackageTagsPowerThrusterOrbVisualCustomizableEffectGameplayNiagaraRocketEnergyStylizedPickup

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Simple Auto Depth Of Field Plugin

Auto Depth Of Field PluginSimple Auto Depth Of Field Plugin is a lightweight, PostProcess-based system designed for seamless Depth Of Field integration into Unreal Engine 5.It allows you to implement high-quality DoF Effect using Camera's Post Process Settings with minimal setup, keeping your event graphs clean and your development smooth.Key FeaturesEasy Usability: Super simple and works out of the box with only one node, nothing else!Comprehensive Documentation: A step-by-step guide is included to ensure a clean implementation right hereIncluded NodesEnable Automatic Depth Of Field: Which enables the DoF For the specified camera with PostProcess Effects. And thats It! Its Super Simple[!IMPORTANT]This is a cosmetic client sided featureSupport For any issues or technical questions, feel free to reach out via: casualcoder.dev@gmail.comShow moreIncluded formatsUnreal EngineTechnical detailsSimple Auto Depth Of Field Plugin is a lightweight, PostProcess-based system designed for seamless Depth Of Field integration into Unreal Engine 5.It allows you to implement high-quality DoF Effect using Camera's Post Process Settings with minimal setup, keeping your event graphs clean and your development smooth.Key FeaturesEasy Usability: Super simple and works out of the box with only one node, nothing else!Included NodesEnable Automatic Depth Of Field: Which enables the DoF For the specified camera with PostProcess Effects. Support @For any issues or technical questions, feel free to reach out via: casualcoder.dev@gmail.comFeatures:Simple And Easy to use Depth of FieldCode Modules: "Name": "AutomaticDepthOfField", "Type": "Runtime","LoadingPhase": "Default", "PlatformAllowList": [ "Win64" ]Number of Blueprints: 1Number of C++ Classes: 1Network Replicated: NoSupported Development Platforms:Windows: YesMac: YesSupported Target Build Platforms: Win64Documentation Link: https://casual-coder.gitbook.io/automatic-depth-of-field-pluginCompatibilitySupported Unreal Engine Versions5.2 – 5.8Supported Target PlatformsWindowsMacLinuxSupported Development PlatformsMacLinuxWindowsOther informationDistribution MethodPluginTagsSeamlessCameraDepthSimpleMore from CasualCoder1 results availableItems 0 to 2Simple Voice Chat Plugin5.0(1)

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Ironwyrm Sentinel Rigged Dark Fantasy Insectoid Warrior

lean, armored insectoid warrior built for dark fantasy and horror projects. Chitinous plating, clawed segmented arms, and a narrow mandibled face with glowing eyes give it a hostile, alien presence — ideal as a boss enemy, guardian creature, or cinematic hero asset.Fully rigged biped skeleton with walk animation included. High-detail mesh (~300,000 polygons) — best suited for renders, cinematics, and 3D printing rather than real-time game engines without further optimization. Textured and ready to drop into Blender, Maya, or your preferred 3D software.Includes: FBX file with rig, animation, and textures.Included formatsfbxConverted GLB, glTF, and USDZTechnical detailsGeometryTriangles36006Total triangles36006Vertices17975Unique meshes1Textures and materialsTextures10Max texture resolution4096Materials1Vertex colorsNoSquare texturesYesAnimationsAnimations tracks0Rigged animationsYesMorph animationsNoOther informationFile formatzipSize273.14 MBFilesource.zipTagsInsectSoldierScifiFantasyWarriorBugAlienCreatureMonsterHorror

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Tactical Combat AI Framework

Combat AI Framework (EQS, Cover System, Healing, Full Behavior Tree AI)Bring your enemies to life instantly with this comprehensive, production-ready AI Behavior Framework designed specifically for Unreal Engine 5. Built entirely using clean, deeply commented, and organized Blueprints, this system serves as the perfect startup template for beginners and a robust, scalable foundation for experienced developers.From basic patrolling to advanced combat tactics like taking cover and tactical healing, this asset handles the heavy lifting of enemy AI so you can focus on building your game.Key Features🛡️ Combat & Advanced TacticsDynamic Cover System (EQS): Utilizing Unreal Engine’s Environment Query System, enemies intelligently find nearby cover, move to safety, peek out to shoot, and duck back down to reload or protect themselves.Automatic Healing System: When health drops below a customizable threshold, the AI strategically retreats to heal gradually over time before aggressively re-entering the fight.Continuous Fire Logic: Enemies engage seamlessly, maintaining continuous fire while the player is in sight and halting naturally when line of sight is broken.👁️ Perception & InvestigationAI Perception Integration: Built using UE5’s native AI Perception component. Easily configure sight radius, peripheral vision angles, and hearing sensitivity.Smart Patrol System: Set up custom, looped patrol routes using predefined points. Enemies move naturally along the path until interrupted.Sound Investigation: Real-time reaction to noises (footsteps, gunshots). Enemies break patrol to investigate the exact location of a sound, returning to their route if no threat is found.⚙️ Architecture & LifecycleComplete Death System: Cleanly handles AI termination by disabling movement, stopping behavior trees, turning off combat functions, and triggering death animations.Beginner-Friendly Architecture: No messy spaghetti code. Variables, functions, and macros are strictly organized and color-coded for effortless customization and learning.📦 What’s Included?This pack contains everything you need to drop this AI into your project right out of the box:Blueprint & Logic ComponentsAI Architecture AssetsEnvironment & SetupEnemy Character BPBehavior TreeExample LevelHealth & Healing SystemBlackboardBasic Animation SetupCombat & Shooting LogicAI Controller BPPatrol & Investigation LogicEQS Cover QueryShow moreIncluded formatsUnreal EngineTechnical detailsFeaturesPatrol SystemPlayer Detection SystemSound Investigation SystemCombat SystemCover System using EQSHealing SystemDeath SystemState-Based AI BehaviorBehavior Tree & Blackboard IntegrationClean Blueprint ArchitectureTechnical DetailsBlueprint-Based: 100%Engine Version: Unreal Engine 5.7+Network Replication: No (Single Player Focus)AI Systems: Behavior Trees, Blackboard, AI Perception, EQSPlugins: None requiredDocumentation: https://drive.google.com/file/d/1wbJHezCYwK1Tn3suycwnoYaYC6FZeZ37/view?usp=sharingDemo Video: https://youtu.be/WnvkRrhiV3ABlueprints : 19AI SystemsBehavior Trees: 1Blackboards: 1EQS Queries: 1MapsExample Map: 1Test Map: 1MeshesEnemy Character: 1Player Character: 1Total: 2MaterialsInstances: 1TexturesLevel Floor: 1AudioGunshots Sound : 2Demo Content (Not Included)Asset Construction Volume (demo only)NotesRequires enabling UE5 AI systems (Behavior Trees, AI Perception, EQS). No third-party dependencies.CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsOther informationDistribution MethodComplete ProjectTagsTemplateBehaviorBlackboardFrameworkAIBlueprint

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Fire Dash

commentsDescriptionWhen you open this pack, the default map “L_Effects” will load , When you hit play it will load the sequencer with camera animation and VFX.For a better understanding, please refer to the video demonstration.Included formatsUnreal EngineTechnical detailsType of Emitters: (CPU, GPU,) Number of Unique Effects:2 LODs: (No) Number of LODs: (0) Number of Materials:6 Number of Material Instances:1 Number of Textures:13 Texture Resolutions: 1024*1024 Number of Blueprints: 1 Supported Development Platforms: Window (Yes), Mac (No) Documentation Link: Please check the description for everything about this pack. CompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsOther informationDistribution MethodAsset PackageTagsDashFire

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Advanced Modular Inventory, Equipment & Crafting Framework (UE5)

VideoYoutubeDiscordDocumentationA production-tested, fully modular inventory framework for Unreal Engine 5, designed for RPG, survival, and sandbox games.This system provides a complete gameplay foundation including inventory, slot-based equipment, containers, crafting, and interaction, all powered by a clean Data Asset–driven architecture and modular Blueprint design.Built from a real shipped game system and refactored into a reusable, extensible framework.Key Features:🧩 Modular ArchitectureComponent-based design (Inventory, Equipment, Containers, Crafting)Can be added to any actor or characterNo hard-coded player or project assumptions📦 Inventory SystemStackable itemsSlot-based or grid-based layouts (configurable)Weight / slot limits (optional)Shared logic for players, containers, and crafting🛡 Slot-Based Equipment SystemEquipment slots (Head, Chest, Weapon, Off-Hand, etc.)Validation rules (slot compatibility, multi-slot items)Visual attachment via socketsClean inheritance:BP_ItemBaseBP_EquippableBase (child class)🔌 Modular On-Equip PipelineEquipment behavior is composed, not hard-codedAdd effects without editing core logic:Stat modifiersMesh attachmentGameplay effectsCustom Blueprint modulesExtend via interfaces or module arrays📦 Containers & StorageWorld containers (chests, lockers, storage)Shared inventory logic with playerItem transfer UIConfigurable via Data AssetsReady for persistence/save systems🔧 Crafting SystemData Asset–based crafting recipesInput → output crafting flowIntegrates directly with inventory & containersSupports crafting stations / workbenchesIdeal for survival and RPG progression loops🗂 Data Asset–Driven DesignItems, equipment, containers, and recipes are defined using Primary Data AssetsDuplicate assets to create new contentNo Blueprint editing required for new itemsSupports inheritance for advanced workflowsInteraction System:Modular Component & Interface BasedTap, Mash & Hold InteractionDemo ContentIncludes a focused demo map demonstrating:Looting a containerCrafting an itemEquipping crafted gearMoving items between inventoriesDemo uses free marketplace assets for visual purposes only.No third-party art assets are included as part of the core system.Who This Is For✅ Indie developers✅ Small studios✅ RPG & survival games✅ Sandbox & crafting-based projects✅ Developers who want a foundation, not a demo systemPlanned UpdatesExpanded crafting examplesOptional durability systemMultiplayer replication examplesAdditional UI themesCompanion modular add-on packsShow moreIncluded formatsUnreal EngineTechnical detailsFeatures:Fully modular inventory framework built with Blueprint-first architectureSlot-based equipment system using clean inheritance (BP_ItemBase → BP_EquippableBase)Modular On-Equip / On-Unequip pipeline for extending equipment behavior without editing core logicData Asset–driven items & equipment (add new content without Blueprint changes)Containers & world storage using shared inventory logic (chests, lockers, storage, vendors)Integrated crafting system using Data Tables (recipes, inputs, outputs, stations)Interaction framework using components and interfaces (clean, decoupled, extensible)Component-based design allowing inventory, equipment, crafting, and interaction to be added to any actorProduction-tested system refactored into a reusable gameplay frameworkNumber of Blueprints:60Input: Keyboard & Mouse, Gamepad (Not fully supported but will be in later versions)Network Replicated: NoSupported Development Platforms:Windows: YesMac: Probably (untested)Documentation Link: LinkImportant/Additional Notes:Blueprint-first (no C++ required)Uses Primary Data Assets and Data TablesNo hard-coded player or project assumptionsDemo uses free marketplace assets for visual purposes onlyDesigned as a gameplay foundation, not a one-off systemCompatibilitySupported Unreal Engine Versions5.7Supported Target PlatformsWindowsOther informationDistribution MethodComplete ProjectTagsModularSeamlessDataCraftingInventoryBlueprint

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House Forge: Modular House Building Kit (Modular Houses, Medieval Houses, House)

Playable Demo | 📖 Documentation🏷️ UPGRADE OPTION: Get This Building Kit Including 3 Others For A Discounted Price In The Modular Houses & Buildings Bundle.🎁 Limited Time Gift! 1) Get 🪓 Dark Fantasy Weapons - 49.99$ Value (Gifted straight to your vault!) For Free When Buying This Pack!2) To receive your bonus 👾 Join Our Discord 👾3) Navigate to the "free-gift" channel and click the "Open ticket" button.❓ What is HouseForge?HouseForge is the ultimate modular house-building kit, offering four full kits in one package, each uniquely designed to bring unparalleled customization and flexibility to your game worlds. Whether you're building medieval villages, survival bases, or intricate fantasy towns, HouseForge provides the tools to craft immersive environments with ease.This pack is built with high-poly, Nanite ready assets, allowing for stunning visual fidelity without sacrificing performance. Designed for both modularity and creative freedom, each kit contains individual pieces and prefabs, so you can build from scratch or quickly drop in pre-made structures.🔑 Key Features🔹 Four Complete Building KitsPrimitive Kit – Sturdy wooden structures with natural materialsWood Kit – Traditional wooden architecture with beams and planksStone Kit – Solid, medieval-style stone buildingsMetal Kit – Industrial and fortified metal constructions🔹 Highly Modular DesignOver 146 unique kit pieces, including walls, floors, roofs, stairs, and doorsSquare + arched versions for windows and doors (Wood & Stone Kits)Prefabs included – Drop-in ready 11 pre-made buildings (2 of them are fully decked out and can be seen in the interior shots)Triangular foundations, ceilings, and roof pieces for expanded building optionsDual-sided textures on every piece for more variety🔹 Bonus Props for Instant Set DressingIncludes 185+ bonus props from our Viking Village packQuickly populate your interiors and exteriors with furniture, decorations, and environmental detailsTwo fully decked-out prefabs already set up with props, just drag & drop for a ready-to-use, fully functional houseIncludes VFX props for added immersion🔹 AAA-Quality Visuals & PerformanceBuilt for Nanite – High-poly detail without performance lossVertex Paint Material – Customize details dynamicallyOptimized Geometry – Smart poly distribution for balance between detail and efficiencyTiling & Baked Textures – High-quality textures with a mix of baked details and tileable surfaces🔹 Advanced Customization & UsabilityCustomizable materials & colors – Adjust every surface, from wood paint to metal panelsPre-set rotations – Snaps perfectly into place for fast level designMixed collision setups – Optimized for gameplay without sacrificing realism🔹 Built for Game DevelopersHouseForge isn’t just a tech demo, it’s a complete world-building solution. Whether you need quick prefabs or fully custom structures, this pack gives you total control over your architectural designs. ⬢⬢ ⬢ Browse The Hivemind Asset Library Here!This Product supports Lumen for Unreal Engine 5.0+This Product supports Nanite for Unreal Engine 5.0+Show moreIncluded formatsUnreal EngineTechnical details🔹 Four Complete Building Kits🔹 Highly Modular Design🔹 Bonus Props for Instant Set Dressing🔹 AAA-Quality Visuals & Performance🔹 Advanced Customization & UsabilityNumber of Unique Meshes: 354Vertex Count: 100 - 33kCollision: (Yes custom collisions for foundations, ceilings, square doorways and stairs, automatically generated for the rest)LODs: (Nanite)Number of Materials: 7 Number of Material Instances: 75Number of Textures: 194 Texture Resolutions: (2048x2048, 4096x4096)Supported Development Platforms:Windows: (Yes)Mac: (Yes)CompatibilitySupported Unreal Engine Versions5.2 – 5.6Supported Target PlatformsWindowsMacPS4iOSAndroidOculusXbox OneSteamVR / HTC ViveGear VRLinuxHTML5Win32Nintendo SwitchHoloLens 2Other informationLast update07/11/2025Distribution MethodAsset PackageTagsPrimitiveSurvivalStructureStoneModularMetalFantasyHousePhotorealisticStrawMedievalRealisticConstructionKitBuildingInteriorWoodenWallOptimizedWoodHutPropCeilingNaniteEnterable

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Desert city

a captivating ancient-fantasy world with this versatile asset pack, perfect for third-person or top-down games. It offers everything you need to design expansive open worlds or atmospheric, detailed locations. With modular architecture, natural elements, and dynamic particle VFX, this pack brings your environments to life, making it ideal for both large-scale exploration and focused, immersive gameplay. Whether you're crafting vast desert landscapes, intricate city-temples, or more intimate settings. it includes a simple test scene to help you get started and showcase the environment quickly.Included formatsUnreal EngineTechnical detailsAttention: If the levels do not open, try deleting the BuiltData from the folder with the levels.Video link: https://youtu.be/eMQe3TwGmAICAUTION: This package is not designed for use with Nanite or light baking.Please note: This asset requires the PCG plugin for proper PCG functionality.Features:205 static meshes Example map utilising UE5 with LumenHigh Resolution Textures - Up to 4KLandscape with PCG, foliage, and natural assetsUse: 🧩 PCG pluginNumber of Unique Meshes: 205 static meshesCollision: YesLODs: YesTexture Resolutions:16x1632x32128x128512x5121024x10242048x20484096x4096Supported Development Platforms:Windows: YesMac: Yes (Not Tested)Note: This product supports Lumen for Unreal Engine 5.0+Lumen DocumentationCompatibilitySupported Unreal Engine Versions5.3 – 5.6Supported Target PlatformsMacWindowsOther informationLast update08/11/2025Distribution MethodAsset PackageTagsFantasyDesertLevelEgyptSunJunglePalmMore from JessyStorm's Assets10 results availableItems 0 to 1Modular Sci-Fi Indoor/Outdoor environment pack - Rocky Swampy Planet4.7(123)Ultimate Sci-Fi Environment: Complete Indoor/Outdoor Asset Pack5.0(5)

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Dark Town

TOWNA beautiful Victorian style city with a steam punk twist.The city sits under the Tesla dome which powers the entire city with electricity.Grand sprawling streets and bustling alleyways lead onto plazas, cathedrals and parks. The Metro stations around the city give you access to the automated tram system which traverse the city centre.Bars, restaurants and rooftop terraces are dotted around the city (The terraces are a great place to view the city panorama and view the Tesla power grid)The city also has a busy industrial area and affordable accommodation for the factory workers.Note: The city can be dangerous after dark so please use caution in the late hours.Demo Video: https://youtu.be/ZwE_HcI1DUoIncluded formatsUnreal EngineTechnical detailsThe pack contains prefab streets, buildings, décor and machines to allow you to quickly build large city areas.Prefabs: 50Models: 197Decals: 28Blueprint Tram System with sound effects (See documentation for setup instructions)Blueprint Lift SystemPBR TexturesEmissive lighting for streetlamps and windows (See documentation for setup instructions)LOD: Yes (Auto)Collision: YesCompatibilitySupported Unreal Engine Versions4.25 – 4.27, 5.0 – 5.5, and 5.7Supported Target PlatformsWindowsWin32Other informationDistribution MethodAsset PackageTagsModularSteampunkLevelTramBlueprintCityVictorian

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Platformer Collectible Items Kit

reviews:-> YouTube <--> RuTube <-Platformer Collectible Items Kit includes 139 collectible items for the platformer and a customization system.Content features:Small size, one texture for all models.Ready to work in your project immediately after installation.All platforms are supported.Blueprint "BP_Collectible-Item" has been created which will allow you to quickly configure and customize items (more in the video).The system does not use heavy functions such as "Tick".Expandable logic. All functions are commented and a template is set up that allows you to quickly create your own event depending on the collected item.Ability to add your own models to the system.Includes 12 sound effects.Demonstration scene.Note: if the scene is lighter or darker, change the auto-exposure parameters in post-processing.Show moreIncluded formatsUnreal EngineTechnical detailsPhysically-Based Rendering: YesTexture Size: 1024Collision: No, not required.Triangle Count: on average 1500 per 0LOD, 750 per 1LODLODs: Yes, 1 LOD for each model.Number of Models: 139Number of Blueprints: 2Number of Sounds: 12Number of Particles: 2Number of Material Instances: 2 main, 6 optional/technicalNumber of Master Material: 2 main, 4 optional/technicalNumber of Textures: 1 main, 9 optional/technical.Platforms Tested: Windows 10 x64Our other works: https://www.unrealengine.com/marketplace/en-US/profile/Dragon+MotionSupport: dragonmotion3d@gmail.comCompatibilitySupported Unreal Engine Versions4.22 – 4.27 and 5.1 – 5.7Supported Target PlatformsAndroidLinuxMacOculusPS4SteamVR / HTC ViveWin32WindowsXbox OneiOSOther informationDistribution MethodAsset PackageTagsSystemCustomizableLowpolyMobilePlatformerAndroidBlueprintCustomizationMore from Dragon Motion23 results availableItems 0 to 2Flowers and Plants Nature Pack4.9(67)Nanite Trees3.3(3)Medieval Props: Kit5.0(2)

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Sci-Fi Hydra

DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)

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HB Mech

Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint

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Mech Sound Effects

the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects

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SCI FI: QUADRAPED MECH

inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint

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Personal Cassette Player SFX

PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack