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Ghost Exorcist Animation
Video - LinkList of Animation CategoryExorcist (10)SitAshWaterPrayerHit ReactStandPrayerCrossAttackShieldIn GroundCandleHit ReactGhost 1 (13)EnrageScreamBurnAttackRunGhost 2 (15)EnrageFlyLampScreamHurtBurnGhost 3 (15)EnrageFeedRunBurnAttackShow moreIncluded formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.6 – 5.8Supported development platformsWindows, macOSDistribution methodAsset packageTarget platformsWindowsMacAndroidShow moreTagsZombieEnemyAnimationGhostCriticalExoticDangerousAnimatedFlyJumpDangerPitRiggedFireHorrorMore from NexaFrame Production24 results availableItems 0 to 2Horse Animation5.0(1)Casino Animation4.0(1)Cover Animations3.0(1)
Clash Battle - Multiplayer Card Arena Template
commentsDescriptionClash Battle Template is a production-ready, server-authoritative real-time card battle game. It includes both the game template and the complete WebSocket server backend.Create your own Clash Royale-style game without wasting time creating code and mechanics from scratch.WebGL DemoDocumentationDiscord CommunityDeveloper's websiteWhat's included:Game Template:A complete battle system in the style of Clash Royale with troops, buildings and spells.21 demo cards, king and princess towers, crowns, overtime with double and triple elixir.Battles against other players or bots.Full meta-game: deck builder, card collection, upgrade system, lootboxes, shop with daily rotation.Server-authoritative battles with smooth client-side interpolation for both WebSocket and offline backends.Offline modeLogin (email/password + guest), profile, settings, nickname renameClan system with real-time chat, emotes, donations, member roles, search and clan war.Friends list with online status and friendly battlesLeaderboardsBattle PassTrophy RoadChest SlotsBattle emotes, victory animations, particle reward FXReplay SystemMatch history + replay viewerReal-time server data update system, exporting with just one click.Localization: English, Portuguese, Chinese, Japanese and Korean (LanguageManager, ready for more languages)Local + remote update flow (Google Play / App Store / custom JSON)Customization:Every game-design-related setting lives in the Editor as ScriptableObjects:Units (stats, AI, animations, costs)Maps + arenasLootbox reward tablesShop offers + rotationsCurrency definitionsBattle Pass / Trophy Road / Chest Slot rewardsClan rules + chat configThe documentation has step-by-step tutorials for creating a new arena and a new card.WebSocket Backend Server:Authoritative battle simulation at 20 ticks/sec (configurable) with delta-encoded state sync.REST + WebSocket APIs for auth, matchmaking, shop, IAP, clans, friends, telemetry.JWT auth with email/password + persistent guest accounts (device-id based).Real-money IAP with server-side receipt validation: Google Play Billing, Apple App Store StoreKit, Stripe Checkout / Payment Intents.Auto-reconnect for battle and lobby sockets.GM panel with ban / kick / grant currency / set trophies / search players.Real-time data push to clientTelemetry pipeline with crash aggregationMulti-region distributed scaling via Redis (optional)This asset uses the following third-party resources:LeanTweenLicense: MITAuthor: Russell Savage - Dented PixelUnityHFSMLicense: MITAuthor: InspiaaaColyseus Unity SDKLicense: MITAuthor: Endel DreyerMsgPack SerializationLicense: MITAuthor: Denis ZykovMeshCombineWizardLicense: MITAuthor: Gojko RadonjicUniTaskLicense: MITAuthor: Yoshifumi Kawai / Cysharp, Inc.VContainerLicense: MITAuthor: hadashiAUIEffectLicense: MITAuthor: mob-sakaiUIParticleLicense: MITAuthor: mob-sakaiOther assets, audio, 3D models, etc., are all under the CC0 license.Show moreIncluded formatsUnityCompatibility and file informationFile formatunitypackageFileclash_battle_multiplayer_card_arena_template.unitypackageFile size221.16 MBSupported development platformsWindowsRender pipelinesURPMinimum Unity versionUnity 6.xHas package dependenciesNoShow moreTagsMultiplayerDefenseFantasyCardTowerRoyaleClashStrategyMore from BizachiCode2 results availableItems 0 to 2BulletHell Elemental Template v1.6.1From $49.99Slingshot Squad | Template + EditorFrom $28.99
Ice Fantasy UI Kit - Frostbound (HD)
light kit: pale frosted glass with faint frost clouds, a polished silver-blue trim with a bevel, and corners cut like a crystal - long facets on two corners, short ones on the other two. Corners carry a frost star with rules running out to small crystals, and the studs are crystal prisms. The whole kit is generated from code as vector art rather than painted, so corner radii match across every element and stroke weights are identical at every size.It suits a winter level, a frost-magic class, a northern survival game, or a holiday event UI that should look cold without going dark.Every element is vector art and ships as an SVG master, which stays sharp at any size, plus PNGs at 1x, 2x and 4x rendered straight from it, so no scale is an upscale of another. 132 parts, every PNG RGBA with real alpha, and no text glyphs anywhere, so the kit localizes cleanly.What is inside:Panels (39): three variants - crystal, double, plain - at 256x256, 512x384 and 384x512, plus a full 9-slice set per variant: nine tiles, the reference they were cut from, and a slices.json giving the insets, center size, corner radius and minimum render sizeButtons (12): wide, square and pill, each in normal, hover, pressed and disabledItem slots (7): five rarities plus empty and locked, all on one footprint with a transparent icon windowStatus bars (24): horizontal, vertical and 10-segment, each as a complete frame, a hollow border and four separate color fillsCooldown rings (17): the ring frame plus eight sweep steps in two colorsToggles (6): checkbox, radio and switch, on and offSliders (4): track and knob, normal and disabledCursors (6): pointer shapesBadges (8): crystal, helm, icicle, mountain, northstar, pine, snowflake, windRibbons (3): banner headers in three widthsDividers and ornaments (6): icicle, snowflake, shards, frostline, plus corner ornamentsEngine notes. The Unity package imports every PNG as a Sprite with its 9-slice borders already set, so a panel drops into a Sliced Image and stretches correctly. The Unreal project holds the PNGs as Texture2D with UI settings; every panel's Box brush margins, as the fractions a Slate/UMG brush takes, are on the Unreal setup page at https://taproot-ue-packs.web.app/docs/frostbound-ui-kit.html . The SVG masters ship as the Additional File IceFantasyUIKitFrostbound_SVG_Masters.zip, an SVG_Masters folder, for any tool or pipeline that takes vector art or to render a scale of your own; neither engine imports them as they are, so they are in neither the Unity package nor the Unreal project.Fills are their own layer. Every bar ships three files: the complete frame, the same border with a transparent interior, and the fill on its own. Draw frame then fill, or fill then border - both orders work, so the fill can be tinted, masked to a percentage or scaled on one axis without touching the frame.9-slice tiles carry the body gradient but not the surface grain, so a stretched edge never steps against an unstretched corner. The standalone panel PNGs carry the full surface.Show moreIncluded formatsUnreal EngineUnityCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodComplete projectTarget platformsWindowsMacLinuxShow moreAdditional files1 additional fileShow detailsTagsMenuHudFrostWinterInventorySpriteUserinterfaceIceSnowflakeInterfaceMore from TaprootSolutions24 results availableItems 0 to 2Free Particle VFX Sampler Vol. 1 - 5 Effects for Unity & UnrealFree Surface Decals - 5 PBR Decals for Unity & UnrealFree VFX Sampler Vol. 1 - 9 3D Mesh Effects
UE5 Premium Missile System (Armored Core Style)
& Tutorial Video: This asset package contains all of the required components to replicate FromSoftware's Armored Core Style Missile lock weapons system. It contains 4 distinct types of classic missile variants: Standard Homing, Intercept Homing, Vector-Thrust Homing, Intercept Vector-Thrust Homing. All assets are custom made and come preassembled out of the box. All assets are built upon a "Closest to the middle of the screen" lock system. Missile system comes ready and able to lock on to up to 12 targets at a single time. Sound FX, Static Meshes, Materials, Material Instances, Textures, Blueprints, and Niagara Particles are all custom and included in the sample project. Usage, installation, and explanation can all be found in the linked video above ~ Included formatsUnreal EngineCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindowsDistribution methodAsset packageTarget platformsWindowsShow moreTagsModularModernScifiMetalFantasyAnimatedRealisticBlueprintMore from TheRoyalMarket24 results availableItems 0 to 2Unreal 5 Skeleton EDITOR (Maya)5.0(1)UE5: (Gundam Style) FUNNEL-Orbit Weapons5.0(2)UE5: Bullet, Muzzle-Flash, & Hit (Niagara Particles)
Art Deco UI Kit - Gilded Court (HD)
lacquer with fine gold pinstripes, a two-pixel polished gold frame, and notched corners cut square into every panel, button and slot. Corners carry a deco sunburst fan with stepped rules, and the studs are gold lozenges. The whole kit is generated from code as vector art rather than painted, so corner radii match across every element and stroke weights are identical at every size.It suits a casino or card game, a 1920s mystery, a luxury tycoon or hotel sim, or a noir detective story.Every element is vector art and ships as an SVG master, which stays sharp at any size, plus PNGs at 1x, 2x and 4x rendered straight from it, so no scale is an upscale of another. 132 parts, every PNG RGBA with real alpha, and no text glyphs anywhere, so the kit localizes cleanly.What is inside:Panels (39): three variants - double, gilded, plain - at 256x256, 512x384 and 384x512, plus a full 9-slice set per variant: nine tiles, the reference they were cut from, and a slices.json giving the insets, center size, corner radius and minimum render sizeButtons (12): wide, square and pill, each in normal, hover, pressed and disabledItem slots (7): five rarities plus empty and locked, all on one footprint with a transparent icon windowStatus bars (24): horizontal, vertical and 10-segment, each as a complete frame, a hollow border and four separate color fillsCooldown rings (17): the ring frame plus eight sweep steps in two colorsToggles (6): checkbox, radio and switch, on and offSliders (4): track and knob, normal and disabledCursors (6): pointer shapesBadges (8): crown, fan, gem, hourglass, key, laurel, spade, trophyRibbons (3): banner headers in three widthsDividers and ornaments (6): deco, sunburst, zigzag, lozenge, plus corner ornamentsEngine notes. The Unity package imports every PNG as a Sprite with its 9-slice borders already set, so a panel drops into a Sliced Image and stretches correctly. The Unreal project holds the PNGs as Texture2D with UI settings; every panel's Box brush margins, as the fractions a Slate/UMG brush takes, are on the Unreal setup page at https://taproot-ue-packs.web.app/docs/gilded-court-ui-kit.html . The SVG masters ship as the Additional File ArtDecoUIKitGildedCourt_SVG_Masters.zip, an SVG_Masters folder, for any tool or pipeline that takes vector art or to render a scale of your own; neither engine imports them as they are, so they are in neither the Unity package nor the Unreal project.Fills are their own layer. Every bar ships three files: the complete frame, the same border with a transparent interior, and the fill on its own. Draw frame then fill, or fill then border - both orders work, so the fill can be tinted, masked to a percentage or scaled on one axis without touching the frame.9-slice tiles carry the body gradient but not the surface grain, so a stretched edge never steps against an unstretched corner. The standalone panel PNGs carry the full surface.Show moreIncluded formatsUnreal EngineUnityCompatibility and file informationUnreal Engine versions5.8Supported development platformsWindows, macOS, LinuxDistribution methodComplete projectTarget platformsWindowsMacLinuxShow moreAdditional files1 additional fileShow detailsTagsLuxuryCasinoMenuCardHudGoldInventorySpriteUserinterfaceInterfaceMore from TaprootSolutions24 results availableItems 0 to 2Free Particle VFX Sampler Vol. 1 - 5 Effects for Unity & UnrealFree Surface Decals - 5 PBR Decals for Unity & UnrealFree VFX Sampler Vol. 1 - 9 3D Mesh Effects
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Noise Map Generator – Tileable Procedural Noise Texture Creator (Free)
commentsDescriptionNoise Map Generator is a lightweight Unreal Engine editor plugin that allows you to generate tileable procedural noise textures directly inside the engine, no external tools required.Supports Perlin, Worley, Ridged FBM, RGB octave packing, live preview, adjustable parameters, and instant asset baking. Fast, simple, free.Perfect for materials, VFX, environment masking, landscapes, decals, stylized effects, shader experiments, dithering textures, randomization masks, and more.Everything you generate is 100% seamless, fully deterministic through seed control, and saved directly as a Texture2D asset.How It WorksOpen the Plugin WindowIn the Unreal Editor, go to the top menu and select:Window → Noise Map GeneratorThis will open the plugin’s interface.Adjust Your Noise SettingsConfigure resolution, algorithm, octaves, frequency, gain, normalization, and output mode.All changes can be previewed instantly.Generate a PreviewClick “Generate Preview” to update the live preview panel with your current settings.Bake & Save the TextureClick “Bake & Save” to generate a seamless noise texture and automatically save it as a Texture2D asset in your chosen /Game/... folder.The Content Browser will automatically focus on the output location.Exit the ToolUse the “Quit” button to close the Noise Map Generator window at any time.Noise Settings Available:ResolutionPreview tiling repeatseedOctaveFrequency LacunarityGainNormalize Mode(Perlin/Worley/Ridged)output mode (Split first 3 octaves to RGB channels or grayscale)output pathbase nameoverwrite Core FeaturesTileable Perlin Noise (4D Torus Mapping)Smooth, high-quality PerlinToggle FBM mode for layered fractal detailAdjustable Octaves, Frequency, Lacunarity, GainFully seamless in both X/YRidged FBM NoiseCreates sharp ridges, peaks, veinsGreat for terrain, stylized detail maps, cloudsWorley (Cellular) NoiseProcedural cellular patternsUseful for cracks, stone, organic surfaces RGB Octave Splitting ModePack 3 octaves of noise into RGB channels:R = Octave 0G = Octave 1B = Octave 2Useful for:Mask variationMulti-layer material blendingStylized patternsHeight/roughness/metallic multi-mapsWorks with any selected algorithm (Perlin, Ridged, Worley).FreeFree!Small but convenient contribution to the community!You can also Buy me a coffee if you want to support!Any tip is appreciated!Show moreIncluded formatsUnreal EngineTechnical detailsFeatures:One-click seamless noise bakingConfigurable noise controlsEditor-only, content-pipeline friendlyCode Modules: NoiseMapGenerator – EditorNumber of Blueprints: 0Number of C++ Classes: 3Network Replicated: NoSupported Development Platforms:Windows: YesMac: YesSupported Target Build Platforms:The plugin is editor-only and bakes standard textures.Generated textures can be used in projects targeting any Unreal-supported platform (Windows, consoles, etc.), since they behave like normal UTexture2D assets at runtime.Documentation Link: DocumentationExample Project: NoneImportant/Additional Notes: Editor-only plugin; does not add any runtime cost to your game.The higher the resolution, the longer it take. Expect few seconds to bake.CompatibilitySupported Unreal Engine Versions5.2 – 5.7Supported Target PlatformsWindowsMacLinuxSupported Development PlatformsWindowsLinuxMacOther informationDistribution MethodPluginTagsNoiseTextureProceduralToolGeneratorMaskMore from UNmisterIZE3 results availableItems 0 to 2Edge Map Baker V1.2FuncBox - UNmisterIZE's Toolbox fun extra Blueprint Nodes170 Light Function Textures
Old Japanese Train Station
pack contains a train station building (NOT modular), furniture for the building (benches, office accessories, & some electrical devices), and some other things that you will need for your railroad environment (railroad, bridge, crossing sign, crossing barrier, & crossing platform).Video:Demonstration: https://www.youtube.com/watch?v=DmCgPdoVdqoTechnical Details: https://www.youtube.com/watch?v=T_cwZ6iRsVcIncluded formatsUnreal EngineTechnical detailsFeatures:Many meshes have Blueprints to make it easier to use themThe demonstration level is running with 120fps in 1080p on a 1050ti (Epic setting)(Only static lighting)Most of the light source are switchable in gameplayNumber of Unique Meshes: 60Collision: Yes, CustomVertex Count: 34-37,855LODs: YesNumber of Materials and Material Instances: 47 (light sources use Material Instances from one Master Material)Number of Textures: 120Texture Resolutions: The whole building uses 3 (Diffuse, Normal, & ORM (Occlusion, Roughness, Metalic)) 4K Texture. All other things use 2K except the glass parts (512x512)Supported Development Platforms:Windows: YesCompatibilitySupported Unreal Engine Versions4.21 – 4.27 and 5.0 – 5.7Supported Target PlatformsWindowsOther informationDistribution MethodAsset PackageTagsStationAbandonedBridgeLowpolyRailroadJapaneseJapanRailwayTransportRealisticTrainRuinedBlueprintMore from IsolatedSoulStudio10 results availableItems 0 to 2Ivy Foliage Pack 4K4.7(24)Old Japanese School5.0(2)Street lights pack Vol 25.0(1)
Stylized Prairie Dog
commentsDescriptionJoin the N-hance Studio communityDiscord | YouTube | Facebook_____________________________________________________________________________Attention:If you plan to use our assets, including this one, in any NFT or blockchain projects, please reach out to us via email first!_____________________________________________________________________________Asset Description:This package is designed for stylized / fantasy games. This asset is well detailed and can be used for First and Third Person camera.Various color Materials, [UE]Coloring Material for wide customization included!PREVIEWS🎞Asset Overview🎞[UE]Coloring Material GuideFeatures:General:5 Hand-painted skin colors (see screenshots for details)48 animationsPBR Stylized Material: 5 Hand-painted Diffuse Maps1 Normal Map1 Ambient Occlusion Map[Unity] 1 Metallic & Smoothness Map[UE] 1 Roughness Map[UE] 2 Coloring MasksStyle Variations:Red Prairie DogYellow Prairie DogWhite Prairie DogGrey Prairie DogGreen Prairie DogUnreal Engine:PBR SetupCustom Coloring Material which allows you to make YOUR OWN Color Style! (Video Guide)Unity:PBR SetupCheck out our Animals, Mounts & Creatures Assets & Packs:Bundles:Creatures Bundle #1Packs:Arctic Animals PackSnakes PackDinosaurs PackBeetles PackMounts:Tiger MountDeer MountMammoth MountHorse MountRat MountCreatures & Animals:Baby GoatRamPandaGiraffeFoxCamelFerretBeaverCapybaraPrairie DogScorpionRaccoonRabbitShow moreIncluded formatsUnreal EngineUnityfbxConverted GLB, glTF, and USDZTechnical detailsScaled to Epic Skeleton: YesRigged: YesRigged to Epic Skeleton: NoAnimated: YesNumber of Characters: 1Number of Blueprints: 1Vertex Count: 2,756Triangle Count: 4,382Number of Textures: 10Number of Render Targets: 2Texture Resolutions: 2048x2048, 4096x4096Number of Materials: 2 Master Materials & 2 Material FunctionsNumber of Material Instances: 7Do Materials derive from a Master Material with instances as variation: YesNumber of Animations: 48 (16 with root motion)CompatibilitySupported Unreal Engine Versions4.27 and 5.0 – 5.7Supported Target PlatformsWindowsXbox OneMacNintendo SwitchPS4Win32LinuxiOSAndroidOther informationDistribution MethodAsset PackageTagsCharacterPbrActionLowpolyMmoFantasyDogScriptAnimatedPrairieRpgStylizedCreatureCritterAnimalHandpaintedAnimationblueprintMore from N-Hance Studio24 results availableItems 0 to 2Stylized Fantasy Creatures Bundle4.9(75)Stylized 250 Materials Bundle5.0(5)Stylized Fantasy Dragons Pack5.0(5)
European Collection: Swiss Highway
Video: hereSwiss Regular Traffic Signs: hereSmart Traffic Light compatible: hereWelcome to the European Collection: Swiss Highway !Enjoy this realistic Swiss highway road sign pack with over 40 signs. This pack is designed to provide realistic and good-looking road signs for your game. The road signs have a little bit of dust / dirt on them, which makes them even more realistic.Oftentimes, in your search for the ideal product for your game, you will find products, that are unrealistic and thus lower the quality of your future game. Road signs of other asset makers frequently show mistakes in their design, that will disappoint you in the long run. Such mistakes include: signs being of a pure metal material or a generally bad material or signs having unrealistic heights/widths.If you don't want to have such mistakes in your game, you are welcome to use my assets :)!Support Discord: https://discord.gg/a4hJa5nFeaturesRealistic Swiss Highway SignsLED Matrix Signs, "Changing Signals" (Wechselsignale), "Vorwegweiser" / Advanced Direction SignBuild your own Signs! (10x Modular Meshes, 6x Complete Sign Meshes)3x Master Material + ORM TexturesBlank Sign Textures to create your own signs ~ 98 Signs, Barriers, Delineator etc.Continuous updates and improvementsSmart Traffic Light compatible🧀 Visit also the some of the other Collections:Signs of Country (US, Ger, PL, China and 60+ more) , Smart Cable Connector Tool , Smart Traffic Light ToolSmart Road Markings , Road Essentials , Store Assets , Parking Garages , Warning Signs CollectionSiren Control System, Folder Utilities Plugin--Info: The FBX Package is an Unreal Engine Export and has the same structure as the unreal project.Show moreIncluded formatsUnreal EnginefbxTechnical detailsNumber of Unique Meshes: 40Collision: YesLODs: YesVertex Count: 248 – 16668 VerticesMaterials: 3 (Master Material)Material Instances: 151Number of Textures: 288Texture Resolutions: 2048-4096px (you can scale it down via bulk edit in the UE)Supported Development Platforms:Windows: YesLinux: YesDocumentation: - Just add the Pack to your Project.Important/Additional Notes: If you have any questions or special needs, just write an e-mail ;) - support(at)defconnet.work - Should be work on all devices, it's only an Asset Pack, but i can only test it on Linux, Windows & Android.CompatibilitySupported Unreal Engine Versions4.19 – 4.27 and 5.0 – 5.7Supported Target PlatformsWin32WindowsMacLinuxiOSAndroidSteamVR / HTC ViveOther informationDistribution MethodAsset PackageTagsStreetSignHighwaySwissModularPigRealisticRoadEuropeanSwitzerlandTrafficSimulationMore from DerSky23 results availableItems 0 to 2Road Essentials - Modular Roads, Bridges & Guardrails4.9(7)Modular Tunnel Collection - Vol. 15.0(2)Smart Road Markings5.0(9)
Celestial Space 3 - Ambient Music
Space Vol. 3 – Ambient Music:Contains seven celestial, cinematic tracks for orchestra and synths with cello, violin and horn solos.Suited for any scenery that demands an atmospheric, musical moment.Listen before you decide:https://www.youtube.com/watch?v=YOa-_fYJfvATracks:01. Celestial Flow 01:5202. Celestial Dust 01:0603. Celestial Dreams 01:3104. Celestial Darkness 01:2805. Nebula 01:5806. Mystery 01:1007. MysteryB (Alt version) 01:10Show moreIncluded formatsUnreal EngineTechnical detailsFeatures: (Please include a full, comprehensive list of the features of the product)Seven audio files as wavs/cues to be used as music.Number of Audio Wavs: 7Number of Audio Cues: 7Sample rate / bit rate: 44,100 HzDoes music loop: NOMinutes of audio provided: 10.2Supported Development Platforms:Windows: YesMac: YesDocumentation: -Important/Additional Notes: -CompatibilitySupported Unreal Engine Versions4.15 – 4.27 and 5.0 – 5.3Supported Target PlatformsMacWindowsWin32Gear VRAndroidPS4iOSLinuxXbox OneSteamVR / HTC ViveOculusOther informationDistribution MethodAsset PackageTagsCelloStringAmbientCelestialSynthCinematicMusicViolinMore from Blood Red Scores8 results availableItems 0 to 2Misty Music5.0(1)€15.07*Dystopia Vol. 15.0(3)€10.04*Celestial Space5.0(5)€10.04*
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Sci-Fi Hydra
DISCORD 🎁 - we have a lot of interesting things thereLINK PREVIEWThe perfect solution for your project✅We're done working on the Ancient Greek characters pack - characters Pack will contain 5 game-ready characters 4/5 characters*sound, FX not included, just demo*Character has Custom skeleton (Image skeleton preview included)4 skins.Inst Mat color blending for each skin58 animation includedAttack - 13Idle - 3Death - 3Fall - 3KnockOut - 4Gethit - 18Turn 90 - 4Turn 180 - 2Walk - 3Idle Transitions - 2Provoke - 1Character:Triangles: 123 133Vertices: 92 005Show moreIncluded formatsUnreal EngineTechnical detailsRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of Animations: 58Animation Types (Root Motion/In-place): 0/58Number of Characters: 1 (4 skins options)Vertex counts of characters: 92 005Number of Materials and Material Instances: 24Number of Textures: 44Texture Resolutions: 4096x4096, 2048x2048Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions4.26 – 4.27 and 5.0 – 5.7Supported Target PlatformsMacWindowsLinuxWin32Other informationDistribution MethodAsset PackageTagsBeastEnemyUndeadScifiFantasyScriptRobotNpcRpgDragonMechWyvernMechaMonsterMilitaryBossAnimationblueprintMore from Shumniy23 results availableItems 0 to 2Sci-Fi Boss Pack5.0(3)SciFi Dinosaurs Pack5.0(2)Sci-Fi Animals Pack Vol. 15.0(1)
HB Mech
Mech of my own design. Includes Blueprints for the Player Pawn and Weapons as required to have a basic functional character with functioning weapons systems. Materials include custom paint or decal layers or both. Includes a template you can export for painting. All basic animations are included. Mostly animations are achieved with blending poses, but walking and running are fully animated. Also includes the Animation Blueprint and Physics Asset. Some simple particle effects are included for the weapons and various effects.(Demo Video)Included formatsUnreal EngineTagsScifiScriptRobotMechAnimationblueprint
Mech Sound Effects
the power of machines with the "Mech Sound Effects" pack, a must-have for game developers, filmmakers, and sound designers. This comprehensive collection features 219 meticulously crafted sound effects, ready to infuse your projects with the authentic sounds of robotic movement.From the subtle whir of servos and the heavy clank of metal limbs to the dramatic, intricate sounds of transformations and the powerful hiss of hydraulics, this pack captures every nuance of mechanized motion. Elevate your scenes with realistic and immersive audio that brings futuristic worlds to life.Preview HEREIncluded formatsUnreal EngineTechnical detailsNumber of Audio Waves: 219Number of Audio Cues: 219Sample rate / bit rate: 44,100 Hz/16 BitDo Sound FX loop: YesSupported Development Platforms: Windows: Yes Mac: YesCompatibilitySupported Unreal Engine Versions5.4Supported Target PlatformsXbox OneWindowsOculusNintendo SwitchMacPS4SteamVR / HTC ViveWin32LinuxiOSHTML5HoloLens 2Gear VRAndroidOther informationLast update10/10/2024Distribution MethodAsset PackageTagsMachineRoboticMechanicalRobotMechMore from Gravity Sound24 results availableItems 0 to 1Spaceship Sound EffectsConstruction Sound Effects
SCI FI: QUADRAPED MECH
inside Sci Fi Characters Mega Pack Vol 2 and upcoming Sci Fi Robots Pack Vol 2***Here is a quadraped mech. This unit is perfect for battles requiring big fire power. It can be used as an enemy or a vehicle in your Sci Fi project.Geometry is 39.58 Ktris. Rig is 67 bones. Model uses 2 materials: mech and cockpit, with respectively, 4096*4096 and 2048*2048 PBR texture set.3Weapons are included (gatlin gun, cannon and missile rack). Each weapon uses 1 material with a 2048*2048 PBR texture set.The pack includes a set of 24 animations (8 being root motion variations).Real Time 3D ViewerIncluded formatsUnreal EngineUnityTagsCharacterEnemyLowpolyShooterFantasyScriptRobotRealisticMechWeaponAnimationblueprint
Personal Cassette Player SFX
PREVIEWRecording Session SamplePersonal Cassette Player SFX is a collection of 49 high-quality sound effects captured from a vintage Sony Walkman-style cassette player, delivering an authentic analog aesthetic perfect for Foley, game audio, film, and sound design. The library is organized into 10 clearly structured folders, each focusing on a specific action or mechanical behavior of the cassette player.Beyond the core mechanisms, the pack also includes radio dial tuning, tape hiss, and song rewind effects for added versatility.All sounds were recorded with two perspectives to provide tonal flexibility:• Close-up omni recordings using Clippy EM272 microphones for detailed mechanical texture.• More distant perspective captured with a RØDE NTG3 shotgun microphone for a natural, spatial characterShow moreIncluded formatsUnreal EngineTechnical detailsNumber of Audio Wavs: 49Number of Audio Cues: 49Number of MetaSoundsSample Rate / Bit Rate: 24 bits 96 khzDoes Audio Loop: NoMinutes of Audio Provided: 5:21Supported Development Platforms:Windows: YesMac: YesCompatibilitySupported Unreal Engine Versions5.6 – 5.7Supported Target PlatformsWindowsMacPS4iOSAndroidXbox OneOculusSteamVR / HTC ViveGear VRHTML5LinuxWin32HoloLens 2Nintendo SwitchOther informationDistribution MethodAsset PackageTagsRetroTapeButtonPortablePlayCassetteStopClickDeviceRecordAnalogMechanicalStereoVintageHeadphonesOldRadioMechInsertPersonal1980sSwitchMore from Asak SFX20 results availableItems 0 to 2Cinematic Punch SFX Pack5.0(1)Male Breathe5.0(1)Fire SFX Pack
